Wojtek Figat
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b85d58db85
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Mark UWP platform as deprecated
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2022-12-03 13:17:24 +01:00 |
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Wojciech Figat
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eae8fd7ef9
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Add AdditionalScenes to BuildSettings
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2022-12-02 10:05:32 +01:00 |
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Wojciech Figat
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32e052a87b
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Refactor native Stream serialization to new API
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2022-10-20 17:28:12 +02:00 |
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Wojciech Figat
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9a77517cb4
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Add Cook&Run and Run cooked game utilities to Game menu list for multilayer games testing
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2022-09-07 11:52:11 +02:00 |
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Wojtek Figat
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bdb69d57dd
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Refactor Plugins system to support plugins in C++ scripts
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2022-07-28 21:05:03 +02:00 |
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Wojciech Figat
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6061a0a344
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Add support for baking env probes in cooked game
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2022-07-18 16:32:50 +02:00 |
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Wojciech Figat
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375222a089
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Initial DDGI implementation
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2022-05-23 10:15:02 +02:00 |
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Wojciech Figat
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acd064c364
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Introduce separate GI directory
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2022-05-02 12:09:53 +02:00 |
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Wojciech Figat
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db0cb04b83
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Merge remote-tracking branch 'origin/master' into gi
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2022-04-11 10:37:23 +02:00 |
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Wojciech Figat
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63b8b0cb50
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Add GlobalSurfaceAtlas pass to Renderer (wip)
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2022-03-29 15:07:00 +02:00 |
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Wojciech Figat
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3c4fd80f6e
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Fix D3D12 shader cache invalidation for cooker building for Windows
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2022-03-28 20:43:14 +02:00 |
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Wojciech Figat
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8cca7f884b
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Add **Global Sign Distance Field** rendering (work in progress)
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2022-03-18 16:18:00 +01:00 |
|
Wojtek Figat
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b871bedb6c
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Fix build for mac
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2022-01-26 19:12:54 +01:00 |
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Wojciech Figat
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94da2c270c
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Add GameCooker events for game files deploy and packaging
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2022-01-21 16:24:10 +01:00 |
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Wojciech Figat
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d36c502287
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Add easier game or plugin settings asset usage with SettingsBase
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2022-01-21 16:22:14 +01:00 |
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Wojtek Figat
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200ac18335
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Fix mac app icons
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2022-01-19 10:25:26 +01:00 |
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Wojciech Figat
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8c2241c6dc
|
Update copyright year
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2022-01-14 13:31:12 +01:00 |
|
Wojtek Figat
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08bebc0f89
|
Add app packaging for macOS
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2022-01-13 18:19:49 +01:00 |
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Wojtek Figat
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a682b7c324
|
Progress on packaging for macOS
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2022-01-12 17:37:44 +01:00 |
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Wojtek Figat
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c4b6865659
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Merge branch 'master' into mac
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2022-01-09 19:15:15 +01:00 |
|
Wojtek Figat
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729bfcb941
|
Fix build
|
2022-01-09 18:05:52 +01:00 |
|
Wojtek Figat
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192af7ec14
|
Refactor native core objects to simplify usage for newcomers
|
2022-01-08 15:06:23 +01:00 |
|
Wojtek Figat
|
7471a819e1
|
Add Vulkan support for Mac (via MoltenVK)
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2022-01-05 10:25:46 +01:00 |
|
Wojtek Figat
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ca62cd2661
|
Mac impl progress
|
2022-01-03 13:59:52 +01:00 |
|
Wojtek Figat
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9b991bcfdf
|
Add Editor for Mac impl progress
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2021-12-31 17:12:55 +01:00 |
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Wojciech Figat
|
d017dd14ca
|
Add Mac platform
|
2021-12-27 14:04:16 +01:00 |
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Wojciech Figat
|
d07ca3fcf4
|
Add support for older Android devices that don't support R11G11B10 texture format
|
2021-11-15 16:39:16 +01:00 |
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Wojtek Figat
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cb2ddc9472
|
Add custom Name property for GDK package settings
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2021-11-10 00:00:02 +01:00 |
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Wojtek Figat
|
8938f13a0b
|
Add support for compiling and running engine without C# scripting
(configurable via `EngineConfiguration.UseCSharp` in Flax.Build)
|
2021-10-23 16:43:15 +02:00 |
|
Wojtek Figat
|
a9989f4001
|
Fix Game Cooker cache when materials or particles or shaders format gets changed
|
2021-10-14 11:05:56 +02:00 |
|
Wojtek Figat
|
48a867ef16
|
Add PS5 platform defines and types
|
2021-10-08 16:25:16 +02:00 |
|
Wojtek Figat
|
77f2bd5115
|
Fixes
|
2021-10-05 15:58:45 +02:00 |
|
Wojtek Figat
|
590c75f4cb
|
Add option to compile C#-only scripts on Linux when cooking for Windows
|
2021-10-05 15:56:04 +02:00 |
|
Wojtek Figat
|
a72ac91ebc
|
Fix support for codeless game projects
|
2021-10-05 15:54:55 +02:00 |
|
Wojtek Figat
|
53022ff013
|
Fix code quality issues detected by PVS-Studio
|
2021-09-21 18:23:31 +02:00 |
|
Wojtek Figat
|
98776a709e
|
Refactor GDK platform settings and tools, expose more options MicrosoftGame.config
|
2021-08-30 16:15:06 +02:00 |
|
Wojtek Figat
|
d9410f9cdd
|
Post merge fixes and cleanup
#571
|
2021-08-26 17:27:38 +02:00 |
|
Wojtek Figat
|
782d29f427
|
Merge branch 'xboxone' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-xboxone
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2021-08-26 12:44:53 +02:00 |
|
Wojtek Figat
|
a085531fda
|
Add build preset and target names to access for Game Cooker extending
|
2021-08-08 16:02:48 +02:00 |
|
Wojtek Figat
|
6b532d2fbc
|
Add CookingData for C# editor to extend the cooking process
|
2021-08-08 16:01:58 +02:00 |
|
honzapatCZ
|
c17d86a134
|
removal of old XboxOneStuff
|
2021-07-21 15:10:39 +02:00 |
|
Wojtek Figat
|
0794ab4ee5
|
Add support for bundling custom assets by GamePlugins
|
2021-07-20 16:32:55 +02:00 |
|
Wojtek Figat
|
1c03b21a43
|
Fix textures converting when cooking
|
2021-07-13 12:51:28 +02:00 |
|
Damian Korczowski
|
85398cbf3d
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Add support for separate native and managed code in packaged build
|
2021-07-03 19:12:23 +02:00 |
|
Wojtek Figat
|
289515a78b
|
Add support for stripping texture resolution for target platform when cooking game
|
2021-06-17 16:01:01 +02:00 |
|
Wojtek Figat
|
2c2c7744eb
|
Add AuxTool to AOT pipeline in Game Cooker
|
2021-05-31 16:05:35 +02:00 |
|
Wojtek Figat
|
4b0967b45e
|
Fix Linux executable file renaming check
|
2021-05-17 10:15:54 +02:00 |
|
Wojtek Figat
|
0e75dba142
|
Optimize C++ compilation time
|
2021-04-30 16:27:57 +02:00 |
|
Wojtek Figat
|
19941c3e88
|
Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master
|
2021-04-28 10:28:36 +02:00 |
|
Vizepi
|
6e885ece34
|
[CLEAN] Added missing includes in headers
|
2021-04-23 13:59:02 +02:00 |
|