Commit Graph

877 Commits

Author SHA1 Message Date
nothingTVatYT
0df00fd881 wait for git processes to end 2023-12-11 04:14:17 +01:00
Menotdan
13cc45c3d7 Add the option to deselect all whereve there is a select all, Refactor much of the codebase to use keybinds from InputOptions. 2023-12-08 20:16:07 -05:00
Wojtek Figat
5575917c4b Fix prefab window performance with large hierarchies 2023-12-05 23:44:45 +01:00
ExMatics HydrogenC
23b71e7d3e Make font fallbacking the default option 2023-12-03 15:11:47 +08:00
ExMatics HydrogenC
29eb3954c5 Create global settings for font fallback 2023-12-02 17:48:51 +08:00
ExMatics HydrogenC
3c5035d3e9 Fix merge problem 2023-12-01 18:06:25 +08:00
ExMatics HydrogenC
3d139a241a Fix C# editor 2023-12-01 09:28:29 +08:00
ExMatics HydrogenC
623f478b44 Move fallback rendering to new class 2023-11-30 23:22:11 +08:00
ExMatics HydrogenC
cdbe59a3fb Add fallback settings to CSharp 2023-11-30 23:12:56 +08:00
ExMatics HydrogenC
3365fb5afc Fix console rendering bug 2023-11-30 14:59:43 +08:00
ExMatics HydrogenC
41bbce56f6 Add multifont rendering to editor 2023-11-30 13:41:45 +08:00
Wojtek Figat
b7e4fe3e85 Add automatic code modules references adding when cloning plugin project
#1335
2023-11-29 12:28:19 +01:00
ExMatics HydrogenC
b9f4d4120c Merge remote-tracking branch 'upstream/master' 2023-11-29 09:57:54 +08:00
nothingTVatYT
a3f1dc2694 removed unnecessary check 2023-11-28 00:50:44 +01:00
nothingTVatYT
84f3d50925 moved a comment line back to the suitable place 2023-11-28 00:43:55 +01:00
nothingTVatYT
a06a079804 change submenu name to the shorter and less complicated "Add Scene" 2023-11-28 00:37:29 +01:00
ExMatics HydrogenC
47a25c7828 Add font fallback
Note: All the `First()` in the code are temperary workarounds to make it work and require refractoring
2023-11-28 07:17:46 +08:00
nothingTVatYT
475453aa60 add load scene add. to context menus 2023-11-28 00:06:28 +01:00
Wojtek Figat
fd76c63a24 Merge branch 'remove-delete' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-delete 2023-11-27 14:32:34 +01:00
ExMatics HydrogenC
5b7a3f9700 Show skeleton when entering skeleton tab 2023-11-22 21:52:07 +08:00
Chandler Cox
fe53317ec7 Fix issue of options not showing up for regular content items. 2023-11-21 12:10:44 -06:00
Chandler Cox
317886e893 Remove ability to delete content and source folders. Limit CM options on those folders only to ones that make sense. 2023-11-21 12:03:01 -06:00
Wojtek Figat
eba4b9bcc1 Add immediate game viewport sync after aspect ratio change in Editor 2023-11-21 12:34:31 +01:00
Chandler Cox
b14d88f8f8 Add git submodule init to git cloning. 2023-11-20 07:31:16 -06:00
Wojtek Figat
98012eb192 Minor improvements 2023-11-20 11:07:45 +01:00
Wojtek Figat
fc2d9a745f Fix missing scene dirty state when spawning prefab in scene tree 2023-11-19 20:24:47 +01:00
Mr. Capybara
e4dc6d7295 add checkbox to start game focused 2023-11-18 14:43:32 -04:00
Chandler Cox
84f6e2f90f Hide search window and search nodes from UIControls 2023-11-17 11:25:54 -06:00
Wojtek Figat
618273977c Minor improvements to code style #1541 2023-11-13 17:17:05 +01:00
Wojtek Figat
13881c7d97 Merge branch 'LightThemeTweaks' of https://github.com/Radiangames/FlaxEngine into Radiangames-LightThemeTweaks 2023-11-13 17:02:12 +01:00
Menotdan
14d14dd6f3 Merge branch 'master' into visject_grid_snap
Merged master.
2023-11-10 10:44:59 -05:00
Wojtek Figat
785d3e8648 Fix Output Log window to scroll log on startup properly 2023-11-08 11:40:57 +01:00
Wojtek Figat
22d754e797 Fix error during new json asset creation via ContentContextMenu if the class is missing empty constructor
#1838
2023-11-07 16:21:56 +01:00
Wojtek Figat
0d85094ebb Fix error during new json asset creation via ContentContextMenu if the class is missing empty constructor
#1838
2023-11-07 16:21:48 +01:00
Wojtek Figat
fd4a5595c0 Merge branch 'editor-list-dragging' of https://github.com/MineBill/FlaxEngine into MineBill-editor-list-dragging 2023-11-07 10:21:57 +01:00
Wojtek Figat
8500667817 Merge branch 'MaterialEditor-RemovedUnsupportedParameterTypes' of https://github.com/Chikinsupu/FlaxEngine into Chikinsupu-MaterialEditor-RemovedUnsupportedParameterTypes 2023-11-06 13:54:41 +01:00
Wojtek Figat
f9a9912895 Merge branch 'editor_binding_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-editor_binding_fixes 2023-11-05 21:39:24 +01:00
MineBill
df5dc0c284 Extract validation/item handling of AssetPicker in a separate class. 2023-10-31 16:32:57 +02:00
Ari Vuollet
900e6338d6 Fix wrong variable name
Co-authored-by: NoriteSC <53096989+NoriteSC@users.noreply.github.com>
2023-10-27 19:21:21 +03:00
Chandler Cox
8c6ced4bb9 Limit the scene tree and prefab tree rename popup to only go to panel right edge. 2023-10-25 11:38:14 -05:00
06f37794c2 Add input bindings for game window mouse unlock and toggle fullscreen 2023-10-24 22:27:12 +03:00
081648ef06 Fix common tooltips with hardcoded keybindings 2023-10-24 21:47:18 +03:00
Nils Hausfeld
c371a5b78c - Removed Quaternion and Transform from material parameter types since they are not supported 2023-10-20 12:55:54 +02:00
Wojtek Figat
5cafe1c328 Merge branch 'remember-hierarchy-expanded' of https://github.com/MineBill/FlaxEngine into MineBill-remember-hierarchy-expanded 2023-10-20 12:33:08 +02:00
MineBill
7906e26fe0 Limit what characters module names can contain. 2023-10-20 00:19:32 +03:00
MineBill
2f3685c161 Use PrefabObjectID when setting/getting the actor expanded value for prefabs. 2023-10-19 18:43:13 +03:00
Wojtek Figat
f373c867a7 Improve Game Cooker label text when platform data is missing 2023-10-18 21:57:35 +02:00
Wojtek Figat
8d9f4d72f5 Various stability improvements for Editor 2023-10-17 22:42:47 +02:00
Wojtek Figat
88f718709b Add data sent/receive rate charts to the network profiler in Editor 2023-10-15 20:13:34 +02:00
Wojtek Figat
9c5d03164f Merge branch 'delete_content_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-delete_content_fix 2023-10-14 16:34:22 +02:00