Wojtek Figat
|
257f57f926
|
Fix importing materials from fbx files
#628
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2021-09-23 12:40:34 +02:00 |
|
Wojtek Figat
|
782d29f427
|
Merge branch 'xboxone' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-xboxone
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2021-08-26 12:44:53 +02:00 |
|
Jean-Baptiste Perrier
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2948bfbed0
|
Backward compatibility (Mathd -> Math), fix and remove warnings.
|
2021-08-12 14:15:26 +02:00 |
|
Wojtek Figat
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3a5c212985
|
Change CalculateTangents to false as default and calculate normals/tangents by default if missing
|
2021-07-22 10:25:01 +02:00 |
|
Wojtek Figat
|
383ea4d603
|
Fix crash when importing model mesh with multiple materials but no mapping on a Geometry
#572
|
2021-07-22 10:20:19 +02:00 |
|
honzapatCZ
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c17d86a134
|
removal of old XboxOneStuff
|
2021-07-21 15:10:39 +02:00 |
|
Wojtek Figat
|
a59429c954
|
Fix importing model animations curves with scaled local bone TransformBuffer
#565
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2021-07-09 12:06:47 +02:00 |
|
Wojtek Figat
|
f5e5686853
|
Optimize includes in ThreadLocal.h
|
2021-07-08 00:34:49 +02:00 |
|
Wojtek Figat
|
a3dfb1c5d3
|
Add support for using per-texture group sampler in Materials
|
2021-06-29 16:16:56 +02:00 |
|
Wojtek Figat
|
94f50ce8cb
|
Cleanup some headers in Graphics module
|
2021-06-18 16:38:44 +02:00 |
|
Wojtek Figat
|
4744fa05ef
|
Refactor Streaming with new settings and textures streaming configuration
|
2021-06-17 15:33:34 +02:00 |
|
Wojtek Figat
|
09671823e4
|
Optimize String usage with StringView for basic file paths operations
|
2021-05-02 11:25:42 +02:00 |
|
Wojtek Figat
|
0e75dba142
|
Optimize C++ compilation time
|
2021-04-30 16:27:57 +02:00 |
|
Wojtek Figat
|
40c537d114
|
Merge branch 'master' into 1.2
# Conflicts:
# Source/Engine/Platform/Network.h
|
2021-03-22 11:26:36 +01:00 |
|
Wojtek Figat
|
cb96a87659
|
Fix crash when material is generated at 2 threads at once
|
2021-03-21 20:25:25 +01:00 |
|
Wojtek Figat
|
c7c339957b
|
Merge remote-tracking branch 'origin/1.1' into 1.2
# Conflicts:
# Source/Editor/Editor.Build.cs
|
2021-03-15 09:38:58 +01:00 |
|
Wojtek Figat
|
4d85a5ac3d
|
Fix importing models with Assimp
|
2021-03-11 22:58:00 +01:00 |
|
Wojtek Figat
|
8db1a9b9ca
|
Add support for exporting compressed textures in Editor on Linux using detex lib
|
2021-03-11 22:40:01 +01:00 |
|
Wojtek Figat
|
a1a9dfa6a2
|
Use color in linear format in TextureTool sampler operations
|
2021-03-11 19:59:34 +01:00 |
|
Wojtek Figat
|
6b614d5d57
|
Add support for importing textures with options in TextureTool with stb
|
2021-03-11 19:59:34 +01:00 |
|
Wojtek Figat
|
1eafae8888
|
Add support for converting textures in TextureTool with stb
|
2021-03-11 19:59:34 +01:00 |
|
Wojtek Figat
|
03f4e78158
|
Add support for compressing textures in TextureTool with stb
|
2021-03-11 19:59:34 +01:00 |
|
Wojtek Figat
|
cc201e198d
|
Add Switch platform
|
2021-03-09 14:26:30 +01:00 |
|
Wojtek Figat
|
2f7a84822a
|
Fix importing models with custom UnitScaleFactor
