Wojciech Figat
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437ed07368
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Merge remote-tracking branch 'origin/master' into 1.5
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2022-10-24 12:07:39 +02:00 |
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Wojciech Figat
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771f8ad02b
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Add objects spawning to networking
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2022-10-24 12:07:16 +02:00 |
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Wojtek Figat
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c6523ed9cd
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Fix crash when presenting task which swap chain is not ready
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2022-10-23 14:18:55 +02:00 |
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Wojtek Figat
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ef77cdfe3f
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Fix Clang compilation
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2022-10-21 19:49:28 +02:00 |
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Wojtek Figat
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727d29ee07
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Fix Clang compilation
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2022-10-21 19:32:10 +02:00 |
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Wojtek Figat
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52b1b19b02
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Fix Clang compilation
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2022-10-21 19:06:05 +02:00 |
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Wojtek Figat
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8b446edc06
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Fix Clang compilation
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2022-10-21 18:42:33 +02:00 |
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Wojtek Figat
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42d1f40b9c
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Optimize some code by manual inlining
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2022-10-21 18:36:29 +02:00 |
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Wojciech Figat
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8dec405f4f
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Add iterator copy operator in collections
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2022-10-21 15:40:47 +02:00 |
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Wojciech Figat
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32e052a87b
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Refactor native Stream serialization to new API
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2022-10-20 17:28:12 +02:00 |
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Wojciech Figat
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191a75fd22
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Add unique client ids assigning
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2022-10-20 00:03:57 +02:00 |
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Wojciech Figat
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3fd8c7f928
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Add replication messages dropping for old messages (due to unordered channel usage via UDP)
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2022-10-19 21:04:20 +02:00 |
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Wojciech Figat
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e115aa2c4e
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Merge remote-tracking branch 'origin/master' into 1.5
# Conflicts:
# Source/Engine/Content/JsonAsset.cpp
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2022-10-19 13:36:46 +02:00 |
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Wojciech Figat
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ff49401f3a
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Use objects id mapping for networking to have proper replication of networked object references
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2022-10-19 13:14:16 +02:00 |
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Wojciech Figat
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7621252f46
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Add automatic replication for C# types with fields marked with NetworkReplicated attribute
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2022-10-19 09:26:40 +02:00 |
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Wojciech Figat
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76b14af7ec
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Add various improvements
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2022-10-18 15:03:56 +02:00 |
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Cristhofer Marques
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2c12fffdf6
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reset value when start/stop mouse tracking
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2022-10-13 09:14:05 -03:00 |
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Cristhofer Marques
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84009baeb0
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change vars name and add code doc
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2022-10-13 09:10:35 -03:00 |
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Wojciech Figat
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c12ea8428e
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Add FlaxEngine.Object.FromUnmanagedPtr for native object raw pointer conversion to managed object
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2022-10-13 13:35:59 +02:00 |
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Wojciech Figat
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5c24f8c365
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Add ScriptingTypeHandle support for scripting bindings as System.Type
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2022-10-13 13:35:15 +02:00 |
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Cristhofer Marques
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ae04253ba4
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added is flipping mouse on windows platform
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2022-10-13 01:11:33 -03:00 |
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Cristhofer Marques
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7656c6981e
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added is flipping variables
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2022-10-13 01:09:31 -03:00 |
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Wojtek Figat
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607afeee50
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Add proper deserialization of old values pre-renaming
#767
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2022-10-12 20:38:59 +02:00 |
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Wojtek Figat
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e970b6fd04
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Merge branch 'small_editor_fix' of https://github.com/cristhofermarques/FlaxEngine into cristhofermarques-small_editor_fix
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2022-10-12 19:10:05 +02:00 |
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Wojtek Figat
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7a969b5d7b
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Code style fix
#760
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2022-10-12 19:07:48 +02:00 |
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Wojtek Figat
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faf7f8ad03
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Merge branch 'master' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-master
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2022-10-12 19:05:23 +02:00 |
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Wojciech Figat
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77f8df02e5
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Add ModuleInitializer attribute for C# scripting initialization code running on load
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2022-10-12 17:00:40 +02:00 |
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Wojciech Figat
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09b35266f7
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Add automatic network serializers generation for NetworkReplicated fields in C++ types
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2022-10-12 11:22:53 +02:00 |
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Wojciech Figat
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ff34c7cc9b
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Refactor raw data ReadSttream and WriteStream to have easier to use API with more features
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2022-10-12 11:22:20 +02:00 |
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Cristhofer Marques
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187e56c6ba
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typo fix in graphics settings
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2022-10-11 13:34:46 -03:00 |
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Preben Eriksen
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2efc97b64f
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Added: ScriptingObject* TryFindObject(MClass* mclass), Allow you from c++ to use MAssembly GetBinaryModuleGame, and get a monoobject from a class, monoobject is needed later to Invoke a method from the class.
