Jean-Baptiste Perrier
41905f9810
Add name restrictions based on proxy.
2021-05-13 17:54:52 +02:00
W2.Wizard
887b52c18a
Merge branch '1.2' into IconOverhaul
2021-05-13 15:21:36 +02:00
W2Wizard
d54efc73f1
Adapt to new spritehandle names
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Lots of files! However only change was renaming the icons overall.
2021-05-13 15:16:45 +02:00
LcrW
f9e1dc3ffb
New Features
2021-05-10 21:04:52 +01:00
Jean-Baptiste Perrier
0a32e6bf7d
Add digit check at asset creation.
2021-05-10 18:20:58 +02:00
Wojtek Figat
0fb02a5aff
Add LocalizationSettings
2021-04-16 15:46:42 +02:00
Wojtek Figat
7448383079
Add LocalizedStringTable
2021-04-16 15:39:31 +02:00
Wojtek Figat
653cdd8654
Add support for importing assets into custom formats with AssetsImportingManager
2021-04-15 16:48:01 +02:00
Wojtek Figat
ac1eb8d58d
Merge branch 'master' into 1.2
2021-04-13 09:52:03 +02:00
Wojtek Figat
55155630ca
Fix duplicating spline
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#452
2021-04-12 21:06:34 +02:00
Wojtek Figat
c930d32b2b
Add support for cooking game for Switch
2021-03-15 14:32:10 +01:00
Wojtek Figat
81f3a65a5f
Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
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# Conflicts:
# Source/Editor/Utilities/Utils.cs
# Source/Editor/Windows/Assets/MaterialWindow.cs
# Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
# Source/Engine/Platform/Linux/LinuxWindow.cpp
# Source/Engine/Platform/Windows/WindowsWindow.cpp
2021-03-08 20:50:31 +01:00
GoaLitiuM
9f1c55edce
Generate Visual Studio solution files for VSCode solutions
2021-03-02 18:38:05 +02:00
Wojtek Figat
835cb93261
Add integration with Rider IDE
2021-03-02 13:43:50 +01:00
Wojtek Figat
5d2fe5908b
Add editor window outline color to match the status bar color
2021-02-25 14:46:17 +01:00
Wojtek Figat
5a9ca6f130
Merge remote-tracking branch 'origin/1.1' into linux-editor
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# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
2021-02-23 22:32:17 +01:00
Wojtek Figat
cf3ac7a26e
Merge remote-tracking branch 'origin/master' into linux-editor
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# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
2021-02-23 22:29:07 +01:00
stefnotch
7f5903584e
Properly place the main window
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(Wohoo, I fixed one really irritating bug!)
2021-02-21 20:49:40 +01:00
W2.Wizard
694b20148d
Cleanup 5
2021-02-21 11:50:30 +01:00
W2.Wizard
92fafe877c
Cleanup 2
2021-02-21 10:23:01 +01:00
Wojtek Figat
6d7bd78816
Optimize automatic navmesh rebuild in editor for navmesh relevant actors only
2021-02-19 13:02:27 +01:00
Wojtek Figat
96846ea255
Fixes for actor converting feature
2021-02-18 10:35:24 +01:00
Jean-Baptiste Perrier
cd0a1a5fdd
Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into convertactor
2021-02-17 14:30:11 +01:00
Jean-Baptiste Perrier
d896f4f699
Fix script error on undo.
2021-02-17 11:38:42 +01:00
Wojtek Figat
fc4dc8cb50
Merge remote-tracking branch 'origin/1.1' into linux-editor
...
# Conflicts:
# Source/FlaxEngine.Gen.cs
# Source/Tools/Flax.Build/Utilities/Utilities.cs
2021-02-16 18:54:25 +01:00
Jean-Baptiste Perrier
1c5b779ae9
Add Convert docs.
2021-02-16 18:27:02 +01:00
Jean-Baptiste Perrier
bc229d0bb6
Support converting actor with scripts.
2021-02-16 18:25:44 +01:00
Jean-Baptiste Perrier
f4a587faf9
Support undo.
2021-02-16 17:36:23 +01:00
Wojtek Figat
c902e33d8a
Add Build Actions option to editor settings for build button configuration
2021-02-16 15:54:22 +01:00
mafiesto4
6906db499e
Add VS Code as default code editor on Linux
2021-02-09 21:52:50 +01:00
mafiesto4
b30ab38ef2
Window impl on Linux progress
2021-02-08 22:53:32 +01:00
mafiesto4
034890ee7c
Window impl on Linux progress
2021-02-08 21:33:38 +01:00
stefnotch
f5b48e03e9
Per window DPI
2021-02-07 17:26:41 +01:00
Wojtek Figat
1ae898918c
Add auto-select for spawned actors in the level
2021-02-01 16:21:05 +01:00
Wojtek Figat
b22805f866
Add support for custom duplicate of SceneGraphNode
2021-02-01 16:03:33 +01:00
mafiesto4
4bd76b70f2
Fix UseNativeWindowSystem option to be Windows-only
2021-01-18 15:26:28 +01:00
Wojtek Figat
fb84aa2c4b
Merge branch 'typo-fix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-typo-fix
2021-01-11 15:34:41 +01:00
Wojtek Figat
ba1a246a90
Merge branch 'typo-fix' of git://github.com/VNNCC/FlaxEngine into VNNCC-typo-fix
2021-01-11 15:33:45 +01:00
Wojtek Figat
1ca31224e2
Fix code style
2021-01-11 15:03:23 +01:00
Jean-Baptiste Perrier
01e904e702
Fixing Windows position (on startup) being always on the top left corner.
2021-01-10 00:17:47 +01:00
W2.Wizard
4d8cc9aef7
Fixed additional typos
...
Went through the source with VNNCC to correct as many found typos as possible
Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com >
2021-01-05 02:14:21 +01:00
VNC
6ab300025b
Fixed a ton of typos
2021-01-05 02:13:15 +01:00
Wojtek Figat
bf9204f146
Add IconsScale to editor interface options
2021-01-03 22:13:31 +01:00
Jean-Baptiste Perrier
03eb39afe6
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
Wojtek Figat
29a8abd996
Fix Editor features usage enable when no scene is loaded
2020-12-30 23:36:31 +01:00
VNC
265cc13971
Updated build scenes toolstrip button
...
The local variable "canEditScene" doesn't check if any scene is loaded, the EditingSceneState type overrides the CanEditScene property to always return true which makes the check necessary.
2020-12-30 03:40:07 +01:00
Wojtek Figat
7b7ba7d73e
Merge branch 'enha-point-from-to-screen' of git://github.com/stefnotch/FlaxEngine into stefnotch-enha-point-from-to-screen
2020-12-29 23:13:21 +01:00
Wojtek Figat
7335cd39ca
Merge branch 'file-rename-fix' of git://github.com/stefnotch/FlaxEngine into stefnotch-file-rename-fix
2020-12-29 20:13:52 +01:00
stefnotch
65ab9cac50
Change ClientFrom/ToScreen to PointFrom/ToScreen
...
Fix #67
2020-12-29 18:10:26 +01:00
Wojtek Figat
3ed30b81d6
Fix code style
2020-12-28 21:55:45 +01:00