Wojtek Figat
c99525131a
Fix build d09dfd1f61
2023-02-08 23:31:23 +01:00
Wojtek Figat
d09dfd1f61
Add **Canvas Scaler** control for resolution-independent UI
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#448 #525
2023-02-08 19:51:16 +01:00
533a6576b8
Link against zlib
2023-02-07 22:11:24 +02:00
Wojtek Figat
0366de36ce
Add BlurScaleWithSize to BlurPanel for resolution-independent blur
2023-02-07 14:13:02 +01:00
Wojtek Figat
d92da5ceba
Upgrade GPU limits to support 16k textures
2023-02-07 13:35:00 +01:00
Wojtek Figat
9bb8dcac3d
Fix GPU Limits to be clamped to the compile-time limits
2023-02-07 13:30:18 +01:00
Wojtek Figat
8c13c64088
Fix incorrect import path from other drive on Windows
2023-02-07 09:39:51 +01:00
Wojtek Figat
7a2023ead6
Add option for importing scale tracking to animation asset
2023-02-07 09:39:31 +01:00
Wojtek Figat
e02c4b6f98
Fix using Center property on Character Controller
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#904
2023-02-06 20:22:52 +01:00
Wojtek Figat
b71665ae0d
Fix Up Direction default value for Character Controller
2023-02-06 17:47:48 +01:00
Wojtek Figat
9a84811f35
Fix editor values comparison in properties panel to match serializer rules
2023-02-06 13:44:45 +01:00
Wojtek Figat
daff3abdc1
Add engine version defines to C++ game scripts
2023-02-06 11:09:52 +01:00
Wojtek Figat
a175e58107
Add FLAX_X_Y_OR_NEWER to game code defines
2023-02-06 11:09:47 +01:00
Chandler Cox
4b9bbfb663
Change GetGameWindowSize to return game viewport size.
2023-02-05 20:22:54 -06:00
Chandler Cox
d5d5fb698f
Small name changes
2023-02-05 20:17:21 -06:00
Wojtek Figat
e09ad39161
Fix exception on editor closing, cleanup code style
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#920
2023-02-05 23:58:14 +01:00
Wojtek Figat
c6ad0fc337
Merge branch 'change-auto-save' of https://github.com/Tryibion/FlaxEngine into Tryibion-change-auto-save
2023-02-05 23:52:39 +01:00
Wojtek Figat
c878c613c7
Update consoles building
2023-02-05 23:48:11 +01:00
Chandler Cox
5c78e0d466
Possible fix for values reverting to previous values in ValueBoxes when changing the value right after sliding.
2023-02-05 15:23:09 -06:00
Chandler Cox
0f38fdda30
Remove unused include.
2023-02-05 15:12:04 -06:00
Chandler Cox
e4afc49ac6
Added saving the users choice in the properties window and adding link and unlink to the scale context menu.
2023-02-05 15:07:12 -06:00
Wojtek Figat
ac45bbe53e
Wait for asset load in MeshDataCache
2023-02-05 13:02:27 +01:00
Wojtek Figat
ea153d4cf6
Minor adjustment to inline function in more places for CPU particles perf
2023-02-05 12:49:43 +01:00
Wojtek Figat
c09afe55a3
Merge branch 'fix-audio-settings' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-fix-audio-settings
2023-02-05 12:49:15 +01:00
c51a923160
Only pass --copy-dt-needed-entries with GNU linker
2023-02-05 13:42:01 +02:00
591b45d2e8
Fix linking errors with other linkers
2023-02-05 13:41:35 +02:00
19eaec336d
Use better linkers to improve linking times on Linux
2023-02-05 13:41:34 +02:00
Chandler Cox
b113bdb774
Changed to use enum for simplification
2023-02-04 22:28:34 -06:00
Chandler Cox
03f299bc3b
Added apply across actors.
2023-02-04 22:20:18 -06:00
Chandler Cox
9c591b3c08
Add scale lock button
2023-02-04 21:56:18 -06:00
Chandler Cox
a061347f5a
Centers the "Set Type" Button context menu for UI Controls in the editor.
2023-02-03 19:22:25 -06:00
ffbd34c95a
Improve Rider detection on Linux
2023-02-03 22:37:33 +02:00
847a28d133
Fix running VC++-project build commands with Rider on Linux
2023-02-03 22:37:31 +02:00
0ac5db45d1
Improve Linux file dialog support
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Adds support for multi selection, filtering and initial folder for both zenity and kdialog. kdialog is also preferred over zenity when KDE is detected.
2023-02-03 22:27:27 +02:00
2703401f08
Fix process creation on Linux
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Forked child process did not exit properly, sometimes causing scripting compilation to get stuck and never finish.
2023-02-03 22:21:38 +02:00
Chandler Cox
f4da984399
Added function to get viewport size of the game window when in editor. This allows for certain functions to behave correctly.
2023-02-03 13:27:53 -06:00
Wojtek Figat
873749b130
Merge branch 'tag-editor-size-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-tag-editor-size-fix
2023-02-03 16:02:39 +01:00
Wojtek Figat
58e99ca469
Fix crash in renderer due to the same object being registered twice
2023-02-03 16:01:42 +01:00
Wojtek Figat
d9f1e4253f
Merge branch 'Inputs' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-Inputs
2023-02-03 15:47:45 +01:00
Wojtek Figat
b959ecd671
Merge branch 'text-box-ibeam' of https://github.com/Tryibion/FlaxEngine into Tryibion-text-box-ibeam
2023-02-03 15:38:38 +01:00
Filip Franik
7c176f4b69
Merge branch 'FlaxEngine:master' into master
2023-02-03 14:19:27 +01:00
Wojtek Figat
aa8d6f7c79
Fix ribbon particles triangle indices ordering to prevent artifacts
2023-02-03 13:30:48 +01:00
d7595f1ecc
Fix compiler warnings with Clang 15 or later
2023-02-02 18:52:41 +02:00
Wojtek Figat
50faa49c0f
Add spacebar for play/pause in animated model and particles previews
2023-02-02 15:53:55 +01:00
Wojtek Figat
b64475bcfa
Fix particle module initialization if it reuses graph from other module
2023-02-02 15:53:16 +01:00
Wojtek Figat
36ba1d9953
Add play/pause widget and keybind for particles preview in asset Editor
2023-02-02 13:05:54 +01:00
Chandler Cox
2592841793
Code style cleanup
2023-02-01 18:28:00 -06:00
Chandler Cox
b862126209
Changed to only show ibeam when editing
2023-02-01 18:25:40 -06:00
Chandler Cox
ade0450c0e
Add cursor to change to Ibeam in text boxes.
2023-02-01 09:32:58 -06:00
Wojtek Figat
baabc5d16f
Add AfterForwardPass for custom postfx render location
2023-02-01 11:38:22 +01:00