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2022-10-11 10:45:28 +02:00 |
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Ruan Lucas
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93dc57c08f
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remove unused include
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2022-10-10 23:10:25 -04:00 |
|
Ruan Lucas
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67c963f60d
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Optimization Method
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2022-10-10 22:43:00 -04:00 |
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Wojtek Figat
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ebd88a407d
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Fix mouse leave event handling to restore cursor
#759
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2022-10-10 18:47:38 +02:00 |
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Wojtek Figat
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0ed41f97fc
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Merge branch 'cursor-changes' of https://github.com/Tryibion/FlaxEngine into Tryibion-cursor-changes
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2022-10-10 18:33:29 +02:00 |
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Wojciech Figat
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72b1178011
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Add network protocol version validation
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2022-10-10 12:46:44 +02:00 |
|
Chandler Cox
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6d6961d961
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removed mouse button down as it caused issues with focus
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2022-10-06 19:59:51 -05:00 |
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Chandler Cox
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091fe0a40a
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Simplified tool tip hide
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2022-10-06 19:12:46 -05:00 |
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Chandler Cox
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2d42ca522d
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Fixed spacing and comment
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2022-10-06 16:51:25 -05:00 |
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Chandler Cox
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79ccda3883
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Moved code to on drag enter to minimize calls.
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2022-10-06 16:49:35 -05:00 |
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Chandler Cox
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40f7980c18
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hide tooltip while dragging
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2022-10-05 22:05:27 -05:00 |
|
Chandler Cox
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aca5522245
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Fixed small bug when moving a tab when close to the split panel splitter
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2022-10-05 21:16:54 -05:00 |
|
Ruan Lucas
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0a91b8b360
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fix: isPointOnView doesn't work for long distance positions
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2022-10-03 18:51:27 -04:00 |
|
Ruan Lucas
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61747bef85
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change method name
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2022-10-02 00:16:25 -04:00 |
|
Ruan Lucas
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6af6649f70
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implement method to check if world position is within camera view
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2022-10-02 00:02:56 -04:00 |
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Chandler Cox
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3867cb5e97
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Changed how cursor is set back to default, so it doesnt keep setting itself
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2022-09-30 20:52:04 -05:00 |
|
Chandler Cox
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e18002dd03
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Fixed regression of cursor being stuck in default when trying to change it in viewport
|
2022-09-30 20:01:35 -05:00 |
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Chandler Cox
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c19ff9b2ef
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Added a change in cursor type to assist in UX for resizing editor panels and changing the values in value boxes
|
2022-09-30 19:25:50 -05:00 |
|
Preben Eriksen
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ea9695ac16
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Added - Support for LOD meshes using _ , like LOD_0...
|
2022-09-25 10:31:25 +02:00 |
|
Preben Eriksen
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e98d2c8a27
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Added - aiProcess_SortByPType to importer, i seen many object that have a small mesh with point faces that are not part of the object, so just ignoring these make the objects import.
|
2022-09-25 09:33:23 +02:00 |
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