Wojtek Figat
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babe19a3d6
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Update material shaders version
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2021-10-07 15:06:43 +02:00 |
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Wojtek Figat
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96a903afd1
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Fixes
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2021-10-07 15:04:48 +02:00 |
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Wojtek Figat
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1af5ec8492
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Add Quad Overdraw debug view mode
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2021-10-07 14:59:06 +02:00 |
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Wojtek Figat
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949766e3a0
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Add GPUContext.ClearUA for buffer and texture with uint format
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2021-10-07 14:17:05 +02:00 |
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Wojtek Figat
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f328fbefa9
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Increase default UAV slots limit to 4
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2021-10-07 14:16:06 +02:00 |
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Wojtek Figat
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88cf1bcd28
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Refactor UAV slots binding when rendering from PS into UAV
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2021-10-07 14:15:45 +02:00 |
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Wojtek Figat
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bdd2dbb719
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Fix shader unction visibility parsing and add USE_EDITOR define to material shaders
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2021-10-07 11:43:11 +02:00 |
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Wojtek Figat
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fd8f7c76a2
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Move assets
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2021-10-07 10:28:14 +02:00 |
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Wojtek Figat
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397edf18b9
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Fixes
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2021-10-07 09:29:36 +02:00 |
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Wojtek Figat
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0bd5f63ae4
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Use single color materialinstead of shader for LOD Preview
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2021-10-07 09:29:22 +02:00 |
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Wojtek Figat
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98ca7c1726
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Add Material Complexity debug view model
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2021-10-07 09:28:49 +02:00 |
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Wojtek Figat
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c3fe366be8
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Improvements and tweaks
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2021-10-05 21:54:24 +02:00 |
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Wojtek Figat
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195aed22b5
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Optimize Asset::onAssetLoaded if even is unused
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2021-10-05 21:54:23 +02:00 |
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Wojtek Figat
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3e04a15fe5
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Add Utilities::CountBits
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2021-10-05 21:54:21 +02:00 |
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Wojtek Figat
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3dff9196c2
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Add LOD Preview debug view mode
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2021-10-05 21:54:19 +02:00 |
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Wojtek Figat
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a72ac91ebc
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Fix support for codeless game projects
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2021-10-05 15:54:55 +02:00 |
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Wojtek Figat
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cabd06dd53
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Add C++ lambda support for Function<> and Delegate<>
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2021-10-05 13:07:38 +02:00 |
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Wojtek Figat
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5e3254435f
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Add ScriptingObject::ToInterface and ScriptingObject::FromInterface
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2021-10-04 14:21:45 +02:00 |
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Wojtek Figat
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e92c22585a
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Add support for using interfaces in Visual Scripting
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2021-10-04 12:26:35 +02:00 |
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Wojtek Figat
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ecf926a537
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Cleanup ENetDriver and use interface properly for scripting
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2021-10-04 12:26:35 +02:00 |
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Wojtek Figat
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c3c0a4ef0d
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Add support for interfaces in scripting API (cross language support C++/C#/VS)
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2021-10-04 12:26:08 +02:00 |
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Wojtek Figat
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147e5ada46
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Fix headless mode in Editor on Linux without X11
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2021-10-03 18:55:26 +02:00 |
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Wojtek Figat
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51bcaeb812
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Fix crash on editor close on Linux due to FS watcher double free
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2021-10-03 18:27:33 +02:00 |
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Wojtek Figat
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2f64312a7d
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Add support for kdialog for file open picker on Linux
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2021-10-03 18:15:11 +02:00 |
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Wojtek Figat
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6107af3cca
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Fix missing change
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2021-09-29 18:11:00 +02:00 |
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Wojtek Figat
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ba8f7c5ab4
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Add improvements for native interfaces usage
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2021-09-29 16:33:25 +02:00 |
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Wojtek Figat
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b9ef09df96
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Add support for creating C# scripting object inheriting directly from FlaxEngine.Object
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2021-09-29 15:47:49 +02:00 |
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Wojtek Figat
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e2cd0393ac
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Add ManagedBinaryModule::FindModule utility for C# type class lookup
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2021-09-29 15:46:17 +02:00 |
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Wojtek Figat
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fa82d818d8
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Refactor default D6JointMotion for D6Joint to Locked
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2021-09-29 10:07:54 +02:00 |
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Wojtek Figat
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050e12c756
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Fix D6Joint serialization
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2021-09-29 10:07:54 +02:00 |
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Wojtek Figat
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8614e171c1
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Fix joints properties ranges validation
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2021-09-29 10:07:52 +02:00 |
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Wojtek Figat
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6ee5f5cc70
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Add D6 Joint motions editing in Editor properties panel
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2021-09-29 10:07:52 +02:00 |
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Wojtek Figat
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3d1213d669
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Add improvements for joints editing with debug shapes
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2021-09-29 10:07:51 +02:00 |
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Wojtek Figat
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5c60281814
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Adjust debug shape arrow size
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2021-09-29 10:07:51 +02:00 |
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Wojtek Figat
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2f77a94395
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Add DebugDraw.DrawArc and DebugDraw.DrawWireArc
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2021-09-29 10:07:50 +02:00 |
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Wojtek Figat
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e0aeae05be
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Add DebugDraw.DrawCone and DebugDraw.DrawWireCone
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2021-09-29 10:07:50 +02:00 |
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Wojtek Figat
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0a60bd1d3b
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Fix capturing stack trace from user native assemblies on Windows
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2021-09-28 20:36:07 +02:00 |
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Wojtek Figat
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6d3170c665
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Revert unwanted change
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2021-09-24 20:16:03 +02:00 |
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Wojtek Figat
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777febc198
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Tweaks
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2021-09-24 16:38:26 +02:00 |
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Wojtek Figat
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799d79bd2f
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Fix crash when physics scene with only inactive vehicles
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2021-09-24 13:53:44 +02:00 |
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Wojtek Figat
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bbe64a517c
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Tweaks
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2021-09-24 09:23:36 +02:00 |
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Wojtek Figat
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76a4d0652f
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Add JsonAsset::GetInstance<T> for easier access to C++ json asset data
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2021-09-23 13:47:44 +02:00 |
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Wojtek Figat
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8d512eb1d3
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Add ScriptingTypeHandle::IsAssignableFrom
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2021-09-23 13:46:47 +02:00 |
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Wojtek Figat
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257f57f926
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Fix importing materials from fbx files
#628
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2021-09-23 12:40:34 +02:00 |
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Wojtek Figat
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d4d38e94cb
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Merge branch 'Vector-Angle-Functions-CPP' of git://github.com/intolerantape/FlaxEngine into intolerantape-Vector-Angle-Functions-CPP
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2021-09-23 12:22:45 +02:00 |
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Wojtek Figat
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a6459da693
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Merge branch 'Missing-FLAXENGINE_API-Tags' of git://github.com/intolerantape/FlaxEngine into intolerantape-Missing-FLAXENGINE_API-Tags
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2021-09-23 12:19:36 +02:00 |
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Wojtek Figat
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8e6c7a6194
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Add live-preview option for editing scene animation
#519
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2021-09-22 17:09:36 +02:00 |
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Wojtek Figat
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aa540c014e
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Fix compilation for Xbox
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2021-09-22 12:37:47 +02:00 |
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Wojtek Figat
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6f7fc3cfc6
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Fix a69bf9d519c472f0f8378e6f1e061ddfe0556a4e
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2021-09-21 18:23:32 +02:00 |
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Wojtek Figat
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e1d9fbb742
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Fix some engine API to be exposed for C++ scripting
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2021-09-21 18:23:31 +02:00 |
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