Commit Graph

103 Commits

Author SHA1 Message Date
Wojtek Figat
493787d4d6 Add Custom Global Code node to materials for injecting custom code, includes or constants 2022-04-15 17:04:28 +02:00
Wojtek Figat
58491e6d23 Add **Screen Space Reflections for transparent materials** 2022-04-12 22:16:06 +02:00
Wojtek Figat
748d69a3cb Add CollisionMeshesPrefix option to import collision data from model asset 2022-02-06 14:11:13 +01:00
Wojciech Figat
9260b45e0e Fix resizing textures with alpha on import to preserve transparent colors (instead of black) 2022-01-31 14:21:14 +01:00
Wojtek Figat
500f76cb03 Fix potential crash in material generator 2022-01-26 21:18:34 +01:00
Wojciech Figat
c94e1932eb Remove not needed assertions 2022-01-17 10:18:08 +01:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
5d7f8e2df9 Fix compressed textures exporting with resizing on non-Windows platforms 2022-01-13 18:15:32 +01:00
Wojtek Figat
c4b6865659 Merge branch 'master' into mac 2022-01-09 19:15:15 +01:00
Wojtek Figat
9b991bcfdf Add Editor for Mac impl progress 2021-12-31 17:12:55 +01:00
Wojciech Figat
d017dd14ca Add Mac platform 2021-12-27 14:04:16 +01:00
xKamuna
177696ee00 Fix blend shape offsets 2021-12-24 04:43:28 -08:00
Wojciech Figat
b88ac45b53 Optimize model data access during models importing 2021-12-13 17:32:01 +01:00
Wojciech Figat
58967e739a Fix import transform for skinned models
#610
2021-12-13 17:31:57 +01:00
Wojciech Figat
c0bcb54044 Fix incorrect transformation on imported blend shapes data from fbx file
#672
2021-12-07 18:23:01 +01:00
Wojtek Figat
5d12554548 Fix material function usage regression 2021-12-06 19:43:36 +01:00
Wojciech Figat
05d0e1bdcc Add Split Objects object to split imported meshes/animations into separate assets 2021-11-24 17:40:56 +01:00
Wojciech Figat
cdcb2f8f7a Fixes and improvements 2021-11-18 16:35:46 +01:00
Wojtek Figat
6f16195b08 Fix mesh tangent and bitangent vectors generation with OpenFBX backend by using MikkTSpace 2021-11-11 13:23:30 +01:00
Wojtek Figat
ea1a47159b Fix error 2021-10-18 11:51:13 +02:00
Wojtek Figat
7880bbe7ec Add missing support for some formats in TextureTool 2021-10-11 14:02:41 +02:00
Wojtek Figat
faf266800c Add bc7enc16 encored for BC7 textures compression on Linux 2021-10-11 14:01:29 +02:00
Wojtek Figat
48a867ef16 Add PS5 platform defines and types 2021-10-08 16:25:16 +02:00
Wojtek Figat
257f57f926 Fix importing materials from fbx files
#628
2021-09-23 12:40:34 +02:00
Wojtek Figat
782d29f427 Merge branch 'xboxone' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-xboxone 2021-08-26 12:44:53 +02:00
Jean-Baptiste Perrier
2948bfbed0 Backward compatibility (Mathd -> Math), fix and remove warnings. 2021-08-12 14:15:26 +02:00
Wojtek Figat
3a5c212985 Change CalculateTangents to false as default and calculate normals/tangents by default if missing 2021-07-22 10:25:01 +02:00
Wojtek Figat
383ea4d603 Fix crash when importing model mesh with multiple materials but no mapping on a Geometry
#572
2021-07-22 10:20:19 +02:00
honzapatCZ
c17d86a134 removal of old XboxOneStuff 2021-07-21 15:10:39 +02:00
Wojtek Figat
a59429c954 Fix importing model animations curves with scaled local bone TransformBuffer
#565
2021-07-09 12:06:47 +02:00
Wojtek Figat
f5e5686853 Optimize includes in ThreadLocal.h 2021-07-08 00:34:49 +02:00
Wojtek Figat
a3dfb1c5d3 Add support for using per-texture group sampler in Materials 2021-06-29 16:16:56 +02:00
Wojtek Figat
94f50ce8cb Cleanup some headers in Graphics module 2021-06-18 16:38:44 +02:00
Wojtek Figat
4744fa05ef Refactor Streaming with new settings and textures streaming configuration 2021-06-17 15:33:34 +02:00
Wojtek Figat
09671823e4 Optimize String usage with StringView for basic file paths operations 2021-05-02 11:25:42 +02:00
Wojtek Figat
0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
Wojtek Figat
40c537d114 Merge branch 'master' into 1.2
# Conflicts:
#	Source/Engine/Platform/Network.h
2021-03-22 11:26:36 +01:00
Wojtek Figat
cb96a87659 Fix crash when material is generated at 2 threads at once 2021-03-21 20:25:25 +01:00
Wojtek Figat
c7c339957b Merge remote-tracking branch 'origin/1.1' into 1.2
# Conflicts:
#	Source/Editor/Editor.Build.cs
2021-03-15 09:38:58 +01:00
Wojtek Figat
4d85a5ac3d Fix importing models with Assimp 2021-03-11 22:58:00 +01:00
Wojtek Figat
8db1a9b9ca Add support for exporting compressed textures in Editor on Linux using detex lib 2021-03-11 22:40:01 +01:00
Wojtek Figat
a1a9dfa6a2 Use color in linear format in TextureTool sampler operations 2021-03-11 19:59:34 +01:00
Wojtek Figat
6b614d5d57 Add support for importing textures with options in TextureTool with stb 2021-03-11 19:59:34 +01:00
Wojtek Figat
1eafae8888 Add support for converting textures in TextureTool with stb 2021-03-11 19:59:34 +01:00
Wojtek Figat
03f4e78158 Add support for compressing textures in TextureTool with stb 2021-03-11 19:59:34 +01:00
Wojtek Figat
cc201e198d Add Switch platform 2021-03-09 14:26:30 +01:00
Wojtek Figat
2f7a84822a Fix importing models with custom UnitScaleFactor 2021-03-08 13:12:15 +01:00
Wojtek Figat
dd1dd2ef8a Add Particle Radius to in-built particle attributes 2021-03-05 14:33:31 +01:00
Wojtek Figat
2e17a94216 Fix material Sphere Mask node if radius is specified as integer 2021-03-05 13:58:16 +01:00
Wojtek Figat
96cd3e560c Fix sampling particle position/velocity in material for emitters simulated in Local space 2021-03-05 13:58:16 +01:00