Commit Graph

101 Commits

Author SHA1 Message Date
Wojtek Figat
7578e1dbe3 Fix errors on using spline editor in Prefab window
#2383
2024-04-05 16:37:11 +02:00
Wojtek Figat
551337f7a0 Minor improvement in spline editor 2024-03-29 17:14:35 +01:00
Chandler Cox
981fe9482c Fix multi collider to work in prefab window. 2024-03-24 15:51:33 -05:00
Chandler Cox
fd756f7bae Allow multiple collision actors to be created from context menu. 2024-03-22 10:35:53 -05:00
Wojtek Figat
e4583907e2 Fix build regression from #2299 2024-03-04 21:30:04 +01:00
Wojtek Figat
32501101b1 Cleanup comments and implement todo to use LOD0 only
#2299
2024-03-04 20:27:11 +01:00
Norite SC
33bd6a56ce vertex snapping refactor corrections 2024-03-04 19:15:15 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
1dfc8b0a47 Refactor vertex snapping to use SceneGraphNode layer instead of Model-impl only
#2045
2024-02-24 18:38:23 +01:00
Wojtek Figat
8bcf4fdaf0 Cleanup and improve #2045 2024-02-24 12:53:33 +01:00
Wojtek Figat
de4ee1372f Merge branch 'GizmoSnaping' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-GizmoSnaping 2024-02-24 07:57:27 +01:00
Wojtek Figat
621281ab3a Merge branch 'coll-resize-orient' of https://github.com/Tryibion/FlaxEngine into Tryibion-coll-resize-orient 2024-02-20 11:07:12 +01:00
Wojtek Figat
2de890ca6a Codecleanup for #1482 2024-02-19 17:33:21 +01:00
Wojtek Figat
0d1dbd8845 Merge branch 'add_spline_snap' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-add_spline_snap 2024-02-19 15:51:02 +01:00
Wojtek Figat
45241d63bd Merge branch 'arrow-debug-draw-improviment' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-arrow-debug-draw-improviment 2024-02-18 10:39:16 +01:00
Chandler Cox
cae9ddfa36 Default to keep local orientation. 2024-01-10 13:56:38 -06:00
Chandler Cox
361cb914f3 Keep local orientation on collider spawn. Add option to keep orientation when resizing collider. 2024-01-10 11:42:49 -06:00
NoriteSC
8c1f727d9b Merge branch 'FlaxEngine:master' into GizmoSnaping 2023-12-20 23:15:18 +01:00
Menotdan
51c36223e6 Rename 'text' to 'sprite' to avoid confusion in the future. 2023-12-17 12:03:44 -05:00
Menotdan
ea744ab4ac Prevent performing default spawn behavior when spawning from a prefab. 2023-12-17 12:02:56 -05:00
Mr. Capybara
57dee19f75 Merge branch 'master' into arrow-debug-draw-improviment 2023-12-17 10:28:00 -04:00
Mr. Capybara
3c19262574 Add parameter to change arrow cap size 2023-12-17 10:15:41 -04:00
Menotdan
9f460cd651 Fix sprite render actors spawning with overridden defaults when they are part of a prefab. 2023-12-17 04:30:54 -05:00
Wojtek Figat
51fc4c68cd Use tooltip from native function docs and support multiple colliders selected at once #2063 2023-12-14 11:04:36 +01:00
Menotdan
9454385683 Use the BoxColliderNode class for handling actor spawn events. 2023-12-12 15:46:15 -05:00
NoriteSC
4fb2d3f7f3 sync 2023-12-07 23:55:10 +01:00
Chandler Cox
7d15944381 Add break 2023-12-02 09:27:13 -06:00
Chandler Cox
58bfd1954e Fix UICanvas to only spawn CanvasScalar if it doesnt already have one. 2023-12-02 09:24:04 -06:00
Mr. Capybara
44f0b5a1de Merge branch 'master' into add_spline_snap 2023-11-27 14:59:10 -04:00
Wojtek Figat
e57e86cde1 Fix spawned ui canvas scaller to use the same transform as CanvasScaler
#1819
2023-11-06 13:54:01 +01:00
Chandler Cox
90642b8862 Spawn canvas scalar on canvas creation. 2023-10-27 13:25:50 -05:00
Wojtek Figat
5cf1d2b46e Code format 2023-10-06 17:06:17 +02:00
Chandler Cox
137951201d Refactor to use Camera Node. 2023-09-28 14:09:08 -05:00
Ruan Lucas
29e1d9855a add hability to create spline points with mouse click 2023-09-22 15:32:07 -04:00
Ruan Lucas
4451f5feb2 add spline snap 2023-09-21 12:44:47 -04:00
Wojtek Figat
2a8e35d1ff Format code #1292 2023-09-12 14:38:23 +02:00
Ruan Lucas
dc3e71a262 fix for large worlds 2023-08-05 21:26:27 -04:00
Ruan Lucas
f511259a33 draw spline point size by distance from camera 2023-07-31 22:43:33 -04:00
Ruan Lucas
600659e453 Move DrawSpline from Spline.cpp to SplineNode.cs 2023-07-31 22:34:50 -04:00
Ruan Lucas
2b7b80ad38 makes more easy select a spline point or spline tangent 2023-07-31 22:05:13 -04:00
Ruan Lucas
b80682c97e set spline points / tangents size by camera distance 2023-07-31 19:21:26 -04:00
Ruan Lucas
84bed5b1c9 Revert "test"
This reverts commit b5eadbc531.
2023-07-31 14:02:03 -04:00
Ruan Lucas
b5eadbc531 test 2023-07-31 09:06:39 -04:00
Ruan Lucas
bd8c5985b1 remove debug 2023-07-21 22:11:30 -04:00
Ruan Lucas
f8da0708e1 add suport to loop spline on set tangent linear 2023-07-21 22:11:15 -04:00
Ruan Lucas
2be6a6be9e add basic options 2023-07-18 16:48:15 -04:00
Wojtek Figat
f552dd0c28 Merge remote-tracking branch 'origin/master' into 1.6 2023-06-10 23:29:22 +02:00
Ruan Lucas
dae05e0549 improv: copy old curve point data to new curve point 2023-05-31 20:11:05 -04:00
Wojtek Figat
3a3e8e2ad5 Fix actors spawning in prefab editor 2023-05-05 14:18:32 +02:00
Wojtek Figat
22239bc2d1 Merge remote-tracking branch 'origin/master' into 1.6 2023-05-05 11:41:32 +02:00