Commit Graph

129 Commits

Author SHA1 Message Date
Wojtek Figat
c597c38705 Fix volumetric fog particles after objects instancing refactor 2024-10-01 15:07:32 +02:00
Wojtek Figat
9daddccbed Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Source/Editor/Modules/ContentDatabaseModule.cs
#	Source/Editor/Surface/SurfaceUtils.cs
#	Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
#	Source/Engine/Foliage/Foliage.cpp
#	Source/Engine/Graphics/Models/MeshBase.h
#	Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
2024-09-12 13:38:20 +02:00
Wojtek Figat
2d61e329cb Update asset 2024-09-12 09:12:08 +02:00
Wojtek Figat
33ccdea761 Fixes and shader update
#2673
2024-09-12 09:02:48 +02:00
Wojtek Figat
545e59aba5 Fix lightmap uvs density view to handle scale in lightmap and outline non-static objects
#2080
2024-09-09 05:59:17 +02:00
Muzz
09737023a1 Add **Contrast Adaptive Sharpening (CAS)** filter pass
#2423
2024-08-29 19:01:37 +02:00
Wojtek Figat
e7f1afdfaa Fix GlobalSDF tracing artifacts in reflections by using occlusion bias relative to each cascade voxel size
#2743
2024-08-15 12:04:39 +02:00
Wojtek Figat
75a97a30fe Update assets 2024-08-12 19:16:16 +02:00
Wojtek Figat
bcb0200435 Fix GPU-based SDF generation to reject negative distance from far away triangles 2024-08-12 10:55:27 +02:00
Wojtek Figat
2c8111801d Update shaders and materials 2024-08-05 19:44:41 +02:00
Wojtek Figat
4715492f0c Update shaders 2024-07-24 15:50:16 +02:00
Wojtek Figat
fe33f09f1d Update shader 2024-07-19 00:32:14 +02:00
Wojtek Figat
e8b0419ccf Update assets 2024-07-12 17:14:02 +02:00
Wojtek Figat
d926bdb609 Update assets 2024-06-13 17:15:30 +02:00
Wojtek Figat
e1bede1bf6 Merge remote-tracking branch 'origin/master' into 1.9 2024-06-13 17:07:37 +02:00
Wojtek Figat
0bb21ef4a0 Update shader 2024-06-10 23:19:32 +02:00
Olly Rybak
2a4a5d2519 Merge branch 'grid-update' of https://github.com/Swiggies/FlaxEngine into Swiggies-grid-update
#2663
2024-06-10 23:17:39 +02:00
Wojtek Figat
7e316a1305 Fix SSAO flickering artifacts in cooked game (disable depth mips usage) 2024-05-31 11:35:38 +02:00
Wojtek Figat
53d77d3421 Add **Model SDF baking on GPU** via Compute Shader 2024-05-29 14:53:13 +02:00
Wojtek Figat
82bf4238df Add support for decoding NV12 into RGB image 2024-05-15 11:15:19 +02:00
Wojtek Figat
4b8970f674 Update assets 2024-05-06 10:41:07 +02:00
Wojtek Figat
6233718b06 Update engine shaders 2024-04-11 17:33:42 +02:00
Wojtek Figat
6b35c0a161 Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Flax.flaxproj
2024-03-19 20:23:34 +01:00
Wojtek Figat
71dad84908 Fix Z-fighting issues in Debug Draw when using TAA 2024-03-19 17:53:14 +01:00
Wojtek Figat
901b043909 Fix Temporal Anti Aliasing ghosting and improve quality of blending
#1786
2024-02-28 02:05:06 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
c646007882 Fix color grading issue with LUT texture used 2024-02-09 23:29:43 +01:00
Wojtek Figat
8aaa5710df Fix dark outline around Screen Space Reflections alpha blending area 2023-12-12 16:02:53 +01:00
Wojtek Figat
24790b18ce Fix typo in shader 2023-10-18 12:56:48 +02:00
Wojtek Figat
8f7da81621 Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Flax.flaxproj
#	Source/Editor/Content/Items/AssetItem.cs
2023-06-13 15:41:07 +02:00
Wojtek Figat
d7ddb2ef6f Fix typo in atmosphere precompute shader 2023-06-12 21:12:17 +02:00
Wojtek Figat
b30f845924 Simplify radial light attenuation in shaders
#1094
2023-05-12 12:22:04 +02:00
Wojtek Figat
713cf0d4b2 Improve #1077 to use a single pixel shader with permutations 2023-05-07 11:01:30 +02:00
Wojtek Figat
7a5d84a216 Fix Global SDF objects culling into chunks to correctly match world geometry 2023-02-18 23:15:50 +01:00
Wojtek Figat
c878c613c7 Update consoles building 2023-02-05 23:48:11 +01:00
Wojtek Figat
ee19c8e856 Update engine assets 2023-02-01 11:12:29 +01:00
Wojtek Figat
03813259cf Update assets 2023-01-24 19:19:56 +01:00
Wojciech Figat
66d5850a76 Asset update 2023-01-20 12:02:40 +01:00
Wojtek Figat
07e653468f Update assets 2023-01-15 20:20:41 +01:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
5a1192df16 Update shaders 2022-12-29 23:03:28 +01:00
Wojtek Figat
8762e8ad15 Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/Utilities/Utils.cs
2022-12-28 16:59:11 +01:00
Wojtek Figat
9050377526 Fix imported shader source last char value to prevent strange diffs in Version Control Systems 2022-12-27 19:04:09 +01:00
Wojciech Figat
1cf6c5233e Refactor DDGI probes to use variable ray count depending on the probe location relative to the view frustum 2022-12-15 17:33:44 +01:00
Wojciech Figat
b9244df8f7 Fix temporal anti-aliasing to provide better quality output 2022-12-15 12:40:21 +01:00
Wojtek Figat
8885412350 Fix SSR shader on D3D10 2022-08-31 23:16:29 +02:00
Wojtek Figat
cbd2561e22 Update asset 2022-08-25 20:54:44 +02:00
Wojtek Figat
2fb6ab4f44 Fix borders sampling in Depth Of Field to reduce leaking artifacts on screen edges 2022-08-25 19:42:04 +02:00
Wojtek Figat
d50908e10b Cleanup DOF shader to use shader permutations for vertical/horizontal passes 2022-08-25 19:42:02 +02:00