Wojtek Figat
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273b110db4
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Code style formatting and minor tweaks
#2800
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2026-02-11 17:15:15 +01:00 |
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Wojtek Figat
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ee22b9dc25
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Merge branch 'sdl_platform' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_platform
# Conflicts:
# Source/Editor/GUI/Dialogs/ColorPickerDialog.cs
# Source/Editor/Modules/UIModule.cs
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2026-02-11 14:08:57 +01:00 |
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Wojtek Figat
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f045b5b6b6
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Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
# Content/Editor/Camera/M_Camera.flax
# Content/Editor/CubeTexturePreviewMaterial.flax
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Content/Editor/DebugMaterials/SingleColor/Decal.flax
# Content/Editor/DebugMaterials/SingleColor/Particle.flax
# Content/Editor/DebugMaterials/SingleColor/Surface.flax
# Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
# Content/Editor/DebugMaterials/SingleColor/Terrain.flax
# Content/Editor/DefaultFontMaterial.flax
# Content/Editor/Gizmo/FoliageBrushMaterial.flax
# Content/Editor/Gizmo/Material.flax
# Content/Editor/Gizmo/MaterialWire.flax
# Content/Editor/Gizmo/SelectionOutlineMaterial.flax
# Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
# Content/Editor/Highlight Material.flax
# Content/Editor/Icons/IconsMaterial.flax
# Content/Editor/IesProfilePreviewMaterial.flax
# Content/Editor/MaterialTemplates/Features/ForwardShading.hlsl
# Content/Editor/Particles/Particle Material Color.flax
# Content/Editor/Particles/Smoke Material.flax
# Content/Editor/SpriteMaterial.flax
# Content/Editor/Terrain/Circle Brush Material.flax
# Content/Editor/Terrain/Highlight Terrain Material.flax
# Content/Editor/TexturePreviewMaterial.flax
# Content/Editor/Wires Debug Material.flax
# Content/Engine/DefaultDeformableMaterial.flax
# Content/Engine/DefaultMaterial.flax
# Content/Engine/DefaultRadialMenu.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Content/Engine/SingleColorMaterial.flax
# Content/Engine/SkyboxMaterial.flax
# Flax.flaxproj
# Source/Engine/Graphics/Materials/MaterialShader.h
# Source/Engine/Graphics/Materials/MaterialShaderFeatures.cpp
# Source/Engine/Renderer/RenderList.h
# Source/Shaders/Reflections.shader
# Source/Shaders/ReflectionsCommon.hlsl
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Cpp.cs
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2026-02-11 00:20:38 +01:00 |
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f870fc3ae2
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Merge remote-tracking branch 'origin/master' into sdl_platform
# Conflicts:
# Source/Editor/Viewport/MainEditorGizmoViewport.cs
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2026-02-03 17:39:43 +02:00 |
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Wojtek Figat
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9fc9382e58
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Refactor navmesh building to support updating all scenes automatically without specifying one
#3744
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2026-01-30 13:11:56 +01:00 |
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Chandler Cox
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a7016d1186
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Fix issue with tabs not collapsing panel 1 if no tabs on panel 1
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2026-01-26 21:56:30 -06:00 |
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Wojtek Figat
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610c76578b
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Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
# Flax.flaxproj
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2026-01-13 14:29:44 +01:00 |
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Wojtek Figat
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e721fbd89f
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Add editor status message about amount of selected actors
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2026-01-13 14:21:32 +01:00 |
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Wojtek Figat
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e21cb9154a
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Adjust #3677 to evaluate product local path in lazy
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2026-01-11 22:11:16 +01:00 |
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Wojtek Figat
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af124ce163
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Merge branch 'QuickOpenProductLocalFolder' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-QuickOpenProductLocalFolder
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2026-01-11 22:09:43 +01:00 |
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3e91ba3fb2
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-12-15 19:03:05 +02:00 |
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Chandler Cox
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1bf6612002
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Fix exception thrown when reloading open windows.
