Wojtek Figat
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98a753267f
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Linux support improvements
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2021-02-28 14:56:57 +01:00 |
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Wojtek Figat
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af792ff677
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Merge branch 'orientation' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-orientation
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2021-02-27 20:51:31 +01:00 |
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Wojtek Figat
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fbecd01435
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Merge branch 'visject-improvements-6' of git://github.com/stefnotch/FlaxEngine into stefnotch-visject-improvements-6
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2021-02-27 20:44:29 +01:00 |
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Jean-Baptiste Perrier
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20edcdc64b
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Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into orientation
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2021-02-27 17:02:42 +01:00 |
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Jean-Baptiste Perrier
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1d5f98a730
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Fix camera orientations.
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2021-02-27 15:39:26 +01:00 |
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stefnotch
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f3c608f2f3
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Improve arrow key navigation
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2021-02-26 19:09:59 +01:00 |
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stefnotch
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09f8ad948a
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Prevent multiple connections on reroute node
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2021-02-26 19:08:25 +01:00 |
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Wojtek Figat
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e1497bcfe2
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Optimize DebugLog stack trace formatting
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2021-02-26 14:08:53 +01:00 |
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Wojtek Figat
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ff70c16051
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Add support for capturing stack trace of called DebugLog from C++
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2021-02-26 13:58:42 +01:00 |
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stefnotch
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ebfa3822ef
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Fixes for the reroute node
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2021-02-26 13:19:53 +01:00 |
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stefnotch
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0334329c50
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Handle lost connections in reroute nodes
An alternative solution to that problem
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2021-02-26 12:55:32 +01:00 |
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Wojtek Figat
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e1387e92a3
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Fix Debug Log stack trace collecting in Editor
Fixes #51
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2021-02-26 12:49:33 +01:00 |
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stefnotch
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70b0aa25b6
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Undo-able reroute node adding
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2021-02-26 11:14:22 +01:00 |
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stefnotch
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69162ad8d9
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Fix visject connections redo
Previously, it would create double connections
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2021-02-26 10:43:31 +01:00 |
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stefnotch
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9265f23681
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Basic reroute nodes
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2021-02-25 20:22:54 +01:00 |
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Wojtek Figat
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27d53b69dc
|
Fix some minor issues with materials previews in Editor
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2021-02-25 16:38:08 +01:00 |
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Wojtek Figat
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4d73b271b8
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Fix some minor issues with materials previews in Editor
|
2021-02-25 16:38:05 +01:00 |
|
Wojtek Figat
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5d2fe5908b
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Add editor window outline color to match the status bar color
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2021-02-25 14:46:17 +01:00 |
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Wojtek Figat
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b193a7abc4
|
Add support for binary modules with native-code only
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2021-02-25 13:01:15 +01:00 |
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stefnotch
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bcc036f808
|
Hover over connections
|
2021-02-25 09:55:17 +01:00 |
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stefnotch
|
1dbbbeced1
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Specialized Visject Connection Broadphase Intersection
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2021-02-24 21:05:10 +01:00 |
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Wojtek Figat
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5a9ca6f130
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Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
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2021-02-23 22:32:17 +01:00 |
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Wojtek Figat
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cf3ac7a26e
|
Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
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2021-02-23 22:29:07 +01:00 |
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Wojtek Figat
|
e160d719a9
|
Add support for C++ scripting on platforms that don't support referencing executable file when linking shared library (eg. Linux)
|
2021-02-23 22:23:03 +01:00 |
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Wojtek Figat
|
24d31d024d
|
Add Mask ZW node to all Visject surfaces
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2021-02-23 13:57:34 +01:00 |
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Wojtek Figat
|
19c83e3b6e
|
Add Sprite Render actor for sprites drawing
|
2021-02-23 13:23:22 +01:00 |
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stefnotch
|
81fa876940
|
Drop unused boxes in Visject serialization
|
2021-02-23 11:33:51 +01:00 |
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Wojtek Figat
|
09651fa0fd
|
Merge branch 'CodeCleanUp' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-CodeCleanUp
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2021-02-21 20:19:07 +01:00 |
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W2.Wizard
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89734760fa
|
Revert previous checks, revert switch intend
|
2021-02-21 19:48:23 +01:00 |
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stefnotch
|
2498d1d4f2
|
Tweak items matching priority
|
2021-02-21 19:44:47 +01:00 |
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W2.Wizard
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35b687bf3d
|
Additional cleanup
Cleaned up some additional stuff that I found
|
2021-02-21 18:17:35 +01:00 |
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W2.Wizard
|
8b3fc9842d
|
Apply review changes
Applied review changes and one additional skip of an unused variable
|
2021-02-21 17:03:58 +01:00 |
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W2.Wizard
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3c603d7f09
|
Final Changes
|
2021-02-21 14:38:01 +01:00 |
|
W2.Wizard
|
68f6e0251c
|
Cleanup 8
|
2021-02-21 14:27:44 +01:00 |
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W2.Wizard
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a4409c729b
|
Fix Gizmo issue
For some reason the cleanup changed TransformGizmo to TransformGizmoBase in a few files.
|
2021-02-21 14:08:11 +01:00 |
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W2.Wizard
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597a9c537d
|
Cleanup 7
|
2021-02-21 13:50:25 +01:00 |
|
stefnotch
|
22b798928a
|
Add icon to content window
|
2021-02-21 12:58:45 +01:00 |
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stefnotch
|
1fb07a01d2
|
Basic icon for log window
It also clears the icon when you click on the window
|
2021-02-21 12:53:08 +01:00 |
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W2.Wizard
|
d87f0df2a6
|
Cleanup 6
|
2021-02-21 12:05:40 +01:00 |
|
W2.Wizard
|
694b20148d
|
Cleanup 5
|
2021-02-21 11:50:30 +01:00 |
|
W2.Wizard
|
ee76440477
|
Cleanup 4
|
2021-02-21 11:41:30 +01:00 |
|
W2.Wizard
|
20ba37e223
|
Cleanup 3
|
2021-02-21 11:09:04 +01:00 |
|
W2.Wizard
|
92fafe877c
|
Cleanup 2
|
2021-02-21 10:23:01 +01:00 |
|
W2.Wizard
|
52bc268ee7
|
Cleanup 1
|
2021-02-21 10:05:47 +01:00 |
|
W2.Wizard
|
c475e83aa3
|
Added RGBToHSV
|
2021-02-20 15:44:06 +01:00 |
|
W2.Wizard
|
da24a474ea
|
Add HSVToRGB
|
2021-02-19 18:23:23 +01:00 |
|
Wojtek Figat
|
09be8994e9
|
Add Render Layers to Camera and Render View for masking objects during rendering
|
2021-02-19 17:26:41 +01:00 |
|
Wojtek Figat
|
6d7bd78816
|
Optimize automatic navmesh rebuild in editor for navmesh relevant actors only
|
2021-02-19 13:02:27 +01:00 |
|
Wojtek Figat
|
ce9df56a97
|
Fix particles view information in Editor when Game window is unused
|
2021-02-19 11:23:18 +01:00 |
|
Wojtek Figat
|
c25abfda65
|
Remove ProjectInfo.h include from Editor.h
|
2021-02-19 09:36:23 +01:00 |
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