W2.Wizard
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8fd0af3f39
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Fixed Typos and padding
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2021-01-17 10:18:30 +01:00 |
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stefnotch
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4db3c6ca71
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Increase default distance between nodes
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2021-01-16 19:23:35 +01:00 |
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stefnotch
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aa4ecab271
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Improve Visject bracket positioning
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2021-01-16 19:20:36 +01:00 |
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stefnotch
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3356013858
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Improve empty space finding
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2021-01-16 18:16:48 +01:00 |
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stefnotch
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8003055ba6
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Improve node layout algorithm
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2021-01-15 20:23:40 +01:00 |
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stefnotch
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c112274666
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Add additional comments to the formatting algorithm
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2021-01-15 19:51:23 +01:00 |
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Wojtek Figat
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01a30faa62
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Add NavMesh Modifier Volume actor type
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2021-01-15 16:46:40 +01:00 |
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Wojtek Figat
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2c2c1af97f
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Add NavAgentMask
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2021-01-15 11:59:04 +01:00 |
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Wojtek Figat
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b2a2652b56
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Fix not using hardcoded order for showing Actor main properties in editor
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2021-01-13 15:35:53 +01:00 |
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Wojtek Figat
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fd6158e1a9
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Fix loading VariantType.Blob
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2021-01-12 23:36:50 +01:00 |
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Wojtek Figat
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932de300e4
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Fix missing focus for SliderControl
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2021-01-12 23:07:20 +01:00 |
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Wojtek Figat
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a3fa8ff9f0
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Optimize some includes
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2021-01-12 19:17:08 +01:00 |
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Wojtek Figat
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d20cbf434f
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Add default values initialization for structures and new array entries when resizing
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2021-01-12 13:49:26 +01:00 |
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Wojtek Figat
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45211fa61c
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Merge remote-tracking branch 'origin/master' into navigation-features
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2021-01-12 12:04:20 +01:00 |
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stefnotch
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ab4195ab6c
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Fix right clicking on Visject boxes
Previously, the primary context menu would get triggered when right clicking on a box, causing some issues
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2021-01-11 16:24:41 +01:00 |
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Wojtek Figat
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fb84aa2c4b
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Merge branch 'typo-fix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-typo-fix
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2021-01-11 15:34:41 +01:00 |
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Wojtek Figat
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ba1a246a90
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Merge branch 'typo-fix' of git://github.com/VNNCC/FlaxEngine into VNNCC-typo-fix
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2021-01-11 15:33:45 +01:00 |
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Wojtek Figat
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a664e27772
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Add missing event unregister for foliage/terrain tabs
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2021-01-11 15:13:47 +01:00 |
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Wojtek Figat
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fc38aff46b
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Merge branch 'fix-create-terrain-check' of git://github.com/VNNCC/FlaxEngine into VNNCC-fix-create-terrain-check
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2021-01-11 15:06:39 +01:00 |
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Wojtek Figat
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1ca31224e2
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Fix code style
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2021-01-11 15:03:23 +01:00 |
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Wojtek Figat
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a691f15e1f
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Merge branch 'windowstartpos' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-windowstartpos
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2021-01-11 15:00:48 +01:00 |
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Wojtek Figat
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f0f1863124
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Fix code style and move Camera Orientation widget below
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2021-01-11 14:58:46 +01:00 |
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stefnotch
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7112160de5
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Fix dragging existing connection
Undo stack
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2021-01-11 13:00:24 +01:00 |
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stefnotch
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419ca4e630
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Reduce width of mask nodes
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2021-01-10 09:56:10 +01:00 |
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mafiesto4
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c7547b3a46
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Merge remote-tracking branch 'origin/master' into linux-editor
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2021-01-10 09:14:03 +01:00 |
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Jean-Baptiste Perrier
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01e904e702
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Fixing Windows position (on startup) being always on the top left corner.
