Wojtek Figat
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f1557554ab
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Merge branch 'pos-camera' of https://github.com/Tryibion/FlaxEngine into Tryibion-pos-camera
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2023-10-06 17:02:51 +02:00 |
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Wojtek Figat
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9870d162e4
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Fix creating prefabs directly from prefab objects
#1432
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2023-10-06 10:07:57 +02:00 |
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Chandler Cox
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137951201d
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Refactor to use Camera Node.
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2023-09-28 14:09:08 -05:00 |
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Wojtek Figat
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716e643f2a
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Fix applying prefab changes to nesting prefab instances
#1256
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2023-09-10 21:07:41 +02:00 |
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Wojtek Figat
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3a3e8e2ad5
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Fix actors spawning in prefab editor
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2023-05-05 14:18:32 +02:00 |
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Wojtek Figat
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12f4dc74d2
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Optimize default C# stdlib references to prevent using jit-ed features in a game assembly
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2023-04-01 23:34:05 +02:00 |
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Wojtek Figat
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82823d6945
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Various improvements and fixes
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2023-02-09 20:05:46 +01:00 |
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Wojtek Figat
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29815e0dd6
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Merge branch 'actor-org' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-org
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2023-01-24 19:20:23 +01:00 |
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Chandler Cox
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ff3277edc7
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Change CM attributes to not check inhereted class.
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2023-01-22 21:33:08 -06:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
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9626e9bbb6
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Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojtek Figat
|
2ad6eb0c72
|
Merge branch 'master' into 1.5
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2022-11-22 19:58:53 +01:00 |
|
Wojtek Figat
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5a6f6d97a7
|
Minor code adjustments
#810
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2022-11-21 18:55:33 +01:00 |
|
Wojtek Figat
|
93c0dd704e
|
Merge branch 'master' into 1.5
# Conflicts:
# Source/Engine/Serialization/Stream.cpp
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2022-11-21 15:51:57 +01:00 |
|
Wojtek Figat
|
e98621b887
|
Code style fix
#814
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2022-11-06 23:05:36 +01:00 |
|
Wojtek Figat
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735b07f0d7
|
Merge branch 'actor-CM' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-CM
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2022-11-06 22:22:45 +01:00 |
|
Chandler Cox
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1af0188a3c
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changed how actor context menus are created.
|
2022-10-31 19:18:43 -05:00 |
|
Wojciech Figat
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77b98f7081
|
Add Layer and StaticFlags from parent actor after spawnign actor in Prefab Window
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2022-10-31 12:21:02 +01:00 |
|
Chandler Cox
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40a04bc5d6
|
Various fixes to prefab tree view. Scrolling like scene view, disable scrolling on renaming, can open CM anywhere in tree panel.
|
2022-10-29 09:14:08 -05:00 |
|
Wojtek Figat
|
9f7f764359
|
Format code
|
2022-07-18 22:38:01 +02:00 |
|
Wojtek Figat
|
a881c90b2e
|
Refactor engine to support double-precision vectors
|
2022-06-13 00:40:32 +02:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojciech Figat
|
43531a020a
|
Add drag&drop to prefab hierarchy panel for easier usage
|
2021-12-08 16:50:30 +01:00 |
|
Wojtek Figat
|
6dfedd219b
|
Minor improvements and fixes for Editor
|
2021-11-04 15:59:06 +01:00 |
|
Wojtek Figat
|
07a6e50d14
|
Fix custom actor options for prefab window
|
2021-10-25 23:23:07 +02:00 |
|
Wojtek Figat
|
6609425880
|
Fix creating prefab in Editor from selection in Prefab window
|
2021-08-08 17:25:18 +02:00 |
|
Wojtek Figat
|
7fc3e65849
|
Fix changing prefab root
#488 #544 #489
|
2021-07-09 17:17:21 +02:00 |
|
Wojtek Figat
|
0aa9c865ca
|
Fix renaming selected actor in scene tree after creation and use editor shortcut
|
2021-06-01 21:10:57 +02:00 |
|
Wojtek Figat
|
55155630ca
|
Fix duplicating spline
#452
|
2021-04-12 21:06:34 +02:00 |
|
W2.Wizard
|
68f6e0251c
|
Cleanup 8
|
2021-02-21 14:27:44 +01:00 |
|
W2.Wizard
|
92fafe877c
|
Cleanup 2
|
2021-02-21 10:23:01 +01:00 |
|
Wojtek Figat
|
3661b19d6c
|
Fix some prefabs issues
|
2021-02-04 23:34:44 +01:00 |
|
Jean-Baptiste Perrier
|
03eb39afe6
|
Bumping all copyright headers to 2021.
|
2021-01-02 14:28:49 +01:00 |
|
Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
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