Wojtek Figat
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4fada6ba40
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Add logging CPU name on Windows
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2025-03-07 12:06:15 +01:00 |
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Wojtek Figat
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0fa88b23c6
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Add DriverVersion to GPUAdapter for checking on old GPU drivers
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2025-03-07 11:39:54 +01:00 |
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Wojtek Figat
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301491bcde
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Fix Linux platform init to correctly calculate device id and add missing change
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2025-03-07 11:39:15 +01:00 |
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Wojtek Figat
|
5f57286cdb
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Fix Windows detection to use correct system version it was build for (eg. Win10 or Win7)
|
2025-03-07 11:09:32 +01:00 |
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Wojtek Figat
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7135eb3591
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Add SystemName and SystemVersion to Platform api
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2025-03-07 11:06:10 +01:00 |
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Wojtek Figat
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cc7d88d4a9
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Fix Platform::GetCacheLineSize to be deprecated in favor of existing CPUInfo.CacheLineSize`
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2025-03-06 09:08:00 +01:00 |
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Wojtek Figat
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772f7f7fd2
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Move GPUDeviceDX::UpdateOutputs to cpp file
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2025-03-06 09:00:33 +01:00 |
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Wojtek Figat
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8e2f3ec0c0
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Fix Version marshaling as parameter
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2025-03-06 00:36:39 +01:00 |
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Wojtek Figat
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196ada5710
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Add Extra Development Memory access and log on start
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2025-03-05 13:43:15 +01:00 |
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Wojtek Figat
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06729f6b62
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Add Program Size Memory access and log on start
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2025-03-05 12:10:17 +01:00 |
|
Wojtek Figat
|
7809007a13
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Fix deprecation api usage on game exit
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2025-03-05 12:09:32 +01:00 |
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Wojtek Figat
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06de1c0041
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Add logging memoery usage by external apps on crash
Game crash on out of memory might be caused by user opening too many external apps that use most of memory.
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2025-03-05 10:51:29 +01:00 |
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Muzz
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7885590593
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Merge branch 'Muzz-Triplanar-Features' into 1.10
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2025-02-28 14:56:45 +01:00 |
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Wojtek Figat
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dad8c0cd6b
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Level/Prefabs/Prefab.Apply.cpp
|
2025-02-27 17:17:02 +01:00 |
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Wojtek Figat
|
b2c8c4018c
|
Fix scripting bindings codegen for SoftTypeReference and SceneReference
#2761
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2025-02-26 22:43:30 +01:00 |
|
Wojtek Figat
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809fd2653a
|
Fix game viewport size to not include DPI scale (screen-space uses it)
#2976
