Wojtek Figat
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7f8729451c
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Fix regression/crash in new World Triplanar node
#3214
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2025-03-09 20:39:13 +01:00 |
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Wojtek Figat
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3643ec7a58
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Fix crash when loading old triplanar node
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2025-03-09 09:09:45 +01:00 |
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Muzz
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7885590593
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Merge branch 'Muzz-Triplanar-Features' into 1.10
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2025-02-28 14:56:45 +01:00 |
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Wojtek Figat
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a6fb651ff4
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Graphics/Materials/MaterialShader.h
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2025-02-18 09:19:59 +01:00 |
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Wojtek Figat
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58090aa6d6
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Fix triplanar texture mapping when using Large Worlds
#3001
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2025-02-11 00:31:37 +01:00 |
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Wojtek Figat
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a1c46d2e6e
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Add support for up to 4 texture channels when importing meshes
#2667
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2025-01-11 22:40:20 +01:00 |
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Wojtek Figat
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9daddccbed
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Editor/Modules/ContentDatabaseModule.cs
# Source/Editor/Surface/SurfaceUtils.cs
# Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
# Source/Engine/Foliage/Foliage.cpp
# Source/Engine/Graphics/Models/MeshBase.h
# Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
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2024-09-12 13:38:20 +02:00 |
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Wojtek Figat
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21ed4a2371
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Fix Flipbook node bug
#2690
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2024-09-10 12:13:28 +02:00 |
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Wojtek Figat
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591f0ee6a9
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Fix regressions after rendering changes
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2024-08-23 00:26:42 +02:00 |
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Wojtek Figat
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bc313c8630
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-05 20:00:39 +02:00 |
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Wojtek Figat
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979ab9f6ee
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Fix World Triplanar Texture node to support displacement and float4 value
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2024-08-05 14:37:31 +02:00 |
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Wojtek Figat
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e44e44d317
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-05 11:08:51 +02:00 |
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Wojtek Figat
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6e60a988a0
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Fix node archetype
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2024-07-19 00:54:05 +02:00 |
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Wojtek Figat
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53ca33f301
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Add option to sample Global SDF from higher cascade
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2024-07-19 00:30:06 +02:00 |
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Olly Rybak
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751c1f20dc
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Returns lightmap UV correctly with no errors
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2024-07-03 18:35:32 +10:00 |
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Wojtek Figat
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a232dac196
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Fix GlobalSDF sampling in materials to properly read far cascades
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2024-06-06 12:10:44 +02:00 |
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Wojtek Figat
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b4547ec4d2
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Minor fixes
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2024-04-10 11:03:33 +02:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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78b13ace5c
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Minor tweak
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2024-01-05 12:19:37 +01:00 |
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Preben Eriksen
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35becc674a
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PE: Fix problem with Procedural Texture Sample flicker if using scaled UVs.
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2023-12-25 12:08:34 +01:00 |
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Wojtek Figat
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cf8b7a20c2
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Improve 47b8c9978f to handle non-vec4 cases
#2000
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2023-11-28 14:55:26 +01:00 |
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Wojtek Figat
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47b8c9978f
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Fix missing channel masking in material Scene Texture node
#2000
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2023-11-28 11:30:04 +01:00 |
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Wojtek Figat
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aa1a0ea4a2
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Fix Flipbook material node bug when frames X was different than Y
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2023-02-17 11:27:41 +01:00 |
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Wojciech Figat
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986fa13585
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Reuse texture sampling code for procedural sampling node #872
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2023-01-13 11:37:53 +01:00 |
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Wojciech Figat
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2d44ae3a4d
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Merge branch 'stochastic-sampling-node' of https://github.com/Swiggies/FlaxEngine into Swiggies-stochastic-sampling-node
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2023-01-13 10:40:16 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Olly Rybak
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9099197a88
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Added ability to change sample method
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2022-12-27 22:26:01 +11:00 |
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Olly Rybak
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a2f52edd47
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Updated description & comments
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2022-12-26 20:44:53 +11:00 |
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Olly Rybak
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bba136c9fe
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Added comment to denote which node it is
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2022-12-26 20:35:22 +11:00 |
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Olly Rybak
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5022e05c25
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Added Stochastic Sampling material node
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2022-12-23 21:04:13 +11:00 |
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Wojtek Figat
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c55d38534d
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Add WorldPosition to postfx material scene textures for world-space position sampling at uv
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2022-11-21 23:45:13 +01:00 |
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Wojtek Figat
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99c296ff3a
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Merge source files
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2022-11-21 23:35:03 +01:00 |
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PrecisionRender
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748c58d52e
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Initial commit
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2022-10-24 19:36:16 -05:00 |
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Wojtek Figat
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a1dea6a756
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Adjust triplanar texture sample node #735
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2022-08-31 17:39:01 +02:00 |
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PrecisionRender
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8f8df34342
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Add World Triplanar Texture node to shader editor
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2022-08-25 11:27:40 -05:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojciech Figat
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e56b280f5b
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Format code for shader generators
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2022-03-28 14:01:29 +02:00 |
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Wojciech Figat
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a685962d32
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Add Sample Global SDF Gradient node to materials and particles
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2022-03-28 13:58:27 +02:00 |
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Wojciech Figat
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4a18185e81
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Add **Sample Global SDF** node to particles
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2022-03-25 11:41:17 +01:00 |
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Wojciech Figat
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b847b9ccba
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Add **Sample Global SDF** node to materials
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2022-03-25 10:09:52 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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a3dfb1c5d3
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Add support for using per-texture group sampler in Materials
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2021-06-29 16:16:56 +02:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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