Menotdan
873ac347d4
Remove extra usings.
2024-04-10 16:30:39 -04:00
Menotdan
48400ff5ce
Add better error handling to particle system creation. Add skinned model -> animation graph workflow, though a bit hacky.
2024-04-10 16:26:29 -04:00
Menotdan
ad8bec40bb
Add creating particle systems from particle emitters.
2024-04-10 05:04:36 -04:00
Wojtek Figat
b2f9da4113
Fix default diffuse color value when importing material
2024-04-05 16:54:10 +02:00
Wojtek Figat
a83b589e12
Fix error when applying prefab changes with Spline
...
#2384
2024-04-05 16:43:18 +02:00
Wojtek Figat
7578e1dbe3
Fix errors on using spline editor in Prefab window
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#2383
2024-04-05 16:37:11 +02:00
Wojtek Figat
ae79f3ef0b
Merge branch 'Zode-master'
2024-04-05 15:49:29 +02:00
Wojtek Figat
f164626c41
Merge branch 'master' of https://github.com/Zode/FlaxEngine into Zode-master
2024-04-05 15:49:20 +02:00
Wojtek Figat
354972fd9c
Merge branch 'rkrahn-master'
2024-04-05 15:47:01 +02:00
Wojtek Figat
082733cb97
Merge branch 'master' of https://github.com/rkrahn/FlaxEngine into rkrahn-master
2024-04-05 15:46:30 +02:00
Wojtek Figat
97bd90d4be
Change default collision type to ConvexMesh from TriangleMesh
2024-04-05 15:23:09 +02:00
Wojtek Figat
e788be46af
Merge branch 'GoaLitiuM-win_dev_build_speed_fix'
2024-04-04 18:35:37 +02:00
Wojtek Figat
afd56974ef
Merge branch 'win_dev_build_speed_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-win_dev_build_speed_fix
2024-04-04 18:35:31 +02:00
Wojtek Figat
84e04de23d
Add more improvements to optional tess/geo shaders
2024-04-04 18:35:26 +02:00
rkrahn
07c0b4567e
Merge branch 'master' of https://github.com/rkrahn/FlaxEngine
2024-04-01 09:54:34 -07:00
e25448e10e
Trade minor optimizations in MSVC Development builds for compile speed
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Enabled the disabled optimization flags with whole program optimization
flag where the compilation speed doesn't seem to be affected at all, but
binary size is slightly smaller.
2024-03-31 19:05:35 +03:00
Wojtek Figat
d12630d815
Fix
2024-03-31 00:03:45 +01:00
Wojtek Figat
fb0d70d555
Fix
2024-03-30 23:58:50 +01:00
Wojtek Figat
c5e1abb08c
Add setter for crword agent position and velocity
2024-03-30 22:29:43 +01:00
Wojtek Figat
294b4c4006
Add CPU profiler events for UI drawing
2024-03-30 22:20:41 +01:00
Wojtek Figat
e1944bce96
Add statically disabled geometry shaders on mobile
2024-03-30 22:08:44 +01:00
Wojtek Figat
369c19bd5d
Add statically disabled tessellation on macOS/iOS
2024-03-30 18:46:37 +01:00
Zode
55383c3fa4
Patch numpad enter to normal enter on Linux
2024-03-30 02:35:11 +02:00
rkrahn
926a81c84b
Merge branch 'FlaxEngine:master' into master
2024-03-29 13:40:36 -07:00
rkrahn
d331e6b848
Merge remote-tracking branch 'upstream/master'
2024-03-29 13:38:38 -07:00
Wojtek Figat
ce07edd1ec
Fix packaging for macOS
2024-03-29 21:08:43 +01:00
Wojtek Figat
0b0115aa10
Fix missing scripting api
2024-03-29 18:46:00 +01:00
Wojtek Figat
3696501050
Fix invalid shader codegen when using ddx/ddy in material vertex shader
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#2376
2024-03-29 18:07:10 +01:00
Wojtek Figat
08e88587e6
Add safe check for LinkedLabel to prevent errors
2024-03-29 17:27:00 +01:00
Wojtek Figat
1017472957
Merge branch 'Tryibion-focus-lock-scene'
2024-03-29 17:23:58 +01:00
Wojtek Figat
f8a845f813
Merge branch 'focus-lock-scene' of https://github.com/Tryibion/FlaxEngine into Tryibion-focus-lock-scene
2024-03-29 17:23:28 +01:00
Wojtek Figat
551337f7a0
Minor improvement in spline editor
2024-03-29 17:14:35 +01:00
Wojtek Figat
6929a91312
Add support for manually dirtying objects that use ReplicationFPS < 0 for manual-only replication
2024-03-29 13:03:38 +01:00
Wojtek Figat
069445b94e
Fix bug in NetworkReplicator::RemoveObject
2024-03-29 13:03:11 +01:00
Wojtek Figat
09f5ac0ed6
Fix networked objects dirtying for replication
2024-03-29 13:02:23 +01:00
Chandler Cox
9e962dcb89
Add focus selection lock input to scene tree window.
2024-03-28 17:04:55 -05:00
Wojtek Figat
5525e895cf
Fix codesign on Windows with the latest SDK
2024-03-28 18:55:05 +01:00
Wojtek Figat
21d5e63b93
Fix cooking small textures for Android/iOS with ASTC enabled
2024-03-28 18:24:37 +01:00
Wojtek Figat
b8a287c4d5
Fix Vulkan swapchain init on Android device with more surfaces reported by the driver
2024-03-28 18:08:22 +01:00
Wojtek Figat
24e56a825e
Fix streaming astc 6x6 textures that have higher block size
2024-03-28 18:07:53 +01:00
Wojtek Figat
f60446c37b
Fix shader source code preview in editor
2024-03-28 16:50:47 +01:00
Wojtek Figat
ad7bdae5fa
Merge branch 'GoaLitiuM-new_project_fix'
2024-03-28 15:38:56 +01:00
Wojtek Figat
35e34997c9
Merge branch 'new_project_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-new_project_fix
2024-03-28 15:38:51 +01:00
Wojtek Figat
6c2ed1ace7
Merge branch 'Tryibion-multi-collision-creation'
2024-03-28 15:38:05 +01:00
Wojtek Figat
1c0071ad85
Merge branch 'multi-collision-creation' of https://github.com/Tryibion/FlaxEngine into Tryibion-multi-collision-creation
2024-03-28 15:37:51 +01:00
Wojtek Figat
0b801225e1
Fix incorrect build number increment
2024-03-26 16:45:04 +01:00
Wojtek Figat
5f96a74ce2
Revert 1a68a52611 to draw after geometry
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#1859
2024-03-25 12:02:40 +01:00
07522823e5
Restore opening existing projects with -new
2024-03-24 23:57:12 +02:00
Chandler Cox
981fe9482c
Fix multi collider to work in prefab window.
2024-03-24 15:51:33 -05:00
Wojtek Figat
c08ca33a9a
Fix Revert to Default option when property is marked as ReadOnly
2024-03-24 20:57:19 +01:00