Commit Graph

30 Commits

Author SHA1 Message Date
Wojtek Figat
e319b4dedc Minor optimization for PhysX events cleanup 2023-09-28 19:37:08 +02:00
Wojtek Figat
7b4c8e391a Minor optimization for clearing collider from simulation events cache 2023-09-12 13:50:50 +02:00
Wojtek Figat
c10658c3fc Fix deserialization, add more docs and tweaks to #1345 2023-09-12 13:50:22 +02:00
Wojtek Figat
1591da75ac Merge branch 'physics-settings' of https://github.com/Tryibion/FlaxEngine into Tryibion-physics-settings 2023-09-12 13:03:04 +02:00
Wojtek Figat
36dca16991 Fix WheeledVehicle driving in Drive4W mode when wheels are in custom order
#1352
2023-09-01 13:43:36 +02:00
Wojtek Figat
5a8944a82d Add support for editing WheeledVehicle engine/differential config at runtime without full physics state rebuild
#1348
2023-09-01 12:52:01 +02:00
Wojtek Figat
b0ec8525aa Add support for editing WheeledVehicle wheels config at runtime without full physics state rebuild
#1324
2023-09-01 12:40:51 +02:00
Wojtek Figat
a8cc4d7fcb Fix wheel vehicle drive when EnableSimulation is disabled
#1323
2023-09-01 12:14:26 +02:00
Chandler Cox
d969a7f8b0 Add more physics settings. 2023-08-26 15:17:45 -05:00
Wojtek Figat
694f8fbaf3 Fix missing collision events generated during CharacterController::Move
#1200
2023-06-23 22:22:50 +02:00
Wojtek Figat
329a6ce0ef Increase PhysX allocation limit to 1GB
#1176
2023-06-15 10:07:30 +02:00
Wojtek Figat
8f7da81621 Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Flax.flaxproj
#	Source/Editor/Content/Items/AssetItem.cs
2023-06-13 15:41:07 +02:00
Wojtek Figat
f1c98320fc Refactor vehicles to use Z axis as forward instead of X
#1050
2023-06-13 14:56:03 +02:00
Wojtek Figat
d13c722ce3 Optimize text formatting in various places 2023-05-09 13:44:32 +02:00
Wojtek Figat
34629d46f3 Add **Physics Statistics and profiler** 2023-03-13 12:31:51 +01:00
Wojtek Figat
a26d0d03eb Upgrade to PhysX 5.1.3 2023-03-03 17:13:46 +01:00
Wojtek Figat
fb06fa2c8b Add optional build without PhysX 2023-02-27 23:01:10 +01:00
Wojtek Figat
f127bbebe1 Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
2023-01-15 12:44:39 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojciech Figat
a4cdca80fc Increase level of assertions in SimulationEventCallbackPhysX 2022-08-08 11:18:32 +02:00
Wojtek Figat
c25305e695 Fix physics trigger layer mask matching trigger events (filter body types) 2022-07-24 13:12:18 +02:00
Wojtek Figat
3070493729 Add support for Physics Scene origin shifting 2022-07-04 20:04:11 +02:00
Wojtek Figat
2bf6fac77d Format more engine code 2022-06-14 20:26:33 +02:00
Wojtek Figat
b815ba51a5 Fix build issues 2022-06-13 23:37:11 +02:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
3523b1a85f Add PhysX actors to the scene immediately 2022-05-07 18:04:23 +03:00
Wojciech Figat
0ca6e70b66 Fix invalid Rigidbody bounds if it has no shapes attached 2022-03-28 19:28:25 +02:00
Wojtek Figat
05b80d17c5 Add tire wheel tire friction scale parameter for Wheeled Vehicle 2022-01-26 20:54:57 +01:00
Wojtek Figat
b998655e1a Fix 2022-01-20 23:52:45 +01:00
Wojtek Figat
427846f73b Refactor Physics to separate PhysicsBackend
#673
2022-01-20 23:28:43 +01:00