Wojtek Figat
|
bbe64a517c
|
Tweaks
|
2021-09-24 09:23:36 +02:00 |
|
Wojtek Figat
|
8e6c7a6194
|
Add live-preview option for editing scene animation
#519
|
2021-09-22 17:09:36 +02:00 |
|
Wojtek Figat
|
53022ff013
|
Fix code quality issues detected by PVS-Studio
|
2021-09-21 18:23:31 +02:00 |
|
Wojtek Figat
|
0ec16de569
|
Add support for multiple media events on audio, postfx and camera tracks in Scene Animations
#519
|
2021-09-21 17:21:39 +02:00 |
|
Wojtek Figat
|
628456bcc6
|
Fix crash with nested scene animation playback
|
2021-09-03 14:38:57 +02:00 |
|
Wojtek Figat
|
d19d0ef0e5
|
Add keyframes editor to proxy keyframes from subtracks on object track
#519
|
2021-09-03 12:32:33 +02:00 |
|
Wojtek Figat
|
86c7ad2b2c
|
Fix Tracy even regression crash on anim graph tick
|
2021-09-01 14:43:51 +02:00 |
|
Wojtek Figat
|
47e5be4103
|
Fix typo regression from e284a88da4
|
2021-08-31 12:06:25 +02:00 |
|
Wojtek Figat
|
e284a88da4
|
Optimize utilities in AnimationUtils
|
2021-08-30 20:30:22 +02:00 |
|
Wojtek Figat
|
2e5491604b
|
Add more profiler events and naming for particles/animations jobs events
|
2021-08-30 20:24:38 +02:00 |
|
Wojtek Figat
|
7689db49ff
|
Fix issue with MapTrack for actors
|
2021-08-26 12:40:37 +02:00 |
|
Wojtek Figat
|
d4817a95d7
|
Add MapTrack to SceneAnimationPlayer
|
2021-08-03 10:22:26 +02:00 |
|
Wojtek Figat
|
25487c17e3
|
Fix stack overflow when using recursion with nested scene animations
#519
|
2021-07-30 14:29:40 +02:00 |
|
Wojtek Figat
|
cb59f2185c
|
Add memory usage info to Animation details
|
2021-07-16 13:08:37 +02:00 |
|
Wojtek Figat
|
50ffdcd9ca
|
Add UpdateSpeed to Animated Model for playback speed scaling
|
2021-07-15 13:50:50 +02:00 |
|
Wojtek Figat
|
f5e5686853
|
Optimize includes in ThreadLocal.h
|
2021-07-08 00:34:49 +02:00 |
|
Wojtek Figat
|
446458d20c
|
Add PLATFORM_THREADS_LIMIT for maximum concurrency limiting
|
2021-07-08 00:34:48 +02:00 |
|
Wojtek Figat
|
2556edb8d3
|
Fix crash wen using Anim Graph debugging with lots of animated models simulated at once in async
|
2021-07-02 18:15:30 +02:00 |
|
Wojtek Figat
|
9e3d7cbbc9
|
Fix Blend Space 2D to use corrected additive blending
#561
|
2021-07-01 12:39:26 +02:00 |
|
Wojtek Figat
|
4744fa05ef
|
Refactor Streaming with new settings and textures streaming configuration
|
2021-06-17 15:33:34 +02:00 |
|
Wojtek Figat
|
d895789296
|
Add async particles updating via Task Graph
|
2021-06-15 23:49:45 +02:00 |
|
Wojtek Figat
|
d2d8a83461
|
Add support for multi-threaded CPU particles simulation
|
2021-06-15 23:49:43 +02:00 |
|
Wojtek Figat
|
2a73d18d14
|
Fix typo
|
2021-06-15 23:49:42 +02:00 |
|
Wojtek Figat
|
aec071689a
|
Fix game build
|
2021-06-14 10:44:46 +02:00 |
|
Wojtek Figat
|
4a92850d9a
|
Add async animations updating via Task Graph
|
2021-06-12 23:20:12 +02:00 |
|
Wojtek Figat
|
41ad835d86
|
