Commit Graph

902 Commits

Author SHA1 Message Date
Wojtek Figat
6a66a944d2 Add total mesh vertex stride display in editor panel 2025-01-20 23:51:35 +01:00
Wojtek Figat
addc6d5216 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Content/Editor/Gizmo/Material.flax
#	Content/Engine/DefaultTerrainMaterial.flax
#	Source/Editor/Windows/Assets/ModelWindow.cs
#	Source/Editor/Windows/Assets/SkinnedModelWindow.cs
#	Source/Engine/Core/Types/Variant.cpp
2025-01-13 18:07:54 +01:00
Wojtek Figat
b546e4a332 Merge branch 'import-ui-spacing' of https://github.com/Tryibion/FlaxEngine into Tryibion-import-ui-spacing 2025-01-12 21:59:28 +01:00
Wojtek Figat
54869f1da0 Adjust label height 2025-01-12 17:59:08 +01:00
Wojtek Figat
d60f3bdfb1 Add mesh vertex layout and GPU memory size display in model window 2025-01-12 01:30:58 +01:00
Wojtek Figat
506efb7538 Merge model and skinned model windows code into shared base class 2025-01-12 01:04:56 +01:00
Wojtek Figat
a1c46d2e6e Add support for up to 4 texture channels when importing meshes
#2667
2025-01-11 22:40:20 +01:00
Chandler Cox
2260236fa6 Fix CPU profiler crash on conversion to ulong. 2025-01-09 20:55:30 -06:00
Chandler Cox
e87bb2325b Standardize spacing for import path ui in assets. add import path ui to model prefab. 2025-01-07 20:43:57 -06:00
Chandler Cox
99ba59d02a Change to use static method for import path ui. 2025-01-06 15:58:09 -06:00
Wojtek Figat
db4d7d2a05 **Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
#3044 #2667
2025-01-06 22:47:19 +01:00
Chandler Cox
a313db22d2 Add tooltip text for path to let user know it is not editable. 2024-12-31 12:52:54 -06:00
Chandler Cox
e53eddaba5 Add import path UI and button to open folder in asset import settings. 2024-12-31 12:38:29 -06:00
Wojtek Figat
e7132086a5 Add displaying asset failed text if it occurs 2024-12-29 23:01:25 +01:00
Wojtek Figat
35e9e048f2 Merge remote-tracking branch 'origin/master' into 1.10 2024-12-10 11:07:31 +01:00
Wojtek Figat
ce23c2efaf Add hiding unrelated properties in Material properties for Decal, PostFX or GUI materials
#2919
2024-12-06 17:12:10 +01:00
Wojtek Figat
9d70fd82d6 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Engine/Networking/NetworkReplicator.cpp
2024-11-22 16:31:18 +01:00
Chandler Cox
7330101206 Fix errors 2024-11-21 20:52:34 -06:00
Chandler Cox
27044da099 Small optimization. 2024-11-21 20:29:38 -06:00
Chandler Cox
2a7dcff5c4 Fix scene tree menu options being enabled when not supposed to be 2024-11-21 20:24:16 -06:00
Wojtek Figat
f8f4edfa76 Fix variious issues 2024-11-21 23:42:05 +01:00
Wojtek Figat
826d37c513 Add option to copy/paste skeleton retargetting between models 2024-11-21 23:40:25 +01:00
Wojtek Figat
377eb78020 Fix output log command history popup to return focus back to input field on arrow left 2024-11-21 23:22:08 +01:00
Wojtek Figat
2eb87588da Merge branch 'fix_2952' of https://github.com/amir9480/FlaxEngine into amir9480-fix_2952 2024-11-18 12:10:05 +01:00
Amir Alizadeh
ec200ed155 Fix duplicate root node values changed handler on BehaviorKnowledgeEditor 2024-11-09 01:07:24 +03:30
Wojtek Figat
3de3c1f2c6 Add debug drawing tangent frame of the selected skeleton node 2024-11-06 15:38:27 +01:00
Wojtek Figat
246944f688 Merge remote-tracking branch 'origin/master' into 1.10 2024-11-06 09:29:48 +01:00
Wojtek Figat
e9dcb8a8bb Add option to build editor without profiler 2024-11-06 09:29:26 +01:00
Wojtek Figat
a9b8b83c37 Merge branch 'AutoSwitchGamePanel' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-AutoSwitchGamePanel 2024-11-05 11:27:23 +01:00
Amir Alizadeh
313263e541 Fix output log scroll reset on new log entries addition bug 2024-10-31 23:30:40 +03:30
Wojtek Figat
41a0ccb218 Fix Visject Surface search to check nested surfaces (such as State Machine graphs) 2024-10-28 20:32:17 +01:00
xxSeys1
6c6a557ffb make naming more consistent 2024-10-25 23:00:05 +02:00
xxSeys1
2721364df6 improve naming 2024-10-25 19:30:53 +02:00
Wojtek Figat
12af7f6cc9 Add cache to asset references graph for faster displaying data
#3013
2024-10-25 18:53:10 +02:00
Wojtek Figat
dcb8152cdf Merge branch 'groupActors' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-groupActors 2024-10-25 17:59:29 +02:00
Wojtek Figat
1c2c010ddc Merge branch 'fix/nullable' of https://github.com/mtszkarbowiak/FlaxEngine into mtszkarbowiak-fix/nullable 2024-10-25 15:38:44 +02:00
Wojtek Figat
c3e31baa7a Merge remote-tracking branch 'origin/master' into 1.10 2024-10-24 19:35:43 +02:00
Wojtek Figat
e324d32769 Add async init and tint coloring based on type to debug commands 2024-10-24 19:34:42 +02:00
Wojtek Figat
87d35f0314 Add debug commands search popup to Output Log 2024-10-24 19:26:11 +02:00
Wojtek Figat
48218bdecd Merge branch 'open-build-location' of https://github.com/Tryibion/FlaxEngine into Tryibion-open-build-location 2024-10-23 09:38:34 +02:00
Chandler Cox
d5895306b9 Add button in GameCooker window to open output build folder. 2024-10-22 21:09:59 -05:00
xxSeys1
b714194e3a Make text respect asset count 2024-10-22 23:45:18 +02:00
Wojtek Figat
5904c0eea5 Add debug command history to Output Log in Editor 2024-10-22 21:59:06 +02:00
Wojtek Figat
16235c21c0 Add optional direction option to context menu 2024-10-22 21:34:28 +02:00
xxSeys1
3e0809ec0a improve delete assets confirm dialog
- Improve visual spacing
- Improve grammar and reduce word count
- Make prompt respect asset count
2024-10-22 14:16:11 +02:00
Wojtek Figat
b681a03bfb Fix output log window to properly handle copy and other input events 2024-10-21 13:03:40 +02:00
Wojtek Figat
5328ea891d Add command line input to Output Log in Editor 2024-10-20 23:23:54 +02:00
xxSeys1
6830e4f22b add hotkey for parent to new actor
ctrl + g by default
2024-10-18 22:13:06 +02:00
xxSeys1
dddd5b83d0 add button to remove override 2024-10-18 16:58:49 +02:00
xxSeys1
af79a32847 make naming more consistent 2024-10-17 22:06:07 +02:00