Wojciech Figat
|
85f351663b
|
Add Transparent Lighting Modes for material with option to use non-directional shading
|
2022-07-14 09:22:32 +02:00 |
|
Wojtek Figat
|
047821f7d2
|
Fix missing strip tool for Android build
|
2022-07-14 00:13:05 +02:00 |
|
Wojtek Figat
|
dda8912332
|
Use custom version of android_native_app_glue
|
2022-07-13 23:41:00 +02:00 |
|
Wojtek Figat
|
57279b14eb
|
Revert "Attempt to fix Android build"
This reverts commit b80f2118bd.
|
2022-07-13 23:31:55 +02:00 |
|
Wojtek Figat
|
b80f2118bd
|
Attempt to fix Android build
|
2022-07-13 23:08:00 +02:00 |
|
Wojtek Figat
|
89688f93e1
|
Add GPU Dispatch calls in GPU profiler draw calls collumn
|
2022-07-13 21:45:43 +02:00 |
|
Wojtek Figat
|
7a15ed3e43
|
Fix version issue
|
2022-07-13 21:20:00 +02:00 |
|
Wojtek Figat
|
93fe79c0ac
|
Update to .Net Framework 4.5.2
|
2022-07-13 21:19:47 +02:00 |
|
Wojciech Figat
|
92eb19291d
|
Fix crash when using ogg audio bit depth higher than 16
|
2022-07-13 10:04:55 +02:00 |
|
Wojciech Figat
|
7b041bbaa5
|
Hide editor control from Visual Scripts api
|
2022-07-08 16:54:49 +02:00 |
|
Wojciech Figat
|
f89ba20d9c
|
Minor fix if saved editor viewport camera location gets corrupted
|
2022-07-08 16:43:43 +02:00 |
|
Wojciech Figat
|
0ba1c124f7
|
Add Global Surface Atlas missing surface data debug visualization
|
2022-07-08 16:43:25 +02:00 |
|
Wojciech Figat
|
df48d71045
|
Skip SDF generation for transparent materials inside models
|
2022-07-08 15:28:22 +02:00 |
|
Wojciech Figat
|
5437f7cc1a
|
Fix editor viewport capturing mouse if window is not foreground
|
2022-07-08 09:30:35 +02:00 |
|
Wojciech Figat
|
f221bc6361
|
Minor improvements
|
2022-07-07 15:34:15 +02:00 |
|
Wojciech Figat
|
02dbd07506
|
Add utility buttons to check/uncheck all Material Instance parameters overrides in Editor window
|
2022-07-06 09:29:25 +02:00 |
|
Wojciech Figat
|
bd90280da7
|
Missing improvement from 9192375ddb into Material Instance parameters editor
|
2022-07-05 16:00:39 +02:00 |
|
Wojciech Figat
|
9192375ddb
|
Improve properties display (group all parameters from the same group together)
|
2022-07-05 10:36:36 +02:00 |
|
Wojciech Figat
|
4560b98336
|
Merge remote-tracking branch 'origin/master'
|
2022-07-05 09:01:22 +02:00 |
|
Wojciech Figat
|
ec7aece135
|
Improve Job System changes to prevent dynamic memory allocation and ref counting (#721)
|
2022-07-05 08:52:53 +02:00 |
|
Wojtek Figat
|
511682db87
|
Change Text Render text to allow multi line editing
|
2022-07-04 21:36:46 +02:00 |
|
Wojtek Figat
|
2e947ab85a
|
Fixes for large worlds
|
2022-07-04 20:35:29 +02:00 |
|
Wojtek Figat
|
8da4e546da
|
Fix env probes far from origin
|
2022-07-04 20:22:26 +02:00 |
|
Wojtek Figat
|
3070493729
|
Add support for Physics Scene origin shifting
|
2022-07-04 20:04:11 +02:00 |
|
