Wojtek Figat
|
78cf1a4948
|
Use MeshDataCache in vertex painting tool
|
2025-01-05 16:45:30 +01:00 |
|
Wojtek Figat
|
792d322818
|
Missing change for 6f04231b31
|
2025-01-05 00:17:52 +01:00 |
|
Wojtek Figat
|
6f04231b31
|
Rename Vertex Shader input semantic ofBLENDWEIGHT to BLENDWEIGHTS
|
2025-01-04 21:04:18 +01:00 |
|
Wojtek Figat
|
4f42fb2302
|
Update other graphics apis to match missing vertex shader inputs merging
|
2025-01-04 10:55:55 +01:00 |
|
Wojtek Figat
|
ea5cb5d83a
|
Minor fixes and improvements
|
2025-01-03 01:10:31 +01:00 |
|
Wojtek Figat
|
7b7dd9d142
|
Improve GPU vertex layout binding in case of missing element from the mesh
|
2025-01-03 01:09:25 +01:00 |
|
Wojtek Figat
|
348f17479d
|
Fix name of BlendWeight to BlendWeights for vertex input to match BlendIndices
|
2025-01-03 01:07:33 +01:00 |
|
Wojtek Figat
|
1e262b69cc
|
Add Task::WaitAll with a span of tasks and wrap around profiler macro
|
2025-01-03 01:05:56 +01:00 |
|
Wojtek Figat
|
3151e47722
|
Fix missing material instance load failure when parameters load fails
|
2024-12-29 23:21:26 +01:00 |
|
Wojtek Figat
|
ab99a25cee
|
Update mesh config defines to match a single format
|
2024-12-29 23:03:09 +01:00 |
|
Wojtek Figat
|
e7132086a5
|
Add displaying asset failed text if it occurs
|
2024-12-29 23:01:25 +01:00 |
|
Wojtek Figat
|
668f3fa68d
|
Update read and write streaming api to use the newest format
|
2024-12-29 23:00:40 +01:00 |
|
Wojtek Figat
|
fee0ab74ff
|
Update old doc comments
|
2024-12-28 21:31:21 +01:00 |
|
Wojtek Figat
|
723a882824
|
Merge more code together for meshes
|
2024-12-23 23:28:01 +01:00 |
|
Wojtek Figat
|
9f648caac8
|
Remove deprecated asset data upgrades and old model vertex structures
|
2024-12-20 00:48:01 +01:00 |
|
Wojtek Figat
|
1bf29c042b
|
Refactor models and meshes to share more code in a base class
|
2024-12-19 00:20:08 +01:00 |
|
Wojtek Figat
|
8eaa906e0c
|
Remove some redundant code
|
2024-12-18 18:39:58 +01:00 |
|
Wojtek Figat
|
5b98603c16
|
Fix incorrect vertex layout stride calculation
|
2024-12-18 18:38:47 +01:00 |
|
Wojtek Figat
|
80299c8552
|
Add stride to GPUVertexLayout
|
2024-12-17 15:58:26 +01:00 |
|
Wojtek Figat
|
d1ac9cd2bc
|
Minor fixes
|
2024-12-16 20:07:53 +01:00 |
|
Wojtek Figat
|
59b4755379
|
Move mesh code to shared base class and reordanize files
|
2024-12-16 20:07:42 +01:00 |
|
Wojtek Figat
|
b3f37ca041
|
Refactor Vertex Shader input vertex layout to use GPUVertexLayout defined on Vertex Buffer rather than Vertex Shader
#3044 #2667
|
2024-12-15 22:10:45 +01:00 |
|
Wojtek Figat
|
666efb7675
|
Fix incorrect dummy GPU Buffer format when binding missing resource to Vulkan descriptor
|
2024-12-13 14:56:20 +01:00 |
|
Wojtek Figat
|
fc4e6f4972
|
Add GPUVertexLayout to graphics backends
|
2024-12-13 09:20:01 +01:00 |
|
Wojtek Figat
|
cedf4b1eb5
|
Remove GPUShaderProgramsContainer to simplify GPUShader
