Wojtek Figat
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639149b63b
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Fix crash when toggling WheeledVehicle active state
#1351
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2023-09-12 11:41:33 +02:00 |
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Wojtek Figat
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5a8944a82d
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Add support for editing WheeledVehicle engine/differential config at runtime without full physics state rebuild
#1348
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2023-09-01 12:52:01 +02:00 |
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Wojtek Figat
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b0ec8525aa
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Add support for editing WheeledVehicle wheels config at runtime without full physics state rebuild
#1324
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2023-09-01 12:40:51 +02:00 |
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Ruan Lucas
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45a1d33689
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fix orientation
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2023-06-28 09:56:15 -04:00 |
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Ruan Lucas
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76e4e1b8d4
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fix debug vehicle wheel orientation
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2023-06-27 21:08:12 -04:00 |
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Wojtek Figat
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8f7da81621
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Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Flax.flaxproj
# Source/Editor/Content/Items/AssetItem.cs
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2023-06-13 15:41:07 +02:00 |
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Wojtek Figat
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f1c98320fc
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Refactor vehicles to use Z axis as forward instead of X
#1050
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2023-06-13 14:56:03 +02:00 |
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Wojtek Figat
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fb06fa2c8b
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Add optional build without PhysX
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2023-02-27 23:01:10 +01:00 |
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Chandler Cox
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e21c8e5fe9
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Organize physics actors a little better in CM, added wheeled vehicle to list. minor change in CM to not add actors that have a parent with the attribute (more selective).
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2023-01-22 18:52:28 -06:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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76c1045444
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Code cleanup after #823
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2022-11-23 19:18:30 +01:00 |
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Chandler Cox
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4515844219
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changed how the actor toolbox is created. Allows fo user to enter their own tabs and actors with an attribute
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2022-11-11 16:37:45 -06:00 |
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Wojtek Figat
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e98621b887
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Code style fix
#814
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2022-11-06 23:05:36 +01:00 |
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Chandler Cox
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1af0188a3c
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changed how actor context menus are created.
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2022-10-31 19:18:43 -05:00 |
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Wojciech Figat
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00f2548f1a
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Fix default value for RigidBody center of mass
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2022-07-22 10:09:20 +02:00 |
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Wojtek Figat
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3070493729
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Add support for Physics Scene origin shifting
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2022-07-04 20:04:11 +02:00 |
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Wojtek Figat
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2bf6fac77d
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Format more engine code
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2022-06-14 20:26:33 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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0ca6e70b66
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Fix invalid Rigidbody bounds if it has no shapes attached
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2022-03-28 19:28:25 +02:00 |
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Wojtek Figat
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05b80d17c5
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Add tire wheel tire friction scale parameter for Wheeled Vehicle
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2022-01-26 20:54:57 +01:00 |
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Wojtek Figat
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37e11a4b1f
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Merge remote-tracking branch 'origin/master'
# Conflicts:
# Source/Engine/Physics/Physics.Queries.cpp
# Source/Engine/Physics/Utilities.h
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2022-01-20 23:29:59 +01:00 |
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Wojtek Figat
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427846f73b
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Refactor Physics to separate PhysicsBackend
#673
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2022-01-20 23:28:43 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Iain Mckay
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87c2aefe03
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Code review feedback
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2022-01-05 14:26:47 +01:00 |
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Iain Mckay
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a4e102672d
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Adds feature for creating multiple physics scenes
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2022-01-05 14:26:42 +01:00 |
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Wojtek Figat
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62b0d19866
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Refactor Rigidbody automatic mass calculation to include physical material Density
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2021-11-01 21:44:09 +01:00 |
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Wojtek Figat
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a59aec8425
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Fix suspension force offset location
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2021-08-20 16:33:31 +02:00 |
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Wojtek Figat
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aaca4ecc69
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Add wheeled vehicle tire options
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2021-08-20 16:33:11 +02:00 |
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Wojtek Figat
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17f128afeb
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Add digital steering option for a vehicle
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2021-08-20 16:23:45 +02:00 |
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Wojtek Figat
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aa224f6296
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Fix WheeledVehicle driving and suspension raycasts
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2021-08-20 15:30:01 +02:00 |
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Wojtek Figat
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151454db2c
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Fix invalid rigidbody center of mass location
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2021-08-19 15:46:36 +02:00 |
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Wojtek Figat
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8074bb2fbe
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Add SuspensionForceOffset to vehicle wheel config
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2021-08-12 18:21:46 +02:00 |
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Wojtek Figat
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623f981bc1
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Fix car wheel location by applying compression of the suspension spring
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2021-08-09 15:22:10 +02:00 |
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Wojtek Figat
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09c11250b4
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Add options for vehicle wheel suspension configuration and state
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2021-08-09 14:35:22 +02:00 |
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Wojtek Figat
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99012725dc
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Adjust includes
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2021-06-17 14:15:19 +02:00 |
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Wojtek Figat
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2b7b9e4d5a
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Fix typo in wheel type name
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2021-05-26 22:40:09 +02:00 |
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GoaLitiuM
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c8f8b33bd9
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Implement AddForceAtPosition for Rigidbodies
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2021-05-09 17:40:43 +03:00 |
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Wojtek Figat
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3e1356ba2d
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Remove unused LimitAttribute into simple Limit
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2021-03-30 12:28:33 +02:00 |
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Wojtek Figat
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a83ee4014e
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Expose more wheel settings in vehicle
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2021-03-29 17:07:17 +02:00 |
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Wojtek Figat
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dd00c83f74
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Add clutch strength option
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2021-03-29 16:48:59 +02:00 |
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Wojtek Figat
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6ad8e8b133
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Expose Setup on WheeledVehicle
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2021-03-29 16:40:06 +02:00 |
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Wojtek Figat
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f17e347a15
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Add differential settings to WheeledVehicle
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2021-03-29 16:25:25 +02:00 |
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Wojtek Figat
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d95d3efe33
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Fix
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2021-03-29 15:38:04 +02:00 |
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Wojtek Figat
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d21ccac63e
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Add engine settings to WheeledVehicle
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2021-03-29 15:36:55 +02:00 |
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Wojtek Figat
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3162d4e770
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Add option for WheeledVehicle drive type
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2021-03-29 13:41:25 +02:00 |
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Wojtek Figat
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e21c9d24de
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Add proper vehicle setup after editing wheel colliders
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2021-03-26 17:11:26 +01:00 |
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Wojtek Figat
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2ce14b5e9c
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Increase physics solver iterations counts for vehicles to have more stability and quality
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2021-03-26 16:14:06 +01:00 |
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Wojtek Figat
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3f68a0576d
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Reorder properties and add center of mass debug drawing
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2021-03-26 15:47:00 +01:00 |
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Wojtek Figat
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4562dde31f
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Add Vehicles support
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2021-03-26 15:11:07 +01:00 |
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Wojtek Figat
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8ef8b89fd5
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Add constructor to BoundingBox for single point empty box construction
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2021-03-18 21:50:05 +01:00 |
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