NoriteSC
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6a65ccd5ef
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rev1
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2023-07-24 22:10:12 +02:00 |
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Wojtek Figat
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170906e483
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Merge branch 'debug-lights' of https://github.com/Tryibion/FlaxEngine into Tryibion-debug-lights
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2023-07-10 12:52:05 +02:00 |
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Wojtek Figat
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ae1c0b45d8
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Merge branch 'spotlight-inner-debug' of https://github.com/Tryibion/FlaxEngine into Tryibion-spotlight-inner-debug
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2023-07-10 12:46:40 +02:00 |
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Wojtek Figat
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c2da48c49f
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Fix dotnet installation selection on Linux to favor lib over share
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2023-07-08 21:05:20 +02:00 |
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Chandler Cox
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0a57cbbecf
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Add not showing lights debug based on other light flags as well.
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2023-07-07 17:48:16 -05:00 |
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Chandler Cox
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a0bb3f2995
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Add light debug view flag to draw light shapes
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2023-07-07 17:32:46 -05:00 |
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Chandler Cox
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48474065d7
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Add spot light inner circle debug lines.
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2023-07-07 16:46:35 -05:00 |
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Wojtek Figat
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dc6410e7b8
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Merge branch 'actor-tag-type' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-tag-type
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2023-07-06 16:43:05 +02:00 |
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Chandler Cox
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a3dddbfa24
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Remove stray debug.log
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2023-07-05 16:19:25 -05:00 |
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Chandler Cox
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d88b93d56b
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Add find actor by type and tag to level and actor classes. Move find actor by tag code to be by other find actor methods.
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2023-07-05 14:00:07 -05:00 |
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Wojtek Figat
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bd0bc42adc
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Fix regressionn from d7dc0b76e5
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2023-07-05 12:18:03 +02:00 |
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Wojtek Figat
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04ef3c60d5
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Fix regression from c79952a4d6
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2023-07-05 09:27:21 +02:00 |
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Wojtek Figat
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a14de5e255
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Fix Array For Each visual script node local vars setup
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2023-07-04 17:58:32 +02:00 |
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Wojtek Figat
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90f377fa83
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Remove leftover log
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2023-07-04 17:58:06 +02:00 |
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Wojtek Figat
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c79952a4d6
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Implement missing dotnet7 interop for field and stabilize interop
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2023-07-04 17:57:59 +02:00 |
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Wojtek Figat
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d7dc0b76e5
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Softly handle invalid scene rendering key to prevent crashes on scene unload
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2023-07-04 13:32:51 +02:00 |
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Wojtek Figat
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27b3538b2f
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Fix regression from 9d640656e6
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2023-07-04 13:15:09 +02:00 |
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Wojtek Figat
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74ca6b2c51
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Add missing Shader Model 6 define
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2023-07-04 13:12:48 +02:00 |
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Wojtek Figat
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d49def6f7e
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More stuff from d31fc32399
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2023-07-04 11:46:42 +02:00 |
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Wojtek Figat
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72d1d8f085
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More stuff from d31fc32399
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2023-07-04 11:06:48 +02:00 |
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Wojtek Figat
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d31fc32399
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Fix and update engine assets
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2023-07-04 11:05:32 +02:00 |
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Wojtek Figat
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615ec636d4
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Fix crash when window gets deleted before show/close sequence
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2023-07-04 10:42:49 +02:00 |
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Wojtek Figat
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9f7ae5bb58
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Fix warning
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2023-07-03 22:13:13 +02:00 |
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Wojtek Figat
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5f756a6ceb
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Add TargetFrameworkAttribute to compiled C# assembly
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2023-07-03 22:00:38 +02:00 |
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Wojtek Figat
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5d9e6b7364
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Fix C# building to properly use reference assemblies for .NET 7
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2023-07-03 22:00:23 +02:00 |
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Wojtek Figat
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9db3439d0d
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Fix compilation error
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2023-07-03 16:17:46 +02:00 |
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Wojtek Figat
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544eb03f7e
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Add network replication support for in-built object/asset reference holders
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2023-07-03 13:06:08 +02:00 |
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Wojtek Figat
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9d640656e6
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Fix StringUtils::ConvertANSI2UTF16 to properly handle multi-byte characters Length
#1225
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2023-07-03 12:10:06 +02:00 |
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Wojtek Figat
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9a1fd12a85
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Fix sizeof struct within generic type instance
#1219
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2023-07-03 11:42:15 +02:00 |
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Wojtek Figat
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422f2323d2
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Merge branch 'managed_assembly_resolver_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-managed_assembly_resolver_fix
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2023-07-03 11:12:28 +02:00 |
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Wojtek Figat
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94e5a8b7bc
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Merge branch 'api_inject_code_newline' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-api_inject_code_newline
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2023-07-03 11:11:16 +02:00 |
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Wojtek Figat
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df3969dae1
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Merge branch 'new_project_defaultscene' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-new_project_defaultscene
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2023-07-03 11:09:56 +02:00 |
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4f78f79201
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Support line-breaks in API_INJECT_CODE macro
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2023-07-02 22:13:04 +03:00 |
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28335478bd
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Fix managed library location resolver
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2023-07-02 21:56:41 +03:00 |
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58618bd402
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Fix garbage DefaultScene value in new projects
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2023-06-30 14:41:14 +03:00 |
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0ee6aad3ec
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Remove old hot-reload files in project references
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2023-06-30 13:01:02 +03:00 |
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Wojtek Figat
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5079ddd20a
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Merge branch 'patch-1' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-patch-1
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2023-06-30 11:03:15 +02:00 |
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Wojtek Figat
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2bd2bd5081
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Fix crash when modifying animated model skeleton pose from gameplay code during update event
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2023-06-30 11:02:58 +02:00 |
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Wojtek Figat
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d5100373be
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Fix bugs in C# codegen for network data serialization
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2023-06-30 10:38:08 +02:00 |
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Wojtek Figat
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8c006f6e11
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Fix crash due to replicated objects leak upon system destruction
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2023-06-30 10:00:12 +02:00 |
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ExMatics HydrogenC
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804826fbc7
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Fix multiplication mistake
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2023-06-30 14:06:52 +08:00 |
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ExMatics HydrogenC
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0498f1488e
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Fix space conversion issue
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2023-06-30 12:25:58 +08:00 |
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Wojtek Figat
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96589557b3
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Fix access level 96a1f20bee
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2023-06-28 20:09:18 +02:00 |
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Wojtek Figat
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3119c50789
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Fix nullable warnings
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2023-06-28 20:09:01 +02:00 |
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Wojtek Figat
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04c1cf469d
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Fix codegen for C++ RPS with Array ParameterDefinition
#1209
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2023-06-28 20:08:35 +02:00 |
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Wojtek Figat
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70ab159dd4
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Fix empty clients mask for NetworkReplicationHierarchy on client to properly replicate client-owned objects
#1205
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2023-06-28 19:55:10 +02:00 |
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Wojtek Figat
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ac54838eea
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Fix custom editor window restore after hot-reload
#1208
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2023-06-28 18:46:46 +02:00 |
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Wojtek Figat
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bb9711277a
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Cleanup code from #1213
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2023-06-28 16:27:42 +02:00 |
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Wojtek Figat
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96a1f20bee
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Merge branch 'new_window_improvements' of https://github.com/PhyresiCompany/FlaxEngine into PhyresiCompany-new_window_improvements
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2023-06-28 16:14:15 +02:00 |
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Wojtek Figat
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1b46c0921f
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Merge branch 'fix_vehicle_physics_debug' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-fix_vehicle_physics_debug
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2023-06-28 16:13:33 +02:00 |
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