Wojciech Figat
|
64b2b23201
|
Merge branch 'jobsystem_changes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-jobsystem_changes
|
2022-07-04 15:45:49 +02:00 |
|
Wojciech Figat
|
5a366bc1a0
|
Optimize DDGI probe classify if using non-iterative relocation
|
2022-07-04 15:45:30 +02:00 |
|
Wojtek Figat
|
e34e4caf08
|
Improve precision for BoundingBox.Transform with Transform
|
2022-07-03 18:12:13 +02:00 |
|
Wojtek Figat
|
cb92e3c54c
|
Add Particles support for Large Worlds
|
2022-07-03 18:09:04 +02:00 |
|
Wojtek Figat
|
039bf8253a
|
Add UI Canvas support for Large Worlds
|
2022-07-03 17:12:35 +02:00 |
|
Wojtek Figat
|
a8a34b391b
|
Fix compilation
|
2022-07-03 16:18:43 +02:00 |
|
Wojtek Figat
|
5708f2ae0b
|
Fix vertex paint with Large Worlds
|
2022-07-03 16:14:27 +02:00 |
|
Wojtek Figat
|
d9dc23afc1
|
Fixes for Foliage with Large Worlds usage
|
2022-07-03 16:08:22 +02:00 |
|
Wojtek Figat
|
62ff305fad
|
Fixes for Terrain with Large Worlds usage
|
2022-07-03 15:38:39 +02:00 |
|
Wojtek Figat
|
98d8543334
|
Fix compilation
|
2022-07-03 15:33:15 +02:00 |
|
Wojtek Figat
|
400c4bb570
|
Fix Editor play mode exit bug after closing maximized Game window
|
2022-07-02 20:59:55 +02:00 |
|
Wojtek Figat
|
d0955a5ac0
|
Fix editor selection with Large Worlds origin usage
|
2022-07-02 20:35:25 +02:00 |
|
Wojtek Figat
|
33513834df
|
Add support for Large Worlds in more engine systems
|
2022-07-02 20:07:04 +02:00 |
|
Wojtek Figat
|
85fe22d7a7
|
Fix typos
|
2022-07-01 17:05:17 +02:00 |
|
Wojciech Figat
|
de2d041e47
|
Fix warning
|
2022-07-01 14:10:54 +02:00 |
|
Wojciech Figat
|
07c6c5a841
|
Fix issues with Vulkan backend when using DDGI
|
2022-07-01 14:10:01 +02:00 |
|
Wojciech Figat
|
427c3a9099
|
Fix crash when using more than 2 constant buffers with D3D12
|
2022-07-01 14:10:00 +02:00 |
|
Wojciech Figat
|
e2319ceca3
|
Improve DDGI probes relocation to search 64 nearby locations around the probe
|
2022-07-01 14:09:59 +02:00 |
|
Wojtek Figat
|
b40a890d31
|
More work for large worlds
|
2022-06-30 22:07:11 +02:00 |
|
Wojciech Figat
|
4007c5e29c
|
Add BounceIntensity to Global Illumination settings
|
2022-06-30 15:27:31 +02:00 |
|
Wojciech Figat
|
27515585db
|
Improve Global Surface Atlas objects surfaces sampling
|
2022-06-30 15:14:43 +02:00 |
|
Wojciech Figat
|
db284c58a3
|
Fix crash when opening old project with Global Custom Code node in material
|
2022-06-30 09:16:19 +02:00 |
|
Wojtek Figat
|
7ebdce5e42
|
More work for large worlds
|
2022-06-29 23:28:03 +02:00 |
|
Wojciech Figat
|
2cd244fbd3
|
Reduce DDGI irradiance blending artifacts due to texture format precision issues
|
2022-06-29 15:19:54 +02:00 |
|
Wojciech Figat
|
9fa2a5ff93
|
Fix compilation
|
2022-06-29 09:14:16 +02:00 |
|
Wojtek Figat
|
090225bef2
|
Fix strange crash
|
2022-06-28 20:26:10 +02:00 |
|