Commit Graph

229 Commits

Author SHA1 Message Date
Wojtek Figat
c40e447bb7 Merge branch 'addSphere' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-addSphere 2025-08-29 22:31:00 +02:00
Wojtek Figat
d47ac95681 Modernize the code to use unified scene access #3513 2025-08-28 23:48:25 +02:00
xxSeys1
83374164db haha I did not copy paste that comment 2025-07-06 21:31:26 +02:00
xxSeys1
c5bfc6bc3d add option to add sphere in add colliders menu 2025-07-06 21:28:01 +02:00
Wojtek Figat
0bc595f16f Disable terarin normals smoothening 2025-07-04 12:04:36 +02:00
Wojtek Figat
f2aaad0048 Add viewport icons scale relative to the distance and editor control over it
#2944 #2644
2025-06-03 14:50:47 +02:00
Wojtek Figat
278b177c46 Merge branch 'fix-node-filter-prefab' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-node-filter-prefab 2025-06-02 10:16:25 +02:00
Wojtek Figat
14fcc593c7 Fix various margins and spacings between UI elements in Editor to be consistent 2025-05-30 15:28:56 +02:00
Chandler Cox
2e996c8e91 Remove redundant call to scene. Fixes error in prefab node filtering. 2025-05-23 17:11:45 -05:00
Wojtek Figat
d351c96a40 Cleanup code
#3359
2025-04-13 21:46:04 +02:00
xxSeys1
06f4808dcc improve auto enabled algorithm 2025-04-08 21:27:45 +02:00
xxSeys1
644c5b843b improve and expand new add collision options 2025-04-08 20:55:18 +02:00
Wojtek Figat
043ae687e2 Fix 2025-04-08 19:11:01 +02:00
Wojtek Figat
8a9e22c987 Fix compilation regression 2025-04-08 16:47:11 +02:00
Wojtek Figat
684a8fbb8a Merge branch 'ColliderPropertiesCleanup' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ColliderPropertiesCleanup 2025-04-08 12:59:33 +02:00
Wojtek Figat
df1313af33 Merge branch 'add-order-in-spawn' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-order-in-spawn 2025-04-08 12:57:29 +02:00
Wojtek Figat
46f842a555 Add option to quickly create box, sphere, convex or triangle mesh collider for the selected static model 2025-04-08 12:47:27 +02:00
Chandler Cox
2452face38 Add set order in parent for spawning actor with a parent in editor. 2025-04-07 21:10:36 -05:00
xxSeys1
55effc35db move box collider utility in own Properties Panel category 2025-04-07 22:31:09 +02:00
Wojtek Figat
9c3fd052cd Remove copyright year from source files and update to 2025 2025-04-07 19:22:21 +02:00
Wojtek Figat
60c5fbeba3 Disable spline node snapping when using viewport movement 2025-04-07 18:20:02 +02:00
Wojtek Figat
7e145c56fd Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Editor/Windows/Profiler/Memory.cs
2025-03-25 13:37:15 +01:00
Wojtek Figat
abe5b14f72 Merge branch 'unload_alc_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-unload_alc_fix 2025-03-18 14:20:20 +01:00
Wojtek Figat
62354e81e2 Fix rubber band to ignore inactive actors 2025-03-17 11:40:23 +01:00
Wojtek Figat
23c251ea80 Fix new colider transform when using 'Add collider' option 2025-03-16 12:34:05 +01:00
Wojtek Figat
5d3da8a8d0 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Editor/SceneGraph/Actors/StaticModelNode.cs
#	Source/Engine/Graphics/Models/Mesh.cs
#	Source/Engine/Graphics/Models/ModelData.h
2025-03-13 11:23:01 +01:00
xxSeys1
862c2db11a fix some typos 2025-03-11 21:18:23 +01:00
Wojtek Figat
a54299a560 Optimize ViewportRubberBandSelector
#3151
2025-03-11 13:05:15 +01:00
Wojtek Figat
273b366f44 Merge branch 'scene-actor-multi-select' of https://github.com/Tryibion/FlaxEngine into Tryibion-scene-actor-multi-select 2025-03-11 10:24:00 +01:00
Chandler Cox
7a83bce996 Add using c: in search filtering to find control types. 2025-03-10 12:46:30 -05:00
Chandler Cox
54dc66d22e Add base check to control and canvas nodes. 2025-03-08 09:41:00 -06:00
Chandler Cox
5ea6e7b49d Refactor to ViewportRubberBandSelector class and use actor node virtual methods. 2025-03-08 09:38:01 -06:00
Wojtek Figat
5bdbbb6d38 Merge remote-tracking branch 'origin/master' into 1.10 2025-03-07 23:41:02 +01:00
Wojtek Figat
a3822b6669 Fix spline node to support prefab editor
#3257
2025-03-03 23:38:41 +01:00
Wojtek Figat
819ce2222d Refactor ISceneContextWindow into ISceneEditingContext with more utilities
#3257
2025-03-03 23:32:27 +01:00
Wojtek Figat
4846852762 Fix crash when spline actor gets removed
(speculative fix)

#3180
2025-03-02 10:45:51 +01:00
9f8faf4f17 Clear references holding on to types in game assemblies 2025-02-26 20:29:19 +02:00
Wojtek Figat
2ab9adab24 Merge remote-tracking branch 'origin/master' into 1.10 2025-02-24 23:27:56 +01:00
Wojtek Figat
fc4b79239b Refactor new scene tree double click feature to support both prefab and scene editing
#1502
2025-02-23 21:23:09 +01:00
Wojtek Figat
a6fb651ff4 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Source/Engine/Graphics/Materials/MaterialShader.h
2025-02-18 09:19:59 +01:00
Chandler Cox
c72fac335f Check for null in Actor node IsActive. 2025-01-23 21:28:09 -06:00
Wojtek Figat
addc6d5216 Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
#	Content/Editor/Gizmo/Material.flax
#	Content/Engine/DefaultTerrainMaterial.flax
#	Source/Editor/Windows/Assets/ModelWindow.cs
#	Source/Editor/Windows/Assets/SkinnedModelWindow.cs
#	Source/Engine/Core/Types/Variant.cpp
2025-01-13 18:07:54 +01:00
Wojtek Figat
db4d7d2a05 **Refactor meshes format to support custom vertex layouts and new flexible api to access mesh data**
#3044 #2667
2025-01-06 22:47:19 +01:00
Chandler Cox
f9e125f795 Select dropped actors that are reparented. 2024-12-03 17:59:30 -06:00
Chandler Cox
2a7dcff5c4 Fix scene tree menu options being enabled when not supposed to be 2024-11-21 20:24:16 -06:00
Wojtek Figat
a18565fd61 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-23 00:05:00 +02:00
Wojtek Figat
fc66738dca Add automatic heightmap files removal on Editor shutdown for deleted terrains
#1902
2024-08-22 23:29:42 +02:00
Wojtek Figat
bc313c8630 Merge remote-tracking branch 'origin/master' into 1.9 2024-08-05 20:00:39 +02:00
Chandler Cox
0d42b6d7ee Add actor type and script type to search filters. 2024-07-30 21:41:50 -05:00
Wojtek Figat
97be8ee8cc Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Source/Engine/Content/Storage/FlaxStorage.cpp
#	Source/Engine/Renderer/GBufferPass.cpp
2024-05-15 23:49:05 +02:00