Wojtek Figat
|
493787d4d6
|
Add Custom Global Code node to materials for injecting custom code, includes or constants
|
2022-04-15 17:04:28 +02:00 |
|
Wojtek Figat
|
58491e6d23
|
Add **Screen Space Reflections for transparent materials**
|
2022-04-12 22:16:06 +02:00 |
|
Wojtek Figat
|
748d69a3cb
|
Add CollisionMeshesPrefix option to import collision data from model asset
|
2022-02-06 14:11:13 +01:00 |
|
Wojciech Figat
|
9260b45e0e
|
Fix resizing textures with alpha on import to preserve transparent colors (instead of black)
|
2022-01-31 14:21:14 +01:00 |
|
Wojtek Figat
|
500f76cb03
|
Fix potential crash in material generator
|
2022-01-26 21:18:34 +01:00 |
|
Wojciech Figat
|
c94e1932eb
|
Remove not needed assertions
|
2022-01-17 10:18:08 +01:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojtek Figat
|
5d7f8e2df9
|
Fix compressed textures exporting with resizing on non-Windows platforms
|
2022-01-13 18:15:32 +01:00 |
|
Wojtek Figat
|
c4b6865659
|
Merge branch 'master' into mac
|
2022-01-09 19:15:15 +01:00 |
|
Wojtek Figat
|
9b991bcfdf
|
Add Editor for Mac impl progress
|
2021-12-31 17:12:55 +01:00 |
|
Wojciech Figat
|
d017dd14ca
|
Add Mac platform
|
2021-12-27 14:04:16 +01:00 |
|
xKamuna
|
177696ee00
|
Fix blend shape offsets
|
2021-12-24 04:43:28 -08:00 |
|
Wojciech Figat
|
b88ac45b53
|
Optimize model data access during models importing
|
2021-12-13 17:32:01 +01:00 |
|
Wojciech Figat
|
58967e739a
|
Fix import transform for skinned models
#610
|
2021-12-13 17:31:57 +01:00 |
|
Wojciech Figat
|
c0bcb54044
|
Fix incorrect transformation on imported blend shapes data from fbx file
#672
|
2021-12-07 18:23:01 +01:00 |
|
Wojtek Figat
|
5d12554548
|
Fix material function usage regression
|
2021-12-06 19:43:36 +01:00 |
|
Wojciech Figat
|
05d0e1bdcc
|
Add Split Objects object to split imported meshes/animations into separate assets
|
2021-11-24 17:40:56 +01:00 |
|
Wojciech Figat
|
cdcb2f8f7a
|
Fixes and improvements
|
2021-11-18 16:35:46 +01:00 |
|
Wojtek Figat
|
6f16195b08
|
Fix mesh tangent and bitangent vectors generation with OpenFBX backend by using MikkTSpace
|
2021-11-11 13:23:30 +01:00 |
|
Wojtek Figat
|
ea1a47159b
|
Fix error
|
2021-10-18 11:51:13 +02:00 |
|
Wojtek Figat
|
7880bbe7ec
|
Add missing support for some formats in TextureTool
|
2021-10-11 14:02:41 +02:00 |
|
Wojtek Figat
|
faf266800c
|
Add bc7enc16 encored for BC7 textures compression on Linux
|
2021-10-11 14:01:29 +02:00 |
|
Wojtek Figat
|
48a867ef16
|
Add PS5 platform defines and types
|
2021-10-08 16:25:16 +02:00 |
|
Wojtek Figat
|
257f57f926
|
Fix importing materials from fbx files
#628
|
2021-09-23 12:40:34 +02:00 |
|
Wojtek Figat
|
782d29f427
|
Merge branch 'xboxone' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-xboxone
|
2021-08-26 12:44:53 +02:00 |
|
Jean-Baptiste Perrier
|
2948bfbed0
|
Backward compatibility (Mathd -> Math), fix and remove warnings.