|
2024-12-11 15:08:13 +01:00 |
|
Wojtek Figat
|
35e9e048f2
|
Merge remote-tracking branch 'origin/master' into 1.10
|
2024-12-10 11:07:31 +01:00 |
|
Wojtek Figat
|
09414f9002
|
Add blend space drawing in Multi Blend 2D editor
#1980
|
2024-12-10 10:42:40 +01:00 |
|
Wojtek Figat
|
3e5cb09381
|
Fix vertical axis and blend points center in Multi Blend space editor
#1980
|
2024-12-09 22:48:02 +01:00 |
|
Wojtek Figat
|
eb5dfcd6bf
|
Add support for multi-control editing
#1897
|
2024-12-09 18:47:32 +01:00 |
|
Wojtek Figat
|
6a082e9dd7
|
Merge branch 'Tryibion-multi-select-values'
|
2024-12-09 18:36:55 +01:00 |
|
Wojtek Figat
|
667661dd90
|
Merge branch 'multi-select-values' of https://github.com/Tryibion/FlaxEngine into Tryibion-multi-select-values
|
2024-12-09 18:34:39 +01:00 |
|
Wojtek Figat
|
3e344e789a
|
Optimize terrain debug shape drawing by caching lines into a vertex buffer
#2841
|
2024-12-09 18:26:53 +01:00 |
|
Wojtek Figat
|
0cf31395b5
|
Add support for Quaternion in GPU particles graph
#2901
|
2024-12-06 17:38:16 +01:00 |
|
Wojtek Figat
|
ce23c2efaf
|
Add hiding unrelated properties in Material properties for Decal, PostFX or GUI materials
#2919
|
2024-12-06 17:12:10 +01:00 |
|
Wojtek Figat
|
b6d2a3683c
|
Add ButtonAttribute to display methods in editor properties panel
#1917
|
2024-12-06 16:10:50 +01:00 |
|
Wojtek Figat
|
1088a71e69
|
Another iteration on cooking job
|
2024-12-06 13:45:37 +01:00 |
|
Wojtek Figat
|
31e870b086
|
Add C++ version and compiler path into VS Code project files
#3040
|
2024-12-06 13:13:25 +01:00 |
|
Wojtek Figat
|
2f239fe405
|
Add missing license file and build script for WinPixEventRuntime header module
|
2024-12-06 12:45:44 +01:00 |
|
Wojtek Figat
|
64a674f9bf
|
Another iteration on cooking job
|
2024-12-06 11:57:12 +01:00 |
|
Wojtek Figat
|
e53b2b5736
|
Fix various compilation warnings
|
2024-12-06 11:37:25 +01:00 |
|
Wojtek Figat
|
a2087297e0
|
Add deploying game debug symbols for Windows builds
|
2024-12-06 11:37:01 +01:00 |
|
Wojtek Figat
|
ca15318ade
|
Another iteration on cooking job
|
2024-12-06 11:27:04 +01:00 |
|
Wojtek Figat
|
47959ac901
|
Another iteration on cooking job
|
2024-12-06 10:41:40 +01:00 |
|
Wojtek Figat
|
56e6176e9d
|
Another iteration on cooking job
|
2024-12-06 10:25:36 +01:00 |
|
Wojtek Figat
|
6af46bb764
|
Another iteration on cooking job
|
2024-12-06 09:57:33 +01:00 |
|
Wojtek Figat
|
6f00d664bb
|
Another iteration on cooking job
|
2024-12-06 09:37:21 +01:00 |
|
Wojtek Figat
|
2441a35611
|
Another iteration on cooking job
|
2024-12-05 23:23:19 +01:00 |
|
Wojtek Figat
|
76518ac051
|
Another iteration on cooking job
|
2024-12-05 17:24:08 +01:00 |
|
Wojtek Figat
|
3aed3f1954
|
Another iteration on cooking job
|
2024-12-05 16:59:02 +01:00 |
|
Wojtek Figat
|
0ef1220846
|
Another iteration on cooking job
|
2024-12-05 15:29:24 +01:00 |
|