Commit Graph

274 Commits

Author SHA1 Message Date
Wojtek Figat
6e5a13111a Fix auto-importing materials and textures from model file with invalid path characters used in name
Fixes #208
2021-02-07 12:49:14 +01:00
Wojtek Figat
46b15551b4 Merge branch 'win-btf' of git://github.com/SilentCLD/FlaxEngine into SilentCLD-win-btf 2021-02-07 12:19:45 +01:00
Wojtek Figat
d27edbf5a9 Format code 2021-02-05 21:18:21 +01:00
Wojtek Figat
42393eb316 Merge branch 'FolderDeleteFix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-FolderDeleteFix 2021-02-05 21:17:49 +01:00
Wojtek Figat
6b660c846b Fix updating prefab object reference values after apply in prefab editor 2021-02-05 21:12:14 +01:00
Wojtek Figat
78e4ba2f17 Add support for UICanvas preview in Prefab Viewport
Fixes #157
2021-02-05 21:11:35 +01:00
W2.Wizard
2fbfe61f2c Restore comment
Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
2021-02-05 15:59:35 +01:00
W2.Wizard
0e57b32082 Fixed issue #210
This will fix the issue described in #210.

Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
2021-02-05 15:49:01 +01:00
Wojtek Figat
3661b19d6c Fix some prefabs issues 2021-02-04 23:34:44 +01:00
Wojtek Figat
db55f5ea3f Fix crash when changing prefab root object 2021-02-04 22:59:13 +01:00
Wojtek Figat
ae785267c2 Fix scaling rotated objects in world space
Fixes #200
2021-02-04 22:32:37 +01:00
SilentCLD
7868c6505d [Editor/Docking] Bring window to front on focus 2021-02-04 17:49:54 +00:00
Wojtek Figat
21b311df17 Merge branch 'ShaderNodes' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-ShaderNodes 2021-02-03 23:13:55 +01:00
Wojtek Figat
880a8c9f58 Add support for parsing exponential (scientific) notation numbers in input fields 2021-02-03 23:10:36 +01:00
Wojtek Figat
e3142e6408 Fix updating input fields on editing end without changes
Fixes #197
2021-02-03 22:34:11 +01:00
Wojtek Figat
8e4a0e9e97 Fix drawing UI Control outline in Game Window (#194) 2021-02-03 19:09:41 +01:00
Wojtek Figat
c00b32364a Add SceneGraphNode.OnContextMenu for customizations 2021-02-02 12:51:36 +01:00
Wojtek Figat
23652d1bc5 Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
#	Source/Engine/Input/Input.cpp
2021-02-02 10:29:52 +01:00
Wojtek Figat
1ae898918c Add auto-select for spawned actors in the level 2021-02-01 16:21:05 +01:00
Wojtek Figat
c3d9c52f1f Add support for spline point duplicate via Transform gizmo 2021-02-01 16:04:20 +01:00
Wojtek Figat
b22805f866 Add support for custom duplicate of SceneGraphNode 2021-02-01 16:03:33 +01:00
Wojtek Figat
69790f3576 Add support for deleting selected spline points (with undo) 2021-02-01 13:51:37 +01:00
Wojtek Figat
bab236c081 Add support for custom SceneGraphNode to handle delete with undo 2021-02-01 13:51:32 +01:00
W2.Wizard
e75ca148c0 Added blackbody 2021-01-30 23:21:41 +01:00
Wojtek Figat
bb8a6e5c8d Merge branch 'fix-asset-viewports' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-asset-viewports 2021-01-28 23:30:05 +01:00
Wojtek Figat
beecbffdc3 Fix error when opening Anim Graph with node name not existing in skeleton anymore
Fixes #176
2021-01-28 21:59:30 +01:00
stefnotch
06f07c2903 Fix EditorViewport zooming
Fix #162
Also improves cases like LeftMouseDown + Scroll
2021-01-28 17:17:17 +01:00
stefnotch
164da0f87a Fix spelling error 2021-01-28 16:24:36 +01:00
stefnotch
a250a23259 Fix TexturePreview zooming
Fix #164
2021-01-28 16:13:45 +01:00
W2.Wizard
bd18286fbd Refactoring and Node implementation
Refactored all recently added nodes to maintain consistency.
2021-01-28 01:26:57 +01:00
Wojtek Figat
a226ff8762 Fix plane model incorrect rotation in material preview (#165) 2021-01-28 00:52:06 +01:00
Wojtek Figat
bb84ad0f79 Add missing doc comment 2021-01-28 00:10:41 +01:00
Wojtek Figat
4b11725226 Fix crash when creating Empty particle emitter
Fixes #174
2021-01-27 23:59:24 +01:00
Wojtek Figat
876a728b41 Fix scene animation rendering issue with game window is not selected tab
Fixes #170
2021-01-27 23:27:19 +01:00
Wojtek Figat
4cb5574a2e Merge branch 'fix-disable-ctrl-w-ingame' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-disable-ctrl-w-ingame 2021-01-27 22:41:24 +01:00
Wojtek Figat
c583b6a1a7 Merge branch 'DDX-DDY-Nodes' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-DDX-DDY-Nodes 2021-01-27 22:39:19 +01:00
Wojtek Figat
3c3b47f5b4 Fix Get Node Transform ndoe in anim graph 2021-01-27 22:37:25 +01:00
Wojtek Figat
36bd398136 Fix error when animated model skeleton has duplicated node name 2021-01-27 22:37:19 +01:00
stefnotch
c820e87d4a Slightly tweak the key processing code 2021-01-27 22:08:17 +01:00
stefnotch
f00ae7fb21 Disable CTRL+W during the game
Fix #96
2021-01-27 21:30:22 +01:00
Wojtek Figat
7c85ac61b8 Add new Spline actor initialization when spawning in editor 2021-01-27 15:39:38 +01:00
Wojtek Figat
9cdbbf590a Add spline points tangents gizmos and debug drawing 2021-01-27 15:29:33 +01:00
Wojtek Figat
bd93e46624 Tweaks for ActorChildNode 2021-01-27 15:29:14 +01:00
Wojtek Figat
560b6cf5da Fix error when animated model skeleton has duplicated node name 2021-01-27 15:12:29 +01:00
Wojtek Figat
c0e8b735ad Fix Get Node Transform ndoe in anim graph 2021-01-27 15:12:02 +01:00
Wojtek Figat
3dc6afef62 Improve selecting spline gizmos and add highlight sphere 2021-01-27 12:38:03 +01:00
Wojtek Figat
590fcebaec Fix drawing spline when spline point gizmo is selected 2021-01-27 12:33:46 +01:00
Wojtek Figat
fd96957819 Add gizmo handles for spline points 2021-01-27 12:13:00 +01:00
Wojtek Figat
53601d8a85 Optimize and improve ActorChildNodes handling 2021-01-27 12:11:59 +01:00
Wojtek Figat
1d19d38c38 Merge remote-tracking branch 'origin/master' into 1.1
# Conflicts:
#	Source/Editor/Surface/SurfaceNode.cs
2021-01-27 10:39:44 +01:00