|
2021-08-12 14:15:26 +02:00 |
|
Wojtek Figat
|
3a5c212985
|
Change CalculateTangents to false as default and calculate normals/tangents by default if missing
|
2021-07-22 10:25:01 +02:00 |
|
Wojtek Figat
|
383ea4d603
|
Fix crash when importing model mesh with multiple materials but no mapping on a Geometry
#572
|
2021-07-22 10:20:19 +02:00 |
|
honzapatCZ
|
c17d86a134
|
removal of old XboxOneStuff
|
2021-07-21 15:10:39 +02:00 |
|
Wojtek Figat
|
a59429c954
|
Fix importing model animations curves with scaled local bone TransformBuffer
#565
|
2021-07-09 12:06:47 +02:00 |
|
Wojtek Figat
|
f5e5686853
|
Optimize includes in ThreadLocal.h
|
2021-07-08 00:34:49 +02:00 |
|
Wojtek Figat
|
a3dfb1c5d3
|
Add support for using per-texture group sampler in Materials
|
2021-06-29 16:16:56 +02:00 |
|
Wojtek Figat
|
94f50ce8cb
|
Cleanup some headers in Graphics module
|
2021-06-18 16:38:44 +02:00 |
|
Wojtek Figat
|
4744fa05ef
|
Refactor Streaming with new settings and textures streaming configuration
|
2021-06-17 15:33:34 +02:00 |
|
Wojtek Figat
|
09671823e4
|
Optimize String usage with StringView for basic file paths operations
|
2021-05-02 11:25:42 +02:00 |
|
Wojtek Figat
|
0e75dba142
|
Optimize C++ compilation time
|
2021-04-30 16:27:57 +02:00 |
|
Wojtek Figat
|
40c537d114
|
Merge branch 'master' into 1.2
# Conflicts:
# Source/Engine/Platform/Network.h
|
2021-03-22 11:26:36 +01:00 |
|
Wojtek Figat
|
cb96a87659
|
Fix crash when material is generated at 2 threads at once
|
2021-03-21 20:25:25 +01:00 |
|
Wojtek Figat
|
c7c339957b
|
Merge remote-tracking branch 'origin/1.1' into 1.2
# Conflicts:
# Source/Editor/Editor.Build.cs
|
2021-03-15 09:38:58 +01:00 |
|
Wojtek Figat
|
4d85a5ac3d
|
Fix importing models with Assimp
|
2021-03-11 22:58:00 +01:00 |
|
Wojtek Figat
|
8db1a9b9ca
|
Add support for exporting compressed textures in Editor on Linux using detex lib
|
2021-03-11 22:40:01 +01:00 |
|
Wojtek Figat
|
a1a9dfa6a2
|
Use color in linear format in TextureTool sampler operations
|
2021-03-11 19:59:34 +01:00 |
|
Wojtek Figat
|
6b614d5d57
|
Add support for importing textures with options in TextureTool with stb
|
2021-03-11 19:59:34 +01:00 |
|
Wojtek Figat
|
1eafae8888
|
Add support for converting textures in TextureTool with stb
|
2021-03-11 19:59:34 +01:00 |
|
Wojtek Figat
|
03f4e78158
|
Add support for compressing textures in TextureTool with stb
|
2021-03-11 19:59:34 +01:00 |
|
Wojtek Figat
|
cc201e198d
|
Add Switch platform
|
2021-03-09 14:26:30 +01:00 |
|
Wojtek Figat
|
2f7a84822a
|
Fix importing models with custom UnitScaleFactor
|
2021-03-08 13:12:15 +01:00 |
|
Wojtek Figat
|
dd1dd2ef8a
|
Add Particle Radius to in-built particle attributes
|
2021-03-05 14:33:31 +01:00 |
|
Wojtek Figat
|
2e17a94216
|
Fix material Sphere Mask node if radius is specified as integer
|
2021-03-05 13:58:16 +01:00 |
|
Wojtek Figat
|
96cd3e560c
|
Fix sampling particle position/velocity in material for emitters simulated in Local space
|
2021-03-05 13:58:16 +01:00 |
|