Refactor AnimGraph to support asynchronous execution
|
2021-06-12 23:20:08 +02:00 |
|
Wojtek Figat
|
b8ad4bdd2a
|
Refactor AnimGraph debug flows to use scripting API event
|
2021-06-12 23:20:07 +02:00 |
|
Wojtek Figat
|
07ad94de13
|
Optimize Animated Model bones matrices buffer update
|
2021-06-12 23:20:06 +02:00 |
|
Wojtek Figat
|
760b687b02
|
Rename AnimationManager to Animations and expose to public
|
2021-05-31 19:32:35 +02:00 |
|
Wojtek Figat
|
9c66ac4656
|
Add MemoryCompare, MemoryClear and MemoryCopy for direct memory access in C#
|
2021-05-30 14:11:25 +02:00 |
|
Wojtek Figat
|
899e749d2d
|
Fix missing call to OnAnimationUpdated when using custom skeleton pose
|
2021-05-13 13:15:09 +02:00 |
|
Wojtek Figat
|
9a3884636b
|
Add AnimationUpdated event to Animated Model
|
2021-05-13 13:00:57 +02:00 |
|
Wojtek Figat
|
389eee22e3
|
Add support for using animated model with anim graph using different skinned model
|
2021-05-13 11:59:47 +02:00 |
|
Wojtek Figat
|
0e75dba142
|
Optimize C++ compilation time
|
2021-04-30 16:27:57 +02:00 |
|
Wojtek Figat
|
19941c3e88
|
Merge branch 'master' of git://github.com/Vizepi/FlaxEngine into Vizepi-master
|
2021-04-28 10:28:36 +02:00 |
|
Vizepi
|
6e885ece34
|
[CLEAN] Added missing includes in headers
|
2021-04-23 13:59:02 +02:00 |
|
Wojtek Figat
|
0b4408bc78
|
Fix Transform Node/Bone in replace mode when transform is identity
|
2021-04-01 14:16:16 +02:00 |
|
Wojtek Figat
|
23d38fc387
|
Fix regression in Bezier curve tangents calculation for Quaternions
85167b2d4b
|
2021-03-28 18:45:10 +02:00 |
|
Wojtek Figat
|
8ef8b89fd5
|
Add constructor to BoundingBox for single point empty box construction
|
2021-03-18 21:50:05 +01:00 |
|
Wojtek Figat
|
922201d1c0
|
Fix bug with Vector Parameters in Animation Graph
#272
|
2021-03-18 14:18:40 +01:00 |
|
Wojtek Figat
|
5a9ca6f130
|
Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
|
2021-02-23 22:32:17 +01:00 |
|
Wojtek Figat
|
cf3ac7a26e
|
Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
|
2021-02-23 22:29:07 +01:00 |
|
W2.Wizard
|
20ba37e223
|
Cleanup 3
|
2021-02-21 11:09:04 +01:00 |
|
Wojtek Figat
|
ed04eece8a
|
Add support for mapping objects in SceneAnimationPlayer to reuse it for different objects
|
2021-02-17 13:02:47 +01:00 |
|
Wojtek Figat
|
6fd1580d67
|
Fix building on linux after merge
|
2021-02-16 19:01:00 +01:00 |
|
Wojtek Figat
|
85167b2d4b
|
Fix using Bezier curve for Transform
|
2021-02-08 15:45:39 +01:00 |
|
Wojtek Figat
|
d69b005792
|
Move Curve data serialization to binary format into CurveSerialization.h
|
2021-02-01 14:16:32 +01:00 |
|
Wojtek Figat
|
937248794a
|
Add first derivative calculation utilities for Curve
|
2021-01-26 12:32:16 +01:00 |
|
Wojtek Figat
|
fe78fa7575
|
Add Spline
|
2021-01-25 10:41:53 +01:00 |
|
intolerantape
|
75d197cb84
|
Spelling fixes.
|
2021-01-19 23:02:33 -08:00 |
|