Wojtek Figat
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9e54827cb3
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Cleanup code #2213
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2024-03-19 20:13:41 +01:00 |
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Wojtek Figat
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911251cb20
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Merge branch 'unit-formatting' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-unit-formatting
# Conflicts:
# Source/Editor/CustomEditors/Editors/ActorTransformEditor.cs
# Source/Editor/Options/InterfaceOptions.cs
# Source/Engine/Core/Math/Transform.h
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2024-03-19 18:04:01 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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nothingTVatYT
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22600a2c29
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add torque unit
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2024-01-31 11:01:22 +01:00 |
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nothingTVatYT
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8922b5cd79
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clean up include file
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2024-01-10 18:38:29 +01:00 |
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nothingTVatYT
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a24a9d2094
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move constraints checks to RigidBody
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2024-01-06 12:40:24 +01:00 |
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Wojtek Figat
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bc3107d1db
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Fix build warnings on the latest XCode
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2023-11-14 19:03:46 +01:00 |
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Wojtek Figat
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6648481d12
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Improve various doc comments to be more usable as tooltips in Editor
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2023-11-07 00:57:18 +01:00 |
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Wojtek Figat
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5d2fae5896
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Add GetColliders utility to RigidBody
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2023-08-31 14:01:30 +02:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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76c1045444
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Code cleanup after #823
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2022-11-23 19:18:30 +01:00 |
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Chandler Cox
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4515844219
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changed how the actor toolbox is created. Allows fo user to enter their own tabs and actors with an attribute
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2022-11-11 16:37:45 -06:00 |
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Wojtek Figat
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e98621b887
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Code style fix
#814
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2022-11-06 23:05:36 +01:00 |
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Chandler Cox
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1af0188a3c
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changed how actor context menus are created.
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2022-10-31 19:18:43 -05:00 |
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Wojciech Figat
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00f2548f1a
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Fix default value for RigidBody center of mass
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2022-07-22 10:09:20 +02:00 |
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Wojtek Figat
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2bf6fac77d
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Format more engine code
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2022-06-14 20:26:33 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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0ca6e70b66
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Fix invalid Rigidbody bounds if it has no shapes attached
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2022-03-28 19:28:25 +02:00 |
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Wojtek Figat
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37e11a4b1f
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Merge remote-tracking branch 'origin/master'
# Conflicts:
# Source/Engine/Physics/Physics.Queries.cpp
# Source/Engine/Physics/Utilities.h
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2022-01-20 23:29:59 +01:00 |
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Wojtek Figat
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427846f73b
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Refactor Physics to separate PhysicsBackend
#673
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2022-01-20 23:28:43 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Iain Mckay
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a4e102672d
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Adds feature for creating multiple physics scenes
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2022-01-05 14:26:42 +01:00 |
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Wojtek Figat
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62b0d19866
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Refactor Rigidbody automatic mass calculation to include physical material Density
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2021-11-01 21:44:09 +01:00 |
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GoaLitiuM
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c8f8b33bd9
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Implement AddForceAtPosition for Rigidbodies
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2021-05-09 17:40:43 +03:00 |
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Wojtek Figat
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e21c9d24de
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Add proper vehicle setup after editing wheel colliders
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2021-03-26 17:11:26 +01:00 |
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Wojtek Figat
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4562dde31f
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Add Vehicles support
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2021-03-26 15:11:07 +01:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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