Commit Graph

3278 Commits

Author SHA1 Message Date
Wojtek Figat
74b23d0e00 Add support for array of Visual Script objects 2022-05-01 20:42:05 +02:00
Wojtek Figat
c5bfdc66a4 Rename from a2eaab0ca3 2022-04-28 23:05:02 +02:00
Wojtek Figat
a2eaab0ca3 Split ScriptType into separate file to simply codebase 2022-04-28 22:59:24 +02:00
Wojtek Figat
d76fd634a5 Fix minor issue with Visual Script set parameter node calling flow during debugger value evaluation 2022-04-28 22:45:56 +02:00
Wojtek Figat
7e609984b4 Add TypeReference attribute to actors/scripts searching utilities for easier type picking in Visual Script 2022-04-28 22:44:56 +02:00
Wojtek Figat
158c29e598 Add **Dictionaries to Visual Scripting** 2022-04-27 22:47:54 +02:00
Wojtek Figat
3c841b1be1 Add support for font size and color in Header attribute 2022-04-15 19:16:50 +02:00
Wojtek Figat
ddb9b327d4 Add Color.FromRGBA 2022-04-15 19:16:30 +02:00
Wojtek Figat
75b61f2bef Fix typos 2022-04-15 19:16:14 +02:00
Wojtek Figat
8a01a31e8d Add keyboard key navigation to Content View based on items name first character 2022-04-15 17:12:50 +02:00
Wojtek Figat
493787d4d6 Add Custom Global Code node to materials for injecting custom code, includes or constants 2022-04-15 17:04:28 +02:00
Wojtek Figat
991abb1cf8 Add loopCount to PlaySlotAnimation for looping slot animation 2022-04-14 23:18:37 +02:00
Wojtek Figat
03524caebf Fix function name 2022-04-14 23:14:49 +02:00
Wojtek Figat
4ac9406b90 Revert 017492dbfa 2022-04-14 23:10:01 +02:00
Wojtek Figat
47cc49a962 Add Delegate::BindUnique 2022-04-14 22:17:40 +02:00
Wojtek Figat
e554b7f531 Move Actor.DestroyChildren to C++ 2022-04-13 21:34:13 +02:00
Wojtek Figat
3d76b2c10f Add Array Add Unique node to Visual Scripting 2022-04-13 21:25:11 +02:00
Wojtek Figat
a27d69f852 Improve Json Asset development workflow 2022-04-13 21:19:10 +02:00
Wojtek Figat
9fb4624b03 Add JsonAsset.Instance for C# asset object 2022-04-13 21:18:35 +02:00
Wojtek Figat
017492dbfa Optimize C# types searching with typename 2022-04-13 19:48:39 +02:00
Wojtek Figat
738e7d2516 Update engine materials 2022-04-12 22:17:01 +02:00
Wojtek Figat
96ed170871 Use TraceSceenSpaceReflection in SSR shader for opaque 2022-04-12 22:16:45 +02:00
Wojtek Figat
58491e6d23 Add **Screen Space Reflections for transparent materials** 2022-04-12 22:16:06 +02:00
Wojtek Figat
e32ad93020 Add support for sampling Scene Color in transparent materials (forward pass) 2022-04-12 21:48:52 +02:00
Wojtek Figat
c99793d2a4 Fix typo 2022-04-11 18:32:28 +02:00
Wojtek Figat
1eac02d173 Fix opening and editing animation with missing Anim Events 2022-04-10 20:58:25 +02:00
Wojtek Figat
ea4224ba67 Fix drag&drop into Scene Tree if move goes over valid drop target first 2022-04-10 15:24:02 +02:00
Wojtek Figat
1d7448ec83 Merge commit 'a9d66d653546d89d91344c23e62c4fdc056d9265' 2022-04-10 14:40:13 +02:00
Wojtek Figat
c7c6acfc78 Fix DirectX crash when profiling with RenderDoc
#698
2022-04-10 14:38:15 +02:00
Wojtek Figat
a9d66d6535 Various fixes for scripting runtime 2022-04-07 22:03:42 +02:00
Wojciech Figat
f59ab696e2 Merge branch 'GoaLitiuM-font_dpi_fix' 2022-03-28 20:52:14 +02:00
Wojciech Figat
fd425363b6 Merge branch 'font_dpi_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-font_dpi_fix 2022-03-28 20:52:08 +02:00
Wojciech Figat
3c4fd80f6e Fix D3D12 shader cache invalidation for cooker building for Windows 2022-03-28 20:43:14 +02:00
Wojciech Figat
2b9a03d9bc Post-merge fixes 2022-03-28 20:04:29 +02:00
Wojciech Figat
a9061eb44f Merge branch 'GoaLitiuM-d3d11_flip_present' 2022-03-28 19:59:36 +02:00
Wojciech Figat
f3324ae2fd Merge branch 'd3d11_flip_present' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-d3d11_flip_present 2022-03-28 19:59:27 +02:00
Wojciech Figat
94fbc28ee0 Fix error on empty regex text 2022-03-28 19:57:38 +02:00
Wojciech Figat
f10af9d8fb Fix Multiply (and similar) nodes result value in Visject if the first input is disconnected 2022-03-28 19:48:08 +02:00
Wojciech Figat
95e90d5c37 Add support for in-built color constants in Visject (eg. red/blue/violet) 2022-03-28 19:46:52 +02:00
Wojciech Figat
0ca6e70b66 Fix invalid Rigidbody bounds if it has no shapes attached 2022-03-28 19:28:25 +02:00
Wojciech Figat
8e79529e4e Fix highlighting the first error/warning from the Output Log message text 2022-03-28 19:04:53 +02:00
Wojciech Figat
79669a8789 Fix upscaler usage if resolution is higher than 1 2022-03-28 16:31:23 +02:00
Wojtek Figat
5d0c27dff3 Remove FlaxException 2022-03-27 23:57:36 +02:00
9a0d4ae53b Improve font rendering and alignment with custom DPI 2022-03-27 01:51:20 +02:00
6e6f2859ab Fix switching to fullscreen mode in D3D11/D3D12 flip presentation modes 2022-03-26 16:48:46 +02:00
Wojtek Figat
e89e6edfb8 Fix crash in scripting init if current localization is null 2022-03-22 19:29:17 +01:00
Wojtek Figat
b2e91b8a07 Improvements for dependencies building utilities 2022-03-22 19:04:10 +01:00
Wojtek Figat
532203040f Fix PATH env var expanding in Flax.Build app runner 2022-03-22 19:03:13 +01:00
Wojtek Figat
bb2f8f34dc Fix crash on opening skeleton mask window 2022-03-22 18:58:15 +01:00
GoaLitiuM
33fe5e7518 Fix uninitialized values and release COM resources after use 2022-03-17 21:25:56 +02:00