Wojtek Figat
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4e6fa25877
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Add support for using DEPRECATED to mark scripting API as obsolete
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2021-10-12 23:48:47 +02:00 |
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Wojtek Figat
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8610db2e63
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Code style tweaks
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2021-10-11 14:39:46 +02:00 |
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Wojtek Figat
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6dc40d0c93
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Fix possible division by zero in BoundingFrustum::GetCorners
#648
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2021-10-11 14:39:29 +02:00 |
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Wojtek Figat
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9450111ae6
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Fix possible division by zero in Plane.Normalize
#648
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2021-10-11 14:32:34 +02:00 |
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Wojtek Figat
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a013c3dd04
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Fix possible crash in ReadOutputLogs
#646
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2021-10-11 14:05:20 +02:00 |
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Wojtek Figat
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54d5cf944b
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Fix GPU lgihtmaps baking error
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2021-10-11 14:02:56 +02:00 |
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Wojtek Figat
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7880bbe7ec
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Add missing support for some formats in TextureTool
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2021-10-11 14:02:41 +02:00 |
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Wojtek Figat
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bcbfaa347a
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Disable compression for lightmaps on Linux (due to low-quality alpha encoding)
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2021-10-11 14:02:14 +02:00 |
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Wojtek Figat
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faf266800c
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Add bc7enc16 encored for BC7 textures compression on Linux
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2021-10-11 14:01:29 +02:00 |
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Wojtek Figat
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ee2c9a3970
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Fix stb compilation on Windows for TextureTool
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2021-10-11 13:58:46 +02:00 |
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Wojtek Figat
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65bee6bd0f
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Merge branch 'intolerantape-Minor-Changes'
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2021-10-11 09:40:17 +02:00 |
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Wojtek Figat
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7a86c5fde2
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Merge branch 'Minor-Changes' of git://github.com/intolerantape/FlaxEngine into intolerantape-Minor-Changes
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2021-10-11 09:40:06 +02:00 |
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Wojtek Figat
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45e3da3f90
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Fix compilation issues
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2021-10-08 17:03:11 +02:00 |
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Wojtek Figat
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f3b019e4db
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Add additional error prevention for AssetReferencesGraphWindow loading task
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2021-10-08 16:56:56 +02:00 |
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Wojtek Figat
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48a867ef16
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Add PS5 platform defines and types
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2021-10-08 16:25:16 +02:00 |
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Wojtek Figat
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aef024f572
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Change Content loading threads count to depend on logical cores count instead of physical (set limit to 12)
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2021-10-08 16:25:16 +02:00 |
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Wojtek Figat
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b3764d1e70
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Add option *Show asset references graph* to content context menu
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2021-10-08 16:25:15 +02:00 |
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Wojtek Figat
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5a35c4ad74
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Add setter to Control.Center
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2021-10-08 16:25:15 +02:00 |
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Wojtek Figat
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058e23f3ee
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Add Content.GetAllAssets to get all asset ids in project
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2021-10-08 16:25:15 +02:00 |
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Wojtek Figat
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78e093245d
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Improvements for Visject Surface
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2021-10-08 16:25:14 +02:00 |
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Wojtek Figat
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aa3a6e2766
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Add option to make AssetPicker a read-only
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2021-10-08 16:25:14 +02:00 |
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Wojtek Figat
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fa441abf5c
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Add option *Select actors using this asset* to content menu
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2021-10-08 16:25:13 +02:00 |
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Wojtek Figat
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352abd1e41
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Add option *Select actors using this asset* to content menu
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2021-10-08 16:25:13 +02:00 |
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Wojtek Figat
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6d72bfe149
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Add ContentItem.OnContextMenu
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2021-10-08 16:25:12 +02:00 |
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Wojtek Figat
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babe19a3d6
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Update material shaders version
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2021-10-07 15:06:43 +02:00 |
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Wojtek Figat
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96a903afd1
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Fixes
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2021-10-07 15:04:48 +02:00 |
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Wojtek Figat
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1af5ec8492
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Add Quad Overdraw debug view mode
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2021-10-07 14:59:06 +02:00 |
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Wojtek Figat
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949766e3a0
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Add GPUContext.ClearUA for buffer and texture with uint format
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2021-10-07 14:17:05 +02:00 |
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Wojtek Figat
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f328fbefa9
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Increase default UAV slots limit to 4
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2021-10-07 14:16:06 +02:00 |
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Wojtek Figat
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88cf1bcd28
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Refactor UAV slots binding when rendering from PS into UAV
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2021-10-07 14:15:45 +02:00 |
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Wojtek Figat
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bdd2dbb719
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Fix shader unction visibility parsing and add USE_EDITOR define to material shaders
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2021-10-07 11:43:11 +02:00 |
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Wojtek Figat
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690e3ee3ca
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Fix error in case of opening multiple folders with Enter in Content Window
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2021-10-07 10:28:31 +02:00 |
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Wojtek Figat
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fd8f7c76a2
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Move assets
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2021-10-07 10:28:14 +02:00 |
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Wojtek Figat
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cc29e97fa3
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Fix automatic properties serialization bug
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2021-10-07 09:29:50 +02:00 |
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Wojtek Figat
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397edf18b9
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Fixes
|
2021-10-07 09:29:36 +02:00 |
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Wojtek Figat
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0bd5f63ae4
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Use single color materialinstead of shader for LOD Preview
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2021-10-07 09:29:22 +02:00 |
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Wojtek Figat
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98ca7c1726
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Add Material Complexity debug view model
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2021-10-07 09:28:49 +02:00 |
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Wojtek Figat
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c3fe366be8
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Improvements and tweaks
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2021-10-05 21:54:24 +02:00 |
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Wojtek Figat
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195aed22b5
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Optimize Asset::onAssetLoaded if even is unused
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2021-10-05 21:54:23 +02:00 |
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Wojtek Figat
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1b88f8ce3f
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Fix Editor crash when dragging material over CSG brush Surface
#640
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2021-10-05 21:54:22 +02:00 |
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Wojtek Figat
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3e04a15fe5
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Add Utilities::CountBits
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2021-10-05 21:54:21 +02:00 |
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Wojtek Figat
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8f07a5285e
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Add TRACY_NO_INVARIANT_CHECK to all platforms
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2021-10-05 21:54:20 +02:00 |
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Wojtek Figat
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3dff9196c2
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Add LOD Preview debug view mode
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2021-10-05 21:54:19 +02:00 |
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Wojtek Figat
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0e8987b654
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Fix loading project reference with relative path in the Editor
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2021-10-05 21:54:18 +02:00 |
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Wojtek Figat
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70ba71de79
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Fix error
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2021-10-05 21:54:17 +02:00 |
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Wojtek Figat
|
77f2bd5115
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Fixes
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2021-10-05 15:58:45 +02:00 |
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Wojtek Figat
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590c75f4cb
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Add option to compile C#-only scripts on Linux when cooking for Windows
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2021-10-05 15:56:04 +02:00 |
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Wojtek Figat
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a72ac91ebc
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Fix support for codeless game projects
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2021-10-05 15:54:55 +02:00 |
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Wojtek Figat
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cabd06dd53
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Add C++ lambda support for Function<> and Delegate<>
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2021-10-05 13:07:38 +02:00 |
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Wojtek Figat
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32794f89c7
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Fix auto-serialization for interfaces to skip it (not supported to save interface pointer)
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2021-10-04 14:22:09 +02:00 |
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