Commit Graph

2247 Commits

Author SHA1 Message Date
stefnotch
01f2cc1dcc Fix #128 and fix #120 2021-02-09 22:10:43 +01:00
mafiesto4
6906db499e Add VS Code as default code editor on Linux 2021-02-09 21:52:50 +01:00
mafiesto4
4ce6882fc0 Add support for using VS Code as IDE for scripts on Linux 2021-02-09 21:01:05 +01:00
Wojtek Figat
d4f959b681 Add support for Deformable material preview 2021-02-09 16:46:10 +01:00
Wojtek Figat
311dad7b82 Add Spline Model 2021-02-09 16:04:47 +01:00
stefnotch
05a7b911f1 Fix screen size getting
The game window size should *not* be DPI adjusted
2021-02-09 10:29:29 +01:00
mafiesto4
b30ab38ef2 Window impl on Linux progress 2021-02-08 22:53:32 +01:00
mafiesto4
034890ee7c Window impl on Linux progress 2021-02-08 21:33:38 +01:00
Wojtek Figat
da784e98e5 Add Deformable material domain 2021-02-08 15:44:38 +01:00
stefnotch
8f8f0266ce Add DpiScale to RootWindow 2021-02-08 09:48:57 +01:00
stefnotch
c7feeb624d Tweaks 2021-02-08 09:48:46 +01:00
Wojtek Figat
57f9e42486 Fix Editor timeline editor controls API visible in Visual Scripting 2021-02-07 21:41:46 +01:00
Wojtek Figat
96f1d9e820 Add UIControl outlines drawing in Prefab window 2021-02-07 20:19:21 +01:00
Wojtek Figat
04bb83fe31 Fixes 2021-02-07 20:19:10 +01:00
stefnotch
f9deb97229 Fix custom title bar high dpi issues
Fix #4
2021-02-07 18:03:23 +01:00
stefnotch
f5b48e03e9 Per window DPI 2021-02-07 17:26:41 +01:00
Wojtek Figat
0242e29873 Fix painting foliage on inactive objects
Fixes #209
2021-02-07 13:06:33 +01:00
Wojtek Figat
6e5a13111a Fix auto-importing materials and textures from model file with invalid path characters used in name
Fixes #208
2021-02-07 12:49:14 +01:00
Wojtek Figat
46b15551b4 Merge branch 'win-btf' of git://github.com/SilentCLD/FlaxEngine into SilentCLD-win-btf 2021-02-07 12:19:45 +01:00
Wojtek Figat
d27edbf5a9 Format code 2021-02-05 21:18:21 +01:00
Wojtek Figat
42393eb316 Merge branch 'FolderDeleteFix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-FolderDeleteFix 2021-02-05 21:17:49 +01:00
Wojtek Figat
6b660c846b Fix updating prefab object reference values after apply in prefab editor 2021-02-05 21:12:14 +01:00
Wojtek Figat
78e4ba2f17 Add support for UICanvas preview in Prefab Viewport
Fixes #157
2021-02-05 21:11:35 +01:00
W2.Wizard
2fbfe61f2c Restore comment
Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
2021-02-05 15:59:35 +01:00
W2.Wizard
0e57b32082 Fixed issue #210
This will fix the issue described in #210.

Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
2021-02-05 15:49:01 +01:00
Wojtek Figat
3661b19d6c Fix some prefabs issues 2021-02-04 23:34:44 +01:00
Wojtek Figat
db55f5ea3f Fix crash when changing prefab root object 2021-02-04 22:59:13 +01:00
Wojtek Figat
ae785267c2 Fix scaling rotated objects in world space
Fixes #200
2021-02-04 22:32:37 +01:00
SilentCLD
7868c6505d [Editor/Docking] Bring window to front on focus 2021-02-04 17:49:54 +00:00
Wojtek Figat
21b311df17 Merge branch 'ShaderNodes' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-ShaderNodes 2021-02-03 23:13:55 +01:00
Wojtek Figat
880a8c9f58 Add support for parsing exponential (scientific) notation numbers in input fields 2021-02-03 23:10:36 +01:00
Wojtek Figat
e3142e6408 Fix updating input fields on editing end without changes
Fixes #197
2021-02-03 22:34:11 +01:00
Wojtek Figat
8e4a0e9e97 Fix drawing UI Control outline in Game Window (#194) 2021-02-03 19:09:41 +01:00
Wojtek Figat
c00b32364a Add SceneGraphNode.OnContextMenu for customizations 2021-02-02 12:51:36 +01:00
Wojtek Figat
23652d1bc5 Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
#	Source/Engine/Input/Input.cpp
2021-02-02 10:29:52 +01:00
Wojtek Figat
1ae898918c Add auto-select for spawned actors in the level 2021-02-01 16:21:05 +01:00
Wojtek Figat
c3d9c52f1f Add support for spline point duplicate via Transform gizmo 2021-02-01 16:04:20 +01:00
Wojtek Figat
b22805f866 Add support for custom duplicate of SceneGraphNode 2021-02-01 16:03:33 +01:00
Wojtek Figat
69790f3576 Add support for deleting selected spline points (with undo) 2021-02-01 13:51:37 +01:00
Wojtek Figat
bab236c081 Add support for custom SceneGraphNode to handle delete with undo 2021-02-01 13:51:32 +01:00
W2.Wizard
e75ca148c0 Added blackbody 2021-01-30 23:21:41 +01:00
Wojtek Figat
bb8a6e5c8d Merge branch 'fix-asset-viewports' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-asset-viewports 2021-01-28 23:30:05 +01:00
Wojtek Figat
beecbffdc3 Fix error when opening Anim Graph with node name not existing in skeleton anymore
Fixes #176
2021-01-28 21:59:30 +01:00
stefnotch
06f07c2903 Fix EditorViewport zooming
Fix #162
Also improves cases like LeftMouseDown + Scroll
2021-01-28 17:17:17 +01:00
stefnotch
164da0f87a Fix spelling error 2021-01-28 16:24:36 +01:00
stefnotch
a250a23259 Fix TexturePreview zooming
Fix #164
2021-01-28 16:13:45 +01:00
W2.Wizard
bd18286fbd Refactoring and Node implementation
Refactored all recently added nodes to maintain consistency.
2021-01-28 01:26:57 +01:00
Wojtek Figat
a226ff8762 Fix plane model incorrect rotation in material preview (#165) 2021-01-28 00:52:06 +01:00
Wojtek Figat
bb84ad0f79 Add missing doc comment 2021-01-28 00:10:41 +01:00
Wojtek Figat
4b11725226 Fix crash when creating Empty particle emitter
Fixes #174
2021-01-27 23:59:24 +01:00