Commit Graph

23 Commits

Author SHA1 Message Date
Wojtek Figat
65e477cfd0 Add engine version defines for build scripts (eg. FLAX_1_6_OR_NEWER) 2023-04-22 19:55:29 +02:00
Wojtek Figat
154076a5d0 Migrate Linux build from mono to to dotnet7 2023-03-20 19:25:00 +01:00
Wojtek Figat
d7e24f0168 Fix missing dotnet hosting components for not yet supported platforms during projects generation stage 2023-02-19 15:16:34 +01:00
Wojtek Figat
02e3697817 Fix using proper engine native module for importing symbols 2023-01-24 10:13:08 +01:00
Wojciech Figat
eebc4951de Merge branch '1.5' into dotnet7
# Conflicts:
#	Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
#	Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
#	Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
#	Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
#	Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
#	Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
#	Source/Platforms/DotNet/NUnit/nunit.engine.dll
#	Source/Platforms/DotNet/NUnit/nunit3-console.exe
#	Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
#	Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
#	Source/Tools/Flax.Build/Deps/Downloader.cs
#	Source/Tools/Flax.Stats/CodeFrame.cs
#	Source/Tools/Flax.Stats/CodeFrameNode.cs
#	Source/Tools/Flax.Stats/Flax.Stats.Build.cs
#	Source/Tools/Flax.Stats/Languages.cs
#	Source/Tools/Flax.Stats/Program.cs
#	Source/Tools/Flax.Stats/TaskType.cs
#	Source/Tools/Flax.Stats/Tools.cs
#	Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
2023-01-10 15:49:44 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojciech Figat
8896ebadda Minor fixes for dotnet7 2023-01-06 11:31:08 +01:00
Wojciech Figat
b2beeb653b Remove unused using statement 2022-12-21 11:04:13 +01:00
5e6fcc9669 Prepare Flax.Build project for .NET 7
Add .NET SDK project generator and upgrade Flax.Build project files
2022-11-26 13:50:31 +02:00
Wojtek Figat
66d1015399 Simplify build options merging 2022-07-18 18:09:11 +02:00
Wojtek Figat
b67649dfbd Add ExternalModules to game modules for custom scripting binaries linking 2022-07-18 18:09:10 +02:00
Wojtek Figat
ffce2005da Add UseLargeWorlds to engine configuration 2022-06-13 18:54:15 +02:00
Wojtek Figat
a18faf4f7c Fix building separate main executable during bindings-only build 2022-01-14 18:13:22 +01:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
e361ab811a Mac support progress 2021-12-29 19:43:53 +01:00
Wojtek Figat
7456bf38f7 Fix for editor on linux 2021-03-28 23:26:08 +02:00
Wojtek Figat
6f83330321 Fix building game for linux on windows 2021-03-28 21:31:21 +02:00
Wojtek Figat
c18e5f522a Fix link files usage to prevent issues with git changes status 2021-03-13 12:49:12 +01:00
Wojtek Figat
6f12dc8567 Add improved dll import/export attributes injection when building binary modules 2021-02-25 13:02:13 +01:00
Wojtek Figat
e160d719a9 Add support for C++ scripting on platforms that don't support referencing executable file when linking shared library (eg. Linux) 2021-02-23 22:23:03 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
a082d52543 Remove unused ExtractVersionNum function 2020-12-30 00:05:20 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00