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2021-01-10 00:17:47 +01:00 |
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Jean-Baptiste Perrier
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d2888d0007
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Adding Convert feature to Actor context menu.
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2021-01-09 23:21:31 +01:00 |
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stefnotch
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9e1c1ecb9a
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Implement basic node formatter
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2021-01-09 21:46:41 +01:00 |
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Jean-Baptiste Perrier
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cd5db384a4
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Adding Camera Orientation to editor view menu.
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2021-01-09 19:40:06 +01:00 |
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stefnotch
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ef2dbb7818
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Fix double context menu invokation
SurfaceNode.cs already takes care of opening the context menu
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2021-01-09 11:26:29 +01:00 |
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VNC
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2252cd73f9
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Removed unnecessary check
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2021-01-07 00:06:43 +01:00 |
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VNC
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6deb64e587
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Fix to disable terrain and foliage buttons if no scene is present
This will fix the issues described in #99.
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2021-01-07 00:02:04 +01:00 |
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W2.Wizard
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6f727aa483
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Corrected additional typos
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2021-01-06 22:20:16 +01:00 |
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Wojtek Figat
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eec6957b08
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Fix using unsigned integer properties in Visual Script editor
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2021-01-06 11:31:38 +01:00 |
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VNC
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6da5c704b1
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Change 'for' to 'to'
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2021-01-06 01:03:19 +01:00 |
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mafiesto4
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efa5d05f5f
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Fixes for building editor for Linux
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2021-01-05 16:23:02 +01:00 |
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Wojtek Figat
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336a3bd484
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Move shader source code length adjustment to the main compilation routine
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2021-01-05 14:25:38 +01:00 |
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Wojtek Figat
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4992d21747
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Fix using AssetRefEditor for editing asset reference on Guid property
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2021-01-05 14:17:11 +01:00 |
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Wojtek Figat
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0c1d797511
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Fix null character at shader sources at during game cooking
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2021-01-05 14:17:05 +01:00 |
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Wojtek Figat
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1e383fde5c
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Fix using AssetRefEditor for editing asset reference on Guid property
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2021-01-05 14:15:42 +01:00 |
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Wojtek Figat
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f5b9a95522
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Fix null character at shader sources at during game cooking
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2021-01-05 14:15:32 +01:00 |
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Wojtek Figat
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be319c446d
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Refactor settings types to use scripting API
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2021-01-05 14:14:34 +01:00 |
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W2.Wizard
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4d8cc9aef7
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Fixed additional typos
Went through the source with VNNCC to correct as many found typos as possible
Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
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2021-01-05 02:14:21 +01:00 |
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VNC
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6ab300025b
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Fixed a ton of typos
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2021-01-05 02:13:15 +01:00 |
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Wojtek Figat
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cc8e78b505
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Merge remote-tracking branch 'origin/master' into navigation-features
# Conflicts:
# Source/Editor/Content/Settings/NavigationSettings.cs
# Source/Engine/Engine/PhysicalMaterial.cs
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Api.cs
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2021-01-04 14:31:56 +01:00 |
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stefnotch
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10cdbc8fbc
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Add dragging existing connection from input box
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2021-01-04 12:33:29 +01:00 |
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Wojtek Figat
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7bbdd25a9e
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Merge branch 'dev' of git://github.com/VNNCC/FlaxEngine into VNNCC-dev
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2021-01-03 23:41:33 +01:00 |
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Wojtek Figat
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464523f318
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Add missing control reference clear
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2021-01-03 23:38:30 +01:00 |
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Wojtek Figat
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0d4ac16d18
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Merge branch 'context-menu-focus-returning' of git://github.com/stefnotch/FlaxEngine into stefnotch-context-menu-focus-returning
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2021-01-03 23:36:08 +01:00 |
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Wojtek Figat
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717d02f073
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Merge branch 'constants-update' of git://github.com/VNNCC/FlaxEngine into VNNCC-constants-update
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2021-01-03 23:19:26 +01:00 |
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