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2025-02-26 20:55:57 +01:00 |
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Wojtek Figat
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2d956ebb36
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Fix error when applying prefab changes with missing (deleted) nested prefabs
#3244
|
2025-02-26 17:46:22 +01:00 |
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Wojtek Figat
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e101048c71
|
Merge branch 'Level' of https://github.com/MrCapy0/FlaxEngine into MrCapy0-Level
# Conflicts:
# Source/Engine/Level/Level.cpp
|
2025-02-25 22:33:12 +01:00 |
|
Wojtek Figat
|
aaad2face2
|
Fix HRTF audio to be disabled due to common audio problems
#3225
|
2025-02-25 22:19:26 +01:00 |
|
Wojtek Figat
|
8f1a1827f2
|
Fix crash in OpenAL audio backend on context rebuild
#3225
|
2025-02-25 22:17:18 +01:00 |
|
Wojtek Figat
|
83c3201ef8
|
Fix regression in rapidjson update
|
2025-02-25 18:09:47 +01:00 |
|
Wojtek Figat
|
dcba97f84a
|
Fix missing masked terrain rendering
#3177
|
2025-02-25 16:46:17 +01:00 |
|
Wojtek Figat
|
ca6544204b
|
Fix actor hierarchy initialization when it gets modified by a script on the fly
#2940 #2623 #2751
|
2025-02-25 15:32:20 +01:00 |
|
Wojtek Figat
|
1c3d1b623d
|
Optimize and cleanup some actor code
|
2025-02-25 15:31:46 +01:00 |
|
Wojtek Figat
|
21047ac8ac
|
Upgrade CollisionCooking to use new MeshAccessor
|
2025-02-24 23:46:44 +01:00 |
|
Wojtek Figat
|
754d321ef0
|
Fix crash on incorrect index buffer size when building mesh buffers via MeshAccessor
#3246
|
2025-02-24 23:28:35 +01:00 |
|
Wojtek Figat
|
2ab9adab24
|
Merge remote-tracking branch 'origin/master' into 1.10
|
2025-02-24 23:27:56 +01:00 |
|
Wojtek Figat
|
bf21b0a267
|
Fix collision cooking for skinned models that use different vertex format
#3246
|
2025-02-24 22:05:33 +01:00 |
|
Wojtek Figat
|
afc4158dd3
|
Fix sprite and texture 9-slice rendering brush to properly calculate border size
|
2025-02-24 14:19:51 +01:00 |
|
Wojtek Figat
|
0ebda18669
|
Fix game-build version of DebugDraw for C# but without xml docs
#3201
|
2025-02-24 00:09:52 +01:00 |
|
Wojtek Figat
|
7225737984
|
Merge branch 'tube-to-capsule' of https://github.com/Tryibion/FlaxEngine into Tryibion-tube-to-capsule
|
2025-02-23 23:58:28 +01:00 |
|
Wojtek Figat
|
bfd972b96d
|
Add SIMD support for rapidjson when processing json data
#3155
|
2025-02-23 23:38:07 +01:00 |
|
Wojtek Figat
|
25f26a7a91
|
Merge branch 'update_rapidjson' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-update_rapidjson
|
2025-02-23 23:26:55 +01:00 |
|
Wojtek Figat
|
bb12562c2f
|
Fix crash when setting C# property of value-type from native code
|
2025-02-21 20:22:54 +01:00 |
|
Wojtek Figat
|
b81b0b7616
|
Fix text clipping behind the button in Behavior Knowledge Selector editor
|
2025-02-21 19:34:35 +01:00 |
|
Wojtek Figat
|
bd9a5f03a4
|
Fix crash when importing fbx model with convex polygon with duplicated vertices
#3222
|
2025-02-21 17:36:20 +01:00 |
|
Wojtek Figat
|
9d5d80bf4a
|
Fix crash when using physics overlap tests with Collider outputs that catch Terrain
#3221
|
2025-02-21 15:07:44 +01:00 |
|
Wojtek Figat
|
44e894f406
|
Remove unused default value codegen
|
2025-02-21 15:07:09 +01:00 |
|
Wojtek Figat
|
366b47ad80
|
Fix crash when applying prefab with missing scripts in use
#3239
|
2025-02-20 23:50:36 +01:00 |
|
Wojtek Figat
|
3f2eab5206
|
Optimize divide into multiply
|
2025-02-20 17:04:20 +01:00 |
|
Wojtek Figat
|
937d369856
|
Fix crash in particles system when assets gets loading/unloaded while async jobs are active
|
2025-02-18 23:27:49 +01:00 |
|
Wojtek Figat
|
060bc0aaf8
|
Fix crash in animations system when assets gets loading/unloaded while async jobs are active
#2974
|
2025-02-18 22:30:49 +01:00 |
|
Wojtek Figat
|
ce335a0fe4
|
Use new api for span from stream
|
2025-02-18 09:52:49 +01:00 |
|
Wojtek Figat
|
4aab1be3d6
|
Bump up materials version after merge with master
|
2025-02-18 09:20:48 +01:00 |
|
Wojtek Figat
|
6b6d808698
|
Fix warning
|
2025-02-18 09:20:06 +01:00 |
|
Wojtek Figat
|
a6fb651ff4
|
Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Graphics/Materials/MaterialShader.h
|
2025-02-18 09:19:59 +01:00 |
|
Wojtek Figat
|
c81ddd09cc
|
Fix spatial audio bug regression from 84843f8cbb
#3224 #3206
|
2025-02-17 23:55:26 +01:00 |
|
Wojtek Figat
|
015c4ab475
|
Fix memory leak in particle buffers recycling
#3152
|
2025-02-17 23:25:40 +01:00 |
|
Wojtek Figat
|
ccdf004404
|
Fix memory leak in Video player on Windows
#3158
|
2025-02-17 21:19:45 +01:00 |
|
Wojtek Figat
|
9049093267
|
Fix scene object reference serialization in C# scripts
#3136
|
2025-02-17 11:57:31 +01:00 |
|