|
2021-03-08 13:12:15 +01:00 |
|
Wojtek Figat
|
dd1dd2ef8a
|
Add Particle Radius to in-built particle attributes
|
2021-03-05 14:33:31 +01:00 |
|
Wojtek Figat
|
2e17a94216
|
Fix material Sphere Mask node if radius is specified as integer
|
2021-03-05 13:58:16 +01:00 |
|
Wojtek Figat
|
96cd3e560c
|
Fix sampling particle position/velocity in material for emitters simulated in Local space
|
2021-03-05 13:58:16 +01:00 |
|
Wojtek Figat
|
1dee615d6e
|
Add Volumetric Fog support for particles to modify local fog
|
2021-03-05 13:58:15 +01:00 |
|
Wojtek Figat
|
a7bb25b7d5
|
Add support for resizing textures with stb in TextureTool
|
2021-02-28 19:14:30 +01:00 |
|
Wojtek Figat
|
1be5815df3
|
Add alpha channel detection in stb texture importer
|
2021-02-28 17:16:45 +01:00 |
|
Wojtek Figat
|
327fa6718e
|
Refactor AssetsContainer
|
2021-02-26 15:40:44 +01:00 |
|
Wojtek Figat
|
4cc7ec0461
|
Fix compilation errors on CI
|
2021-02-24 00:21:02 +01:00 |
|
Wojtek Figat
|
cf3ac7a26e
|
Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
|
2021-02-23 22:29:07 +01:00 |
|
W2.Wizard
|
c475e83aa3
|
Added RGBToHSV
|
2021-02-20 15:44:06 +01:00 |
|
W2.Wizard
|
da24a474ea
|
Add HSVToRGB
|
2021-02-19 18:23:23 +01:00 |
|
Wojtek Figat
|
fc4dc8cb50
|
Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/FlaxEngine.Gen.cs
# Source/Tools/Flax.Build/Utilities/Utilities.cs
|
2021-02-16 18:54:25 +01:00 |
|
Wojtek Figat
|
312e4ad010
|
Merge branch 'master' into 1.1
# Conflicts:
# Source/Engine/Content/JsonAsset.h
# Source/Engine/Core/Config/Settings.h
|
2021-02-15 10:40:59 +01:00 |
|
Wojtek Figat
|
da784e98e5
|
Add Deformable material domain
|
2021-02-08 15:44:38 +01:00 |
|
Wojtek Figat
|
57fab6a7f7
|
Merge branch 'master' of git://github.com/Evildea/FlaxEngine into Evildea-master
|
2021-02-07 21:12:39 +01:00 |
|
Wojtek Figat
|
6e5a13111a
|
Fix auto-importing materials and textures from model file with invalid path characters used in name
Fixes #208
|
2021-02-07 12:49:14 +01:00 |
|
Wojtek Figat
|
d8304a2178
|
Refactor material shaders generator to use modular features as extensions
|
2021-02-05 14:54:29 +01:00 |
|
Wojtek Figat
|
300f948515
|
Refactor material shaders generator to use modular features as extensions
|
2021-02-05 13:57:00 +01:00 |
|
Wojtek Figat
|
089f0dab3a
|
Refactor material shaders generator to use modular features as extensions
|
2021-02-05 11:55:02 +01:00 |
|
Wojtek Figat
|
01777a2c1b
|
Refactor material shaders generator to use modular features as extensions
|
2021-02-05 11:22:47 +01:00 |
|
Wojtek Figat
|
b5847eb0d6
|
Refactor material shaders generator to use modular features as extensions
|
2021-02-04 15:27:38 +01:00 |
|
Wojtek Figat
|
9e6243adcc
|
Refactor material shaders generator to use modular features as extensions
|
2021-02-04 14:58:01 +01:00 |
|
Wojtek Figat
|
2a3b6edf50
|
Refactor material shaders generator to use modular features as extensions
|
2021-02-04 10:43:04 +01:00 |
|
W2.Wizard
|
4949ea4b3b
|
Applied review changes
|
2021-02-03 22:24:08 +01:00 |
|
W2.Wizard
|
28d16fd620
|
Add notice
|
2021-01-30 23:32:35 +01:00 |
|
W2.Wizard
|
bc6de6932b
|
Update MaterialGenerator.Material.cpp
Already evaluate calculation instead
|
2021-01-30 23:28:53 +01:00 |
|