Wojtek Figat
|
7653fba381
|
Refactor Multi Blend nodes to support up to 255 blend points
|
2024-04-19 16:30:34 +02:00 |
|
Wojtek Figat
|
71fe280464
|
Refactor Visject Graph nodes data for unlimited size
|
2024-04-19 12:22:04 +02:00 |
|
Wojtek Figat
|
c83b74c85d
|
Fix blending nested animations to properly handle it per-node
#2416
|
2024-04-16 23:25:37 +02:00 |
|
Wojtek Figat
|
e68c736607
|
Fix Any state transitions UpdateStateTransitions
#2244
|
2024-02-27 17:15:49 +01:00 |
|
Wojtek Figat
|
859c420d76
|
Update year in copyright note
|
2024-02-26 19:00:48 +01:00 |
|
Wojtek Figat
|
36beac5154
|
Fix deadlock when stack overflows in the Anim Graph update
|
2024-02-11 12:44:40 +01:00 |
|
Wojtek Figat
|
d08843900e
|
Add AnimationRootMotionFlags to configure root motion component extraction
Add `RootMotionMode` to support extracting root motion from animated skeleton pose center of mass
#1429 #2152
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2024-02-09 15:37:29 +01:00 |
|
Wojtek Figat
|
082768d08c
|
Refactor ThreadLocal when running on hardware with more cores than PLATFORM_THREADS_LIMIT
|
2024-02-07 23:39:02 +01:00 |
|
Wojtek Figat
|
eed780a0b0
|
Add highlighting active state in anim graph
|
2024-02-07 19:31:34 +01:00 |
|
Wojtek Figat
|
a38d1ad7cc
|
Fix anim graph trace events debugging to include nodes path for nested graphs
|
2024-02-07 19:03:38 +01:00 |
|
Wojtek Figat
|
e75902e900
|
Variosu tweaks
|
2024-02-07 18:56:07 +01:00 |
|
Wojtek Figat
|
8c2a156e1f
|
Add SourceState and DestinationState modes to State Machine interruption modes in Anim Graph
#1735
|
2024-01-07 18:34:15 +01:00 |
|
Wojtek Figat
|
6d58883454
|
Add events tracing feature to Animated Model for animation playback insights
|
2024-01-05 21:42:28 +01:00 |
|
Wojtek Figat
|
b6337c748c
|
Fix stopping slot animations and playing the same frame
#1927
|
2024-01-05 17:11:41 +01:00 |
|
Wojtek Figat
|
526edb83de
|
Add Async to anim events (false by default) to delay events execution into main thread and prevent multi-threading issues by default
#2033
|
2023-12-07 15:21:03 +01:00 |
|
Wojtek Figat
|
c91bc0d8c6
|
Improve Root Motion extraction and playback
|
2023-05-04 15:10:55 +02:00 |
|
Wojtek Figat
|
a889d888ff
|
Refactor RootMotionData into Transform to simplify code
|
2023-05-04 14:18:12 +02:00 |
|
Wojtek Figat
|
915f6a719d
|
Add automatic skeleton retargeting when playing Anim Graph on other skeletal model
|
2023-04-26 20:03:27 +02:00 |
|
Wojtek Figat
|
5b50562a9f
|
Refactor Skeleton Mapping to be handled by Skinned Model instead of Animation asset
|
2023-04-26 14:27:01 +02:00 |
|
Wojtek Figat
|
698a9f1938
|
Add **Interruption options** to State Machine transition
|
2023-04-25 10:47:10 +02:00 |
|
Wojtek Figat
|
7158cfb5bf
|
Add **Any State to Anim Graph state machines**
|
2023-04-24 20:20:27 +02:00 |
|
Wojtek Figat
|
30fa911832
|
Merge remote-tracking branch 'origin/master' into dotnet7
# Conflicts:
# README.md
|
2023-02-16 09:54:22 +01:00 |
|
Wojtek Figat
|
835127ac21
|
Add **Animation Instance Data node to Anim Graph** for caching value per-model
|
2023-02-14 12:39:58 +01:00 |
|
Wojciech Figat
|
eebc4951de
|
Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
|
2023-01-10 15:49:44 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojciech Figat
|
94c5211ee6
|
Rename gchandle to MGCHandle
|
2022-12-22 13:02:00 +01:00 |
|
|
|
96dc279ebd
|
Implement .NET 7 runtime support and bindings generation
|
2022-11-26 14:37:07 +02:00 |
|
Wojtek Figat
|
3b52914416
|
Add **Nested Animations** for compositing animation clips
|
2022-07-31 15:53:09 +02:00 |
|
Wojtek Figat
|
3a39dad30f
|
Fix invoking anim events for multi blend animations
|
2022-07-29 20:25:13 +02:00 |
|
Wojtek Figat
|
b49e5e9984
|
Format more engine code
|
2022-06-14 20:17:00 +02:00 |
|
Wojtek Figat
|
991abb1cf8
|
Add loopCount to PlaySlotAnimation for looping slot animation
|
2022-04-14 23:18:37 +02:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojtek Figat
|
82a43dea28
|
Add **Animation Events**
|
2022-01-08 15:06:25 +01:00 |
|
Wojtek Figat
|
bbfe0446f0
|
Tweaks and fixes
|
2022-01-08 15:06:21 +01:00 |
|
Wojtek Figat
|
3c3f2ae075
|
Add **Animation Slot** node for playing animations from code in Anim Graph
|
2021-12-16 18:57:33 +01:00 |
|
Wojciech Figat
|
c23ec9935f
|
Fix Multi Blend 1D/2D root motion extraction with blending
#678
|
2021-12-10 12:48:37 +01:00 |
|
Wojtek Figat
|
f6e8596e91
|
Add support for overriding Anim Graph output for Animated Model
|
2021-11-03 12:25:31 +01:00 |
|
Wojtek Figat
|
254ebd1e7f
|
Tweaks
|
2021-11-03 10:45:00 +01:00 |
|
Wojtek Figat
|
446458d20c
|
Add PLATFORM_THREADS_LIMIT for maximum concurrency limiting
|
2021-07-08 00:34:48 +02:00 |
|
Wojtek Figat
|
41ad835d86
|
Refactor AnimGraph to support asynchronous execution
|
2021-06-12 23:20:08 +02:00 |
|
Wojtek Figat
|
b8ad4bdd2a
|
Refactor AnimGraph debug flows to use scripting API event
|
2021-06-12 23:20:07 +02:00 |
|
Wojtek Figat
|
389eee22e3
|
Add support for using animated model with anim graph using different skinned model
|
2021-05-13 11:59:47 +02:00 |
|
Wojtek Figat
|
0e75dba142
|
Optimize C++ compilation time
|
2021-04-30 16:27:57 +02:00 |
|
Wojtek Figat
|
786f057971
|
Fix crash on scripting reload when using Anim Graph with custom nodes
|
2021-01-03 23:18:53 +01:00 |
|
Jean-Baptiste Perrier
|
03eb39afe6
|
Bumping all copyright headers to 2021.
|
2021-01-02 14:28:49 +01:00 |
|
VNC
|
967b6585e1
|
Fix more typos in Source\Engine\Animations
|
2020-12-29 03:31:13 +01:00 |
|
VNC
|
1c4ebe9ab6
|
Fix typo in AnimGraph
|
2020-12-29 03:23:37 +01:00 |
|
Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
|