Commit Graph

6941 Commits

Author SHA1 Message Date
Wojtek Figat
8b6c3b2f5d Merge branch 'Tryibion-center-set-type' 2023-02-09 09:39:46 +01:00
Wojtek Figat
78001b8298 Merge branch 'center-set-type' of https://github.com/Tryibion/FlaxEngine into Tryibion-center-set-type 2023-02-09 09:39:40 +01:00
Wojtek Figat
bd513eabc6 Improve 7fae0d9fb6 2023-02-08 23:59:49 +01:00
Wojtek Figat
7fae0d9fb6 Fix to ignore warning due to missing NDA consoles packages 2023-02-08 23:41:24 +01:00
Wojtek Figat
bc4514c905 Add missing Mono.Cecil from Editor deployment 2023-02-08 23:32:38 +01:00
Wojtek Figat
c99525131a Fix build d09dfd1f61 2023-02-08 23:31:23 +01:00
Wojtek Figat
d09dfd1f61 Add **Canvas Scaler** control for resolution-independent UI
#448 #525
2023-02-08 19:51:16 +01:00
ca81ee3967 Update Linux build instructions 2023-02-07 22:33:49 +02:00
533a6576b8 Link against zlib 2023-02-07 22:11:24 +02:00
Wojtek Figat
0366de36ce Add BlurScaleWithSize to BlurPanel for resolution-independent blur 2023-02-07 14:13:02 +01:00
Wojtek Figat
d92da5ceba Upgrade GPU limits to support 16k textures 2023-02-07 13:35:00 +01:00
Wojtek Figat
9bb8dcac3d Fix GPU Limits to be clamped to the compile-time limits 2023-02-07 13:30:18 +01:00
Wojtek Figat
8c13c64088 Fix incorrect import path from other drive on Windows 2023-02-07 09:39:51 +01:00
Wojtek Figat
7a2023ead6 Add option for importing scale tracking to animation asset 2023-02-07 09:39:31 +01:00
Wojtek Figat
e02c4b6f98 Fix using Center property on Character Controller
#904
2023-02-06 20:22:52 +01:00
Wojtek Figat
b71665ae0d Fix Up Direction default value for Character Controller 2023-02-06 17:47:48 +01:00
Wojtek Figat
9a84811f35 Fix editor values comparison in properties panel to match serializer rules 2023-02-06 13:44:45 +01:00
Wojtek Figat
daff3abdc1 Add engine version defines to C++ game scripts 2023-02-06 11:09:52 +01:00
Wojtek Figat
a175e58107 Add FLAX_X_Y_OR_NEWER to game code defines 2023-02-06 11:09:47 +01:00
Wojtek Figat
ea9dd48da9 Expose ManagedArray to be used in game code bindings 2023-02-06 10:44:10 +01:00
Wojtek Figat
547f4d1180 Fix missing getter/setter methods attributes 2023-02-06 10:43:08 +01:00
Wojtek Figat
1ff49e1faf Add engine version defines to C++ game scripts 2023-02-06 10:25:07 +01:00
Wojtek Figat
64f7c6bf64 Add FLAX_X_Y_OR_NEWER to game code defines 2023-02-06 10:24:37 +01:00
Wojtek Figat
0270772463 Merge remote-tracking branch 'origin/master' into dotnet7 2023-02-06 10:02:13 +01:00
Chandler Cox
4b9bbfb663 Change GetGameWindowSize to return game viewport size. 2023-02-05 20:22:54 -06:00
Chandler Cox
d5d5fb698f Small name changes 2023-02-05 20:17:21 -06:00
Wojtek Figat
e09ad39161 Fix exception on editor closing, cleanup code style
#920
2023-02-05 23:58:14 +01:00
Wojtek Figat
b4087452d1 Merge branch 'Tryibion-change-auto-save' 2023-02-05 23:52:44 +01:00
Wojtek Figat
c6ad0fc337 Merge branch 'change-auto-save' of https://github.com/Tryibion/FlaxEngine into Tryibion-change-auto-save 2023-02-05 23:52:39 +01:00
Wojtek Figat
c878c613c7 Update consoles building 2023-02-05 23:48:11 +01:00
Chandler Cox
5c78e0d466 Possible fix for values reverting to previous values in ValueBoxes when changing the value right after sliding. 2023-02-05 15:23:09 -06:00
Chandler Cox
0f38fdda30 Remove unused include. 2023-02-05 15:12:04 -06:00
Chandler Cox
e4afc49ac6 Added saving the users choice in the properties window and adding link and unlink to the scale context menu. 2023-02-05 15:07:12 -06:00
Wojtek Figat
ac45bbe53e Wait for asset load in MeshDataCache 2023-02-05 13:02:27 +01:00
Wojtek Figat
ea153d4cf6 Minor adjustment to inline function in more places for CPU particles perf 2023-02-05 12:49:43 +01:00
Wojtek Figat
f085e8e199 Merge branch 'PrecisionRender-fix-audio-settings' 2023-02-05 12:49:22 +01:00
Wojtek Figat
c09afe55a3 Merge branch 'fix-audio-settings' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-fix-audio-settings 2023-02-05 12:49:15 +01:00
c51a923160 Only pass --copy-dt-needed-entries with GNU linker 2023-02-05 13:42:01 +02:00
591b45d2e8 Fix linking errors with other linkers 2023-02-05 13:41:35 +02:00
19eaec336d Use better linkers to improve linking times on Linux 2023-02-05 13:41:34 +02:00
Chandler Cox
b113bdb774 Changed to use enum for simplification 2023-02-04 22:28:34 -06:00
Chandler Cox
03f299bc3b Added apply across actors. 2023-02-04 22:20:18 -06:00
Chandler Cox
9c591b3c08 Add scale lock button 2023-02-04 21:56:18 -06:00
Chandler Cox
f3b2011fef Small fix 2023-02-04 08:25:07 -06:00
Chandler Cox
a061347f5a Centers the "Set Type" Button context menu for UI Controls in the editor. 2023-02-03 19:22:25 -06:00
ffbd34c95a Improve Rider detection on Linux 2023-02-03 22:37:33 +02:00
847a28d133 Fix running VC++-project build commands with Rider on Linux 2023-02-03 22:37:31 +02:00
0ac5db45d1 Improve Linux file dialog support
Adds support for multi selection, filtering and initial folder for both zenity and kdialog. kdialog is also preferred over zenity when KDE is detected.
2023-02-03 22:27:27 +02:00
2703401f08 Fix process creation on Linux
Forked child process did not exit properly, sometimes causing scripting compilation to get stuck and never finish.
2023-02-03 22:21:38 +02:00
Chandler Cox
f4da984399 Added function to get viewport size of the game window when in editor. This allows for certain functions to behave correctly. 2023-02-03 13:27:53 -06:00