Commit Graph

6761 Commits

Author SHA1 Message Date
Wojtek Figat
6cf7d49a10 Fix crash during asset loading due to potential threading issue when 2 threads load the same asset
#1930
2023-11-23 17:54:50 +01:00
Wojtek Figat
d5075d845c Fix content storage usage with relative paths
#1966
2023-11-23 17:37:55 +01:00
Wojtek Figat
d99a92fd13 Fix generic types including to be recursive in C++ bindings codegen
#1966
2023-11-23 13:46:43 +01:00
Wojtek Figat
eba4b9bcc1 Add immediate game viewport sync after aspect ratio change in Editor 2023-11-21 12:34:31 +01:00
Wojtek Figat
d01990e3bb Fix deadlock in editor when using snap to the group with actor that has empty bounds
#1971
2023-11-21 12:34:06 +01:00
Wojtek Figat
0db259e300 Add CustomScenes feature to draw a fixed set of scenes within SceneRenderTask 2023-11-21 12:24:55 +01:00
Wojtek Figat
5fb82dd290 Merge branch 'master' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-master 2023-11-21 11:27:18 +01:00
Wojtek Figat
ea81ac6a71 Fix crash in Multi Blend 2D node in Anim Graph when using single animation on a triangle 2023-11-21 11:10:05 +01:00
Wojtek Figat
33115fca0c Merge branch 'submod' of https://github.com/Tryibion/FlaxEngine into Tryibion-submod 2023-11-21 10:04:32 +01:00
Wojtek Figat
4e37aafe6a Fix BT logic flow when start/stopping behavior 2023-11-21 00:01:46 +01:00
Wojtek Figat
9a091799fc Fix crash when debugging BT node state while tree is not running 2023-11-21 00:00:43 +01:00
Chandler Cox
b14d88f8f8 Add git submodule init to git cloning. 2023-11-20 07:31:16 -06:00
Wojtek Figat
98012eb192 Minor improvements 2023-11-20 11:07:45 +01:00
Wojtek Figat
e9a1be481f Add short delay before auto-selecting editor tab on drag over header
#1934
2023-11-20 11:03:49 +01:00
Wojtek Figat
822c25af7d Merge branch 'dotnet8_validate' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet8_validate 2023-11-20 10:48:27 +01:00
Wojtek Figat
70a540da4a Refactor main editor viewport and prefab viewport to share dragging handling code 2023-11-20 10:48:16 +01:00
Wojtek Figat
201a1f0264 Fix PostFx settings in Graphics Settings to be only used when checked as override 2023-11-19 22:10:11 +01:00
Wojtek Figat
9aa4421bfd Fix Visual Script parameter setter node to accept multiple input flows 2023-11-19 20:41:24 +01:00
Wojtek Figat
d90a0aa3f4 Fix missing initialization of scene objects added from prefab
#1924
2023-11-19 20:26:14 +01:00
Wojtek Figat
fc2d9a745f Fix missing scene dirty state when spawning prefab in scene tree 2023-11-19 20:24:47 +01:00
Wojtek Figat
4e190c2e3c Add decoding stack trace function names on Apple platforms 2023-11-19 18:04:24 +01:00
Wojtek Figat
389bf89e2a Add GetStackFrames on Android 2023-11-19 11:07:44 +01:00
Wojtek Figat
31aafeb0d1 Add GetStackFrames and IsDebuggerPresent on Linux 2023-11-19 11:04:10 +01:00
Wojtek Figat
f9799f8ef3 Update old code 2023-11-19 11:00:15 +01:00
017e7cbc60 Validate detected .NET SDK/runtime versions 2023-11-19 11:26:43 +02:00
4eaac4ab2f Fix building Flax.Build with .NET 8 SDK 2023-11-19 11:26:40 +02:00
ExMatics HydrogenC
ddcb792767 Improve documentation 2023-11-19 17:07:42 +08:00
ExMatics HydrogenC
8bcb984180 Implement SetNodeTransform 2023-11-19 17:02:07 +08:00
Wojtek Figat
25246de791 Merge branch 'hide-certain-ui' of https://github.com/Tryibion/FlaxEngine into Tryibion-hide-certain-ui 2023-11-19 00:00:10 +01:00
Wojtek Figat
e76fffc95a Improve performance of 06c56d0a4b 2023-11-18 23:59:30 +01:00
Wojtek Figat
06c56d0a4b Fix bug when spawning new prefab objects during scene load due to regression in async scene init 2023-11-18 23:46:42 +01:00
Chandler Cox
84f6e2f90f Hide search window and search nodes from UIControls 2023-11-17 11:25:54 -06:00
Wojtek Figat
f77f8fbb39 Fix regression from d9b90c9520 2023-11-17 16:15:43 +01:00
Wojtek Figat
15aaf5043a Fix scenes reload feature to check if can do it, properly use async in play mode and ask for save if scene is modified
#1740
2023-11-17 14:07:33 +01:00
Wojtek Figat
b7f2196784 Fix missing script replacement if data has object id that doesn't match current parent
#1924
2023-11-17 14:02:40 +01:00
Wojtek Figat
d9b90c9520 Fix crash in MissingScript if script is still missing after deserialization
#1924
2023-11-17 13:50:18 +01:00
Wojtek Figat
719498e99b Adjust MissingScriptEditor layout for UI 2023-11-17 13:08:37 +01:00
Wojtek Figat
e177aec5fa Codestyle 2023-11-17 12:19:54 +01:00
Wojtek Figat
a1ef635a2c Merge branch 'MathLib' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-MathLib 2023-11-17 12:17:11 +01:00
Wojtek Figat
027fcbfd36 6Merge branch 'fix-navigation-crash' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-fix-navigation-crash 2023-11-16 16:16:07 +01:00
Wojtek Figat
bec878cc11 Fix crashes in various dictionary usages caused by duplicated keys
#1925 #1924
2023-11-16 15:47:42 +01:00
Wojtek Figat
f0865c3989 Fix crash in Global Surface Atlas when dirty object is missing 2023-11-16 14:18:29 +01:00
Wojtek Figat
9738fd4354 Fix crash on hot-reload in Editor due to leftover scripting events in ScriptingEvents::EventsTable
#1925
2023-11-16 14:09:05 +01:00
Wojtek Figat
d33bf2fa6a Update docs comments based on https://github.com/FlaxEngine/FlaxDocs/pull/127 2023-11-16 13:55:45 +01:00
NoriteSC
307129b4a1 added c++ PingPong and flipped sheer 2023-11-16 11:50:44 +01:00
Mr. Capybara
6aea001e94 Remove unnecessary check 2023-11-15 12:49:20 -03:00
Wojtek Figat
3a59cfcf20 Change Globals.BuildErrors into BuildException #1673 2023-11-15 11:57:53 +01:00
Wojtek Figat
e7ef3ebef2 Merge branch 'csharp_vs_build' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-csharp_vs_build 2023-11-15 11:44:42 +01:00
Wojtek Figat
2555b07edf Merge branch 'dotnet8_rollforward_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet8_rollforward_fix 2023-11-15 11:44:21 +01:00
Mr. Capybara
d533cf554a Avoid crash when try build navmesh with null scene 2023-11-14 14:47:35 -04:00