Commit Graph

3970 Commits

Author SHA1 Message Date
Wojtek Figat
dbcb333ba9 Fix crash when using material in PostFx global graphics settings (asset loaded before GPU init) 2022-11-24 09:58:46 +01:00
Wojtek Figat
76c1045444 Code cleanup after #823 2022-11-23 19:18:30 +01:00
Wojtek Figat
b581bf7bac Merge branch 'Better-Actor-Toolbox' of https://github.com/Tryibion/FlaxEngine into Tryibion-Better-Actor-Toolbox 2022-11-23 19:02:26 +01:00
Wojciech Figat
caeb999d6a Fix warning 2022-11-23 17:28:00 +01:00
Wojciech Figat
45e2de86a0 Add ReplicationModes to NetworkTransform with interpolation and prediction modes 2022-11-23 17:26:31 +01:00
Wojciech Figat
2644b4d75a Various improvements to the networking 2022-11-23 17:26:30 +01:00
Wojciech Figat
8e41711e82 Add check for valid RPC impl define usage 2022-11-23 17:26:30 +01:00
Wojciech Figat
073bd74b3c Fix replicating client object references on a server 2022-11-23 17:26:29 +01:00
Wojtek Figat
62cf8bebd0 Bump up materials version after merge of two upgrades 2022-11-22 20:09:59 +01:00
Wojtek Figat
2ad6eb0c72 Merge branch 'master' into 1.5 2022-11-22 19:58:53 +01:00
Wojtek Figat
c55d38534d Add WorldPosition to postfx material scene textures for world-space position sampling at uv 2022-11-21 23:45:13 +01:00
Wojtek Figat
99c296ff3a Merge source files 2022-11-21 23:35:03 +01:00
Wojtek Figat
258b0c777f Merge branch 'mouse-pos-fix-for-value-box' of https://github.com/Tryibion/FlaxEngine into Tryibion-mouse-pos-fix-for-value-box 2022-11-21 19:31:19 +01:00
Wojtek Figat
ae56abc929 Merge branch 'fix_empty_shadercache_crash' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_empty_shadercache_crash 2022-11-21 19:30:07 +01:00
Wojtek Figat
17b7fcde27 Merge branch 'particle-effect-actor-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-particle-effect-actor-fix 2022-11-21 19:26:43 +01:00
Wojtek Figat
5a6f6d97a7 Minor code adjustments
#810
2022-11-21 18:55:33 +01:00
Wojtek Figat
af244718be Merge branch 'organized-content-new-cm' of https://github.com/Tryibion/FlaxEngine into Tryibion-organized-content-new-cm 2022-11-21 16:15:04 +01:00
Wojtek Figat
c514aad9a3 Code style fix
#818
2022-11-21 16:11:35 +01:00
Wojtek Figat
c5d1897acf Rename CanScrollMultilineText to IsMultilineScrollable to match the other properties naming
#818
2022-11-21 16:10:53 +01:00
Wojtek Figat
c21c57605a Merge branch 'better-material-source-window' of https://github.com/Tryibion/FlaxEngine into Tryibion-better-material-source-window 2022-11-21 16:07:52 +01:00
Wojtek Figat
864d4981ed Merge branch 'editor-view-tab-close-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-editor-view-tab-close-fix 2022-11-21 16:04:11 +01:00
Wojtek Figat
eeff5ea3ae Fix crash in Text Render drawing 2022-11-21 15:52:36 +01:00
Wojtek Figat
93c0dd704e Merge branch 'master' into 1.5
# Conflicts:
#	Source/Engine/Serialization/Stream.cpp
2022-11-21 15:51:57 +01:00
Wojtek Figat
b139ebfe88 Fix crash when reading Transform from native data stream 2022-11-21 15:37:17 +01:00
Wojciech Figat
1dfea17bce Fix client rpc 2022-11-21 14:32:48 +01:00
Wojciech Figat
33e2fa7f9e Fix game build 2022-11-21 14:23:59 +01:00
Chandler Cox
4f38a87eed Changed using screen coords to using window points. 2022-11-19 16:33:09 -06:00
54e30c35e9 Fix crash when shader cache file is empty 2022-11-17 21:22:32 +02:00
Wojtek Figat
ff8e002d33 Fix missing output clear when reading text array in OpenFBX
https://github.com/nem0/OpenFBX/pull/80
2022-11-16 18:37:12 +01:00
Wojtek Figat
26ff8e62eb Additional change to vscode project 2022-11-16 17:55:20 +01:00
Wojtek Figat
84bd7da620 Revert part of 5b212bb8bc #743 2022-11-16 17:54:18 +01:00
Wojciech Figat
1b7a7dc15c Add network RPCs to C# codegen 2022-11-16 17:31:28 +01:00
Wojciech Figat
efb48697fa Add network RPCs 2022-11-16 17:31:28 +01:00
Wojciech Figat
91ff0f76f8 Add network stats API for transport layer 2022-11-16 17:31:27 +01:00
Wojciech Figat
e113d5c549 Add NetworkLagDriver for lag simulation over low-level network transport layer 2022-11-16 17:31:26 +01:00
Wojciech Figat
c0f596a00e Add ScriptingObjectReference for Read/WriteStream and scripting interop as an array 2022-11-16 17:31:26 +01:00
Wojtek Figat
16ebc72099 Fix rendering of custom actors lists in Editor viewports 2022-11-16 09:57:17 +01:00
Wojtek Figat
3b4d91924f Add draw call sorting keys generation during draw calls collection (async) 2022-11-16 09:20:56 +01:00
Wojtek Figat
eb281a7574 Additional improvements to scene rendering 2022-11-15 22:39:03 +01:00
Wojtek Figat
a2670dc3b5 Refactor ConcurrentArray into RenderListBuffer for specialized usage in renderer 2022-11-15 17:43:30 +01:00
Chandler Cox
ade5166977 fix editor updating base values 2022-11-14 20:00:54 -06:00
Chandler Cox
68a5073b29 fixed issue when asset picker has no value on particle effect 2022-11-14 18:45:44 -06:00
Chandler Cox
6c26cbe9ba Removed adding inherited types 2022-11-11 17:11:25 -06:00
Chandler Cox
de6cd88870 Changed names of a couple base types to match before change 2022-11-11 17:08:07 -06:00
Chandler Cox
6b4da88ef0 Added the ability to specify the name of the actor in the toolbox, works in searching as well. 2022-11-11 17:03:04 -06:00
Chandler Cox
62cd59549d removed some old code 2022-11-11 16:38:34 -06:00
Chandler Cox
4515844219 changed how the actor toolbox is created. Allows fo user to enter their own tabs and actors with an attribute 2022-11-11 16:37:45 -06:00
Chandler Cox
6c18ca3f45 changed to MouseButtonDown 2022-11-11 12:45:10 -06:00
Chandler Cox
eab45f0c48 renames item when clicking off of the popup and name is changed 2022-11-11 12:42:12 -06:00
Wojtek Figat
b47d95205f Add optional async scene drawing and improve stability 2022-11-11 15:47:33 +01:00