Wojtek Figat
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7578e1dbe3
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Fix errors on using spline editor in Prefab window
#2383
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2024-04-05 16:37:11 +02:00 |
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Wojtek Figat
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551337f7a0
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Minor improvement in spline editor
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2024-03-29 17:14:35 +01:00 |
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Chandler Cox
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981fe9482c
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Fix multi collider to work in prefab window.
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2024-03-24 15:51:33 -05:00 |
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Chandler Cox
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fd756f7bae
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Allow multiple collision actors to be created from context menu.
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2024-03-22 10:35:53 -05:00 |
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Wojtek Figat
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e4583907e2
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Fix build regression from #2299
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2024-03-04 21:30:04 +01:00 |
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Wojtek Figat
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32501101b1
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Cleanup comments and implement todo to use LOD0 only
#2299
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2024-03-04 20:27:11 +01:00 |
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Norite SC
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33bd6a56ce
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vertex snapping refactor corrections
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2024-03-04 19:15:15 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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1dfc8b0a47
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Refactor vertex snapping to use SceneGraphNode layer instead of Model-impl only
#2045
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2024-02-24 18:38:23 +01:00 |
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Wojtek Figat
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8bcf4fdaf0
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Cleanup and improve #2045
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2024-02-24 12:53:33 +01:00 |
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Wojtek Figat
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de4ee1372f
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Merge branch 'GizmoSnaping' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-GizmoSnaping
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2024-02-24 07:57:27 +01:00 |
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Wojtek Figat
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621281ab3a
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Merge branch 'coll-resize-orient' of https://github.com/Tryibion/FlaxEngine into Tryibion-coll-resize-orient
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2024-02-20 11:07:12 +01:00 |
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Wojtek Figat
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2de890ca6a
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Codecleanup for #1482
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2024-02-19 17:33:21 +01:00 |
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Wojtek Figat
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0d1dbd8845
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Merge branch 'add_spline_snap' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-add_spline_snap
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2024-02-19 15:51:02 +01:00 |
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Wojtek Figat
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45241d63bd
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Merge branch 'arrow-debug-draw-improviment' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-arrow-debug-draw-improviment
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2024-02-18 10:39:16 +01:00 |
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Chandler Cox
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cae9ddfa36
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Default to keep local orientation.
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2024-01-10 13:56:38 -06:00 |
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Chandler Cox
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361cb914f3
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Keep local orientation on collider spawn. Add option to keep orientation when resizing collider.
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2024-01-10 11:42:49 -06:00 |
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NoriteSC
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8c1f727d9b
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Merge branch 'FlaxEngine:master' into GizmoSnaping
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2023-12-20 23:15:18 +01:00 |
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Menotdan
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51c36223e6
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Rename 'text' to 'sprite' to avoid confusion in the future.
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2023-12-17 12:03:44 -05:00 |
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Menotdan
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ea744ab4ac
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Prevent performing default spawn behavior when spawning from a prefab.
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2023-12-17 12:02:56 -05:00 |
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Mr. Capybara
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57dee19f75
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Merge branch 'master' into arrow-debug-draw-improviment
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2023-12-17 10:28:00 -04:00 |
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Mr. Capybara
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3c19262574
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Add parameter to change arrow cap size
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2023-12-17 10:15:41 -04:00 |
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Menotdan
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9f460cd651
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Fix sprite render actors spawning with overridden defaults when they are part of a prefab.
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2023-12-17 04:30:54 -05:00 |
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Wojtek Figat
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51fc4c68cd
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Use tooltip from native function docs and support multiple colliders selected at once #2063
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2023-12-14 11:04:36 +01:00 |
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Menotdan
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9454385683
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Use the BoxColliderNode class for handling actor spawn events.
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2023-12-12 15:46:15 -05:00 |
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NoriteSC
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4fb2d3f7f3
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sync
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2023-12-07 23:55:10 +01:00 |
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Chandler Cox
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7d15944381
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Add break
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2023-12-02 09:27:13 -06:00 |
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Chandler Cox
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58bfd1954e
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Fix UICanvas to only spawn CanvasScalar if it doesnt already have one.
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2023-12-02 09:24:04 -06:00 |
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Mr. Capybara
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44f0b5a1de
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Merge branch 'master' into add_spline_snap
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2023-11-27 14:59:10 -04:00 |
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Wojtek Figat
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e57e86cde1
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Fix spawned ui canvas scaller to use the same transform as CanvasScaler
#1819
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2023-11-06 13:54:01 +01:00 |
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Chandler Cox
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90642b8862
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Spawn canvas scalar on canvas creation.
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2023-10-27 13:25:50 -05:00 |
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Wojtek Figat
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5cf1d2b46e
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Code format
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2023-10-06 17:06:17 +02:00 |
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Chandler Cox
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137951201d
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Refactor to use Camera Node.
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2023-09-28 14:09:08 -05:00 |
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Ruan Lucas
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29e1d9855a
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add hability to create spline points with mouse click
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2023-09-22 15:32:07 -04:00 |
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Ruan Lucas
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4451f5feb2
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add spline snap
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2023-09-21 12:44:47 -04:00 |
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Wojtek Figat
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2a8e35d1ff
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Format code #1292
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2023-09-12 14:38:23 +02:00 |
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Ruan Lucas
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dc3e71a262
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fix for large worlds
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2023-08-05 21:26:27 -04:00 |
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Ruan Lucas
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f511259a33
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draw spline point size by distance from camera
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2023-07-31 22:43:33 -04:00 |
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Ruan Lucas
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600659e453
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Move DrawSpline from Spline.cpp to SplineNode.cs
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2023-07-31 22:34:50 -04:00 |
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Ruan Lucas
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2b7b80ad38
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makes more easy select a spline point or spline tangent
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2023-07-31 22:05:13 -04:00 |
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Ruan Lucas
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b80682c97e
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set spline points / tangents size by camera distance
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2023-07-31 19:21:26 -04:00 |
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Ruan Lucas
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84bed5b1c9
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Revert "test"
This reverts commit b5eadbc531.
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2023-07-31 14:02:03 -04:00 |
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Ruan Lucas
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b5eadbc531
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test
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2023-07-31 09:06:39 -04:00 |
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Ruan Lucas
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bd8c5985b1
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remove debug
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2023-07-21 22:11:30 -04:00 |
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Ruan Lucas
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f8da0708e1
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add suport to loop spline on set tangent linear
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2023-07-21 22:11:15 -04:00 |
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Ruan Lucas
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2be6a6be9e
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add basic options
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2023-07-18 16:48:15 -04:00 |
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Wojtek Figat
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f552dd0c28
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-06-10 23:29:22 +02:00 |
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Ruan Lucas
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dae05e0549
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improv: copy old curve point data to new curve point
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2023-05-31 20:11:05 -04:00 |
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Wojtek Figat
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3a3e8e2ad5
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Fix actors spawning in prefab editor
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2023-05-05 14:18:32 +02:00 |
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Wojtek Figat
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22239bc2d1
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-05-05 11:41:32 +02:00 |
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