Commit Graph

1269 Commits

Author SHA1 Message Date
Wojtek Figat
6982997a2b Fixes for serialization problems with custom structures 2021-03-24 22:08:40 +01:00
Wojtek Figat
de2db94b85 Add DrawCylinder and DrawWireCylinder to DebugDraw 2021-03-24 22:08:15 +01:00
Wojtek Figat
3f230415c4 Merge branch 'stefnotch-patch-7' 2021-03-24 22:04:37 +01:00
Wojtek Figat
b79f090364 Merge branch 'patch-7' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-7 2021-03-24 22:04:30 +01:00
Wojtek Figat
9db2feb674 Add passing custom compiler switch when invoking child Flax.Build process during deployment 2021-03-24 19:32:10 +01:00
Wojtek Figat
624d24d209 Remove unused using declaration 2021-03-24 19:31:42 +01:00
Wojtek Figat
3dbbcc3a8c Add support for using automated codesign for binaries in deployment 2021-03-24 19:31:22 +01:00
stefnotch
2c0520cc9d Update Matrix3x3.cs 2021-03-24 11:08:41 +01:00
Wojtek Figat
c0d0083cc2 Fix using orientation around selection in prefab window
#276
2021-03-23 11:06:13 +01:00
Wojtek Figat
934258aadb Fix UICanvas to face camera plane instead of camera position
#371
2021-03-23 10:25:31 +01:00
Wojtek Figat
16f81cc184 Fix updating Label layout after font change when using automatic size
#380
2021-03-23 09:32:12 +01:00
Wojtek Figat
e8c9856665 Fix Vertical/Horizontal panels issue with anchored child controls
#378
2021-03-23 09:24:56 +01:00
Wojtek Figat
fad1e6fdfc Fix regression from d65ae8de96 2021-03-23 09:17:45 +01:00
Wojtek Figat
fcd86bccf5 Fix scripting reload without scenes loaded
#375
2021-03-22 23:41:21 +01:00
Wojtek Figat
319bee0838 Fix Debug Log window info label 2021-03-22 23:29:54 +01:00
Wojtek Figat
f92dd5d34a Fix missing attribute 2021-03-22 20:15:34 +01:00
Wojtek Figat
d65ae8de96 Fix saving assets with path containing invalid slashes 2021-03-22 20:05:15 +01:00
Wojtek Figat
39a6d0d292 Add Unix network impl for Android 2021-03-22 11:23:25 +01:00
Wojtek Figat
78f8066d4d Fix code style 2021-03-22 10:24:22 +01:00
Wojtek Figat
b3e16a6b66 Fix material not updating on connection removal
#372
2021-03-22 10:24:15 +01:00
Wojtek Figat
cb96a87659 Fix crash when material is generated at 2 threads at once 2021-03-21 20:25:25 +01:00
Wojtek Figat
22812ad21e Fix game build 2021-03-21 15:34:15 +01:00
Wojtek Figat
a3eddd5b3b Fix bindings cache to rely on project name and version 2021-03-21 14:19:34 +01:00
Wojtek Figat
e095b610fd Bump the version number 2021-03-21 14:19:14 +01:00
Wojtek Figat
851fd1a6d0 Tweaks for prefabs first selection 2021-03-21 14:00:23 +01:00
Wojtek Figat
3bfb0e6cac Merge branch 'honzapatCZ-prefab-first' into 1.1 2021-03-21 13:46:59 +01:00
Wojtek Figat
cec4db1531 Merge branch 'prefab-first' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-prefab-first 2021-03-21 13:46:33 +01:00
Wojtek Figat
1c140a5b0e Fix crash in navmesh builder when scene gets unloaded after navmesh tile gets dirty 2021-03-21 13:44:30 +01:00
Wojtek Figat
f413431667 Add error check to prevent changing parent of the Scene actor 2021-03-21 13:27:45 +01:00
Wojtek Figat
160dfa5dc7 Fix Label text alignment in auto size text
#308
2021-03-20 18:49:31 +01:00
Wojtek Figat
0d12ccef64 Fix invalid Timeline layout UI when opening timeline data 2021-03-20 18:43:31 +01:00
Wojtek Figat
40a3fb96a2 Fix ParticleSystemWindow overlapping text bug
#239
2021-03-20 18:40:06 +01:00
Wojtek Figat
fac7c8aa6a Fix possible exception in actor editor bounds getters
#286
2021-03-20 17:56:55 +01:00
Wojtek Figat
7dd67b5ae3 Fix Label auto-height and auto-width when text overflows the lines and it's wrapped
#358
2021-03-20 13:06:35 +01:00
Wojtek Figat
59b975499f Fix WorldSpaceFaceCamera bug
#370
2021-03-20 12:15:50 +01:00
Wojtek Figat
7010c52af3 Fix missing selection type in CustomEditorPresenter 2021-03-19 17:15:18 +01:00
Wojtek Figat
29e06eb696 Add WorldSpaceFaceCamera mode to UICanvas
#359
2021-03-19 15:46:33 +01:00
Wojtek Figat
7ff5ebb45d Fix using scale mode Gizmo 2021-03-19 12:21:09 +01:00
Wojtek Figat
54753a49ed Add support for spawning Collision Data as Mesh Collider in viewport drag&drop 2021-03-19 12:15:50 +01:00
Wojtek Figat
4efd411045 Add improvements for objects spawning in editor viewport
#367
2021-03-19 12:15:13 +01:00
Wojtek Figat
b5845d2e12 Merge branch 'jb-perrier-canvasculling' into 1.1 2021-03-19 10:15:47 +01:00
Wojtek Figat
f1b100841d Merge branch 'canvasculling' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-canvasculling 2021-03-19 10:15:42 +01:00
Wojtek Figat
8626350e5f Fix possible issue for prefab reference value for default value object that might be deleted on prefab apply 2021-03-19 10:14:58 +01:00
Wojtek Figat
4ae3fccfd9 Improve focusing on selected object in Editor
#328
2021-03-18 22:20:27 +01:00
Wojtek Figat
255b2c85c8 Add bounds calculation for Spline 2021-03-18 21:51:15 +01:00
Wojtek Figat
8ef8b89fd5 Add constructor to BoundingBox for single point empty box construction 2021-03-18 21:50:05 +01:00
honzapatCZ
f70b116fcb renamed 2021-03-18 19:18:59 +01:00
Jean-Baptiste Perrier
e0ae2984ae UICanvas frustum culling. 2021-03-18 18:59:32 +01:00
Wojtek Figat
544a11562c Add mouse centering in Editor Viewport if initial location is too close to the edge 2021-03-18 18:23:58 +01:00
honzapatCZ
f688cd0c69 prefab first 2021-03-18 18:23:17 +01:00