stefnotch
|
01f2cc1dcc
|
Fix #128 and fix #120
|
2021-02-09 22:10:43 +01:00 |
|
mafiesto4
|
6906db499e
|
Add VS Code as default code editor on Linux
|
2021-02-09 21:52:50 +01:00 |
|
mafiesto4
|
4ce6882fc0
|
Add support for using VS Code as IDE for scripts on Linux
|
2021-02-09 21:01:05 +01:00 |
|
Wojtek Figat
|
d4f959b681
|
Add support for Deformable material preview
|
2021-02-09 16:46:10 +01:00 |
|
Wojtek Figat
|
311dad7b82
|
Add Spline Model
|
2021-02-09 16:04:47 +01:00 |
|
stefnotch
|
05a7b911f1
|
Fix screen size getting
The game window size should *not* be DPI adjusted
|
2021-02-09 10:29:29 +01:00 |
|
mafiesto4
|
b30ab38ef2
|
Window impl on Linux progress
|
2021-02-08 22:53:32 +01:00 |
|
mafiesto4
|
034890ee7c
|
Window impl on Linux progress
|
2021-02-08 21:33:38 +01:00 |
|
Wojtek Figat
|
da784e98e5
|
Add Deformable material domain
|
2021-02-08 15:44:38 +01:00 |
|
stefnotch
|
8f8f0266ce
|
Add DpiScale to RootWindow
|
2021-02-08 09:48:57 +01:00 |
|
stefnotch
|
c7feeb624d
|
Tweaks
|
2021-02-08 09:48:46 +01:00 |
|
Wojtek Figat
|
57f9e42486
|
Fix Editor timeline editor controls API visible in Visual Scripting
|
2021-02-07 21:41:46 +01:00 |
|
Wojtek Figat
|
96f1d9e820
|
Add UIControl outlines drawing in Prefab window
|
2021-02-07 20:19:21 +01:00 |
|
Wojtek Figat
|
04bb83fe31
|
Fixes
|
2021-02-07 20:19:10 +01:00 |
|
stefnotch
|
f9deb97229
|
Fix custom title bar high dpi issues
Fix #4
|
2021-02-07 18:03:23 +01:00 |
|
stefnotch
|
f5b48e03e9
|
Per window DPI
|
2021-02-07 17:26:41 +01:00 |
|
Wojtek Figat
|
0242e29873
|
Fix painting foliage on inactive objects
Fixes #209
|
2021-02-07 13:06:33 +01:00 |
|
Wojtek Figat
|
6e5a13111a
|
Fix auto-importing materials and textures from model file with invalid path characters used in name
Fixes #208
|
2021-02-07 12:49:14 +01:00 |
|
Wojtek Figat
|
46b15551b4
|
Merge branch 'win-btf' of git://github.com/SilentCLD/FlaxEngine into SilentCLD-win-btf
|
2021-02-07 12:19:45 +01:00 |
|
Wojtek Figat
|
d27edbf5a9
|
Format code
|
2021-02-05 21:18:21 +01:00 |
|
Wojtek Figat
|
42393eb316
|
Merge branch 'FolderDeleteFix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-FolderDeleteFix
|
2021-02-05 21:17:49 +01:00 |
|
Wojtek Figat
|
6b660c846b
|
Fix updating prefab object reference values after apply in prefab editor
|
2021-02-05 21:12:14 +01:00 |
|
Wojtek Figat
|
78e4ba2f17
|
Add support for UICanvas preview in Prefab Viewport
Fixes #157
|
2021-02-05 21:11:35 +01:00 |
|
W2.Wizard
|
2fbfe61f2c
|
Restore comment
Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
|
2021-02-05 15:59:35 +01:00 |
|
W2.Wizard
|
0e57b32082
|
Fixed issue #210
This will fix the issue described in #210.
Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
|
2021-02-05 15:49:01 +01:00 |
|
Wojtek Figat
|
3661b19d6c
|
Fix some prefabs issues
|
2021-02-04 23:34:44 +01:00 |
|
Wojtek Figat
|
db55f5ea3f
|
Fix crash when changing prefab root object
|
2021-02-04 22:59:13 +01:00 |
|
Wojtek Figat
|
ae785267c2
|
Fix scaling rotated objects in world space
Fixes #200
|
2021-02-04 22:32:37 +01:00 |
|
SilentCLD
|
7868c6505d
|
[Editor/Docking] Bring window to front on focus
|
2021-02-04 17:49:54 +00:00 |
|
Wojtek Figat
|
21b311df17
|
Merge branch 'ShaderNodes' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-ShaderNodes
|
2021-02-03 23:13:55 +01:00 |
|
Wojtek Figat
|
880a8c9f58
|
Add support for parsing exponential (scientific) notation numbers in input fields
|
2021-02-03 23:10:36 +01:00 |
|
Wojtek Figat
|
e3142e6408
|
Fix updating input fields on editing end without changes
Fixes #197
|
2021-02-03 22:34:11 +01:00 |
|
Wojtek Figat
|
8e4a0e9e97
|
Fix drawing UI Control outline in Game Window (#194)
|
2021-02-03 19:09:41 +01:00 |
|
Wojtek Figat
|
c00b32364a
|
Add SceneGraphNode.OnContextMenu for customizations
|
2021-02-02 12:51:36 +01:00 |
|
Wojtek Figat
|
23652d1bc5
|
Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
# Source/Engine/Input/Input.cpp
|
2021-02-02 10:29:52 +01:00 |
|
Wojtek Figat
|
1ae898918c
|
Add auto-select for spawned actors in the level
|
2021-02-01 16:21:05 +01:00 |
|
Wojtek Figat
|
c3d9c52f1f
|
Add support for spline point duplicate via Transform gizmo
|
2021-02-01 16:04:20 +01:00 |
|
Wojtek Figat
|
b22805f866
|
Add support for custom duplicate of SceneGraphNode
|
2021-02-01 16:03:33 +01:00 |
|
Wojtek Figat
|
69790f3576
|
Add support for deleting selected spline points (with undo)
|
2021-02-01 13:51:37 +01:00 |
|
Wojtek Figat
|
bab236c081
|
Add support for custom SceneGraphNode to handle delete with undo
|
2021-02-01 13:51:32 +01:00 |
|
W2.Wizard
|
e75ca148c0
|
Added blackbody
|
2021-01-30 23:21:41 +01:00 |
|
Wojtek Figat
|
bb8a6e5c8d
|
Merge branch 'fix-asset-viewports' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-asset-viewports
|
2021-01-28 23:30:05 +01:00 |
|
Wojtek Figat
|
beecbffdc3
|
Fix error when opening Anim Graph with node name not existing in skeleton anymore
Fixes #176
|
2021-01-28 21:59:30 +01:00 |
|
stefnotch
|
06f07c2903
|
Fix EditorViewport zooming
Fix #162
Also improves cases like LeftMouseDown + Scroll
|
2021-01-28 17:17:17 +01:00 |
|
stefnotch
|
164da0f87a
|
Fix spelling error
|
2021-01-28 16:24:36 +01:00 |
|
stefnotch
|
a250a23259
|
Fix TexturePreview zooming
Fix #164
|
2021-01-28 16:13:45 +01:00 |
|
W2.Wizard
|
bd18286fbd
|
Refactoring and Node implementation
Refactored all recently added nodes to maintain consistency.
|
2021-01-28 01:26:57 +01:00 |
|
Wojtek Figat
|
a226ff8762
|
Fix plane model incorrect rotation in material preview (#165)
|
2021-01-28 00:52:06 +01:00 |
|
Wojtek Figat
|
bb84ad0f79
|
Add missing doc comment
|
2021-01-28 00:10:41 +01:00 |
|
Wojtek Figat
|
4b11725226
|
Fix crash when creating Empty particle emitter
Fixes #174
|
2021-01-27 23:59:24 +01:00 |
|