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2025-11-25 17:26:57 -06:00 |
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0ac3ab2329
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-11-19 18:30:08 +02:00 |
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Wojtek Figat
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5ec860015d
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Add minor adjustments
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2025-11-06 21:00:16 +01:00 |
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668a4dbb4d
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-10-14 01:09:26 +03:00 |
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Wojtek Figat
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18364d2a8b
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Merge remote-tracking branch 'origin/1.11'
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2025-10-12 21:50:19 +02:00 |
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Wojtek Figat
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823ed247d2
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Source/Engine/Level/Actors/Sky.cpp
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2025-10-03 22:37:32 +02:00 |
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Saas
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c4c7ee941f
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add industry standard shortcut for editor settings
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2025-10-03 14:46:43 +02:00 |
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Wojtek Figat
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60c19303f6
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Fix duplicating splines with parents
#3531
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2025-10-02 23:31:03 +02:00 |
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Wojtek Figat
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87e2c4c4d5
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Source/Editor/Windows/OutputLogWindow.cs
# Source/Engine/Level/Actor.cpp
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2025-09-24 18:18:27 +02:00 |
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Wojtek Figat
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3fcc9ed01f
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Merge branch 'feature/create_project' of https://github.com/IceReaper/FlaxEngine into IceReaper-feature/create_project
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2025-09-22 22:32:43 +02:00 |
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Wojtek Figat
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9749487e24
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Move prefab and game UI size context menu to shared UI Module
#3571
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2025-09-14 23:59:40 +02:00 |
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Wojtek Figat
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55968a8ddc
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Merge branch 'prefab-viewport-scaling' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-viewport-scaling
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2025-09-14 23:11:59 +02:00 |
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Saas
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215467ae42
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add ribbon menu buttons to quick open product local folder
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2025-09-14 18:14:38 +02:00 |
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f0dea9d528
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Add support for Visual Studio 2026 and v145 MSVC toolset
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2025-09-10 20:05:56 +03:00 |
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1d8f221f1b
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Merge remote-tracking branch 'origin/1.11' into sdl_platform_1.11
# Conflicts:
# Source/Engine/Platform/Windows/WindowsPlatform.cpp
# Source/Tools/Flax.Build/Build/ProjectTarget.cs
# Source/Tools/Flax.Build/Configuration.cs
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2025-09-07 19:31:16 +03:00 |
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b443b74d18
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Merge branch 'master' into sdl_platform
# Conflicts:
# Source/Editor/GUI/Docking/DockHintWindow.cs
# Source/Editor/Options/InterfaceOptions.cs
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2025-09-07 19:02:09 +03:00 |
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Wojtek Figat
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c57e128ff1
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Source/Engine/Level/Scene/SceneRendering.cpp
# Source/Engine/Physics/Colliders/Collider.cpp
# Source/Engine/Physics/Colliders/Collider.h
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2025-09-02 22:23:45 +02:00 |
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Wojtek Figat
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1042ad4e7d
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Fix object ids remapping inside nested prefabs
#3255
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2025-09-02 21:41:36 +02:00 |
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Wojtek Figat
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f3d375e356
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Fix prefab root name and transform being changed when applying local changes of sub-object
#3235
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2025-08-28 22:26:50 +02:00 |
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aab0d772a4
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Implement client-side window decorations for Editor windows
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2025-07-03 22:02:36 +03:00 |
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Chandler Cox
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53d4ea51af
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Add prefab UI viewport scaling.
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2025-06-27 21:18:53 -05:00 |
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Wojtek Figat
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d3a50cdacb
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Optimize Actor::DestroyChildren
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2025-06-20 09:05:25 +02:00 |
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4654117d5e
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-06-16 17:09:22 +03:00 |
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Wojtek Figat
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90b6293bc2
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Add OnPlayEnding to editor modules and windows
#3514
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2025-06-16 14:56:35 +02:00 |
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6ff260d052
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-06-16 14:09:29 +03:00 |
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Wojtek Figat
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496856d12e
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Add shader header proxy for easy .hlsl files creation within Editor
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2025-06-04 00:12:43 +02:00 |
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b1fd86e6b5
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-06-02 18:15:16 +03:00 |
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Wojtek Figat
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5b3ed1fbc3
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Merge branch 'fix-unpause-no-game-win' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-unpause-no-game-win
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2025-06-02 14:05:19 +02:00 |
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Wojtek Figat
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3bd6160c3b
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Merge branch 'skip-setting-prefab-root-name' of https://github.com/Tryibion/FlaxEngine into Tryibion-skip-setting-prefab-root-name
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2025-06-02 14:03:47 +02:00 |
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Wojtek Figat
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2996e0c53c
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Merge branch 'WindowShortcuts' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-WindowShortcuts
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2025-06-01 23:26:46 +02:00 |
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Chandler Cox
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9753e579c1
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Check for Game window before usage to avoid errors in trying to unplay.
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2025-05-23 18:16:48 -05:00 |
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Chandler Cox
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4649298605
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Dont allow setting prefab root name from scene instance.
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2025-05-23 14:06:21 -05:00 |
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xxSeys1
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08a86066d0
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add window shortcuts
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2025-05-05 13:24:01 +02:00 |
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Chandler Cox
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2a5aed6c15
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Fix trying to add scene to actor group.
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2025-05-02 21:58:02 -05:00 |
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a1ccbbb5b9
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Use sensible window minimum size limits in editor windows
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2025-04-19 21:14:09 +03:00 |
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13ddd15b44
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Focus viewports earlier to fix CursorLockMode not always activating
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2025-04-19 21:14:06 +03:00 |
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d115d22ee6
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Implement new window dragging system
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2025-04-19 21:13:52 +03:00 |
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592215dd30
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Support compiling third party library C files as C code
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2025-04-19 21:13:50 +03:00 |
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94d6f213a0
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Enable native windowing system settings with SDL platform
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2025-04-19 21:13:33 +03:00 |
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