Commit Graph

2336 Commits

Author SHA1 Message Date
Preben Eriksen
8a46aec294 Merge branch 'PE-1.4' of https://github.com/plemsoft/FlaxEngine into PE-1.4 2022-10-26 09:58:42 +02:00
Preben Eriksen
fd831f569c PE: Fix - Streaming audio could not loop. ( https://github.com/FlaxEngine/FlaxEngine/issues/786 ) 2022-10-26 09:54:10 +02:00
Preben Eriksen
148b15d473 Merge branch 'master' into PE-1.4 2022-10-25 09:19:01 +02:00
Wojtek Figat
c6523ed9cd Fix crash when presenting task which swap chain is not ready 2022-10-23 14:18:55 +02:00
Cristhofer Marques
2c12fffdf6 reset value when start/stop mouse tracking 2022-10-13 09:14:05 -03:00
Cristhofer Marques
84009baeb0 change vars name and add code doc 2022-10-13 09:10:35 -03:00
Cristhofer Marques
ae04253ba4 added is flipping mouse on windows platform 2022-10-13 01:11:33 -03:00
Cristhofer Marques
7656c6981e added is flipping variables 2022-10-13 01:09:31 -03:00
Wojtek Figat
607afeee50 Add proper deserialization of old values pre-renaming
#767
2022-10-12 20:38:59 +02:00
Wojtek Figat
e970b6fd04 Merge branch 'small_editor_fix' of https://github.com/cristhofermarques/FlaxEngine into cristhofermarques-small_editor_fix 2022-10-12 19:10:05 +02:00
Wojtek Figat
7a969b5d7b Code style fix
#760
2022-10-12 19:07:48 +02:00
Wojtek Figat
faf7f8ad03 Merge branch 'master' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-master 2022-10-12 19:05:23 +02:00
Cristhofer Marques
187e56c6ba typo fix in graphics settings 2022-10-11 13:34:46 -03:00
Preben Eriksen
2efc97b64f Added: ScriptingObject* TryFindObject(MClass* mclass), Allow you from c++ to use MAssembly GetBinaryModuleGame, and get a monoobject from a class, monoobject is needed later to Invoke a method from the class. 2022-10-11 10:45:28 +02:00
Ruan Lucas
93dc57c08f remove unused include 2022-10-10 23:10:25 -04:00
Ruan Lucas
67c963f60d Optimization Method 2022-10-10 22:43:00 -04:00
Wojtek Figat
ebd88a407d Fix mouse leave event handling to restore cursor
#759
2022-10-10 18:47:38 +02:00
Wojtek Figat
0ed41f97fc Merge branch 'cursor-changes' of https://github.com/Tryibion/FlaxEngine into Tryibion-cursor-changes 2022-10-10 18:33:29 +02:00
Chandler Cox
6d6961d961 removed mouse button down as it caused issues with focus 2022-10-06 19:59:51 -05:00
Chandler Cox
091fe0a40a Simplified tool tip hide 2022-10-06 19:12:46 -05:00
Chandler Cox
2d42ca522d Fixed spacing and comment 2022-10-06 16:51:25 -05:00
Chandler Cox
79ccda3883 Moved code to on drag enter to minimize calls. 2022-10-06 16:49:35 -05:00
Chandler Cox
40f7980c18 hide tooltip while dragging 2022-10-05 22:05:27 -05:00
Chandler Cox
aca5522245 Fixed small bug when moving a tab when close to the split panel splitter 2022-10-05 21:16:54 -05:00
Ruan Lucas
0a91b8b360 fix: isPointOnView doesn't work for long distance positions 2022-10-03 18:51:27 -04:00
Ruan Lucas
61747bef85 change method name 2022-10-02 00:16:25 -04:00
Ruan Lucas
6af6649f70 implement method to check if world position is within camera view 2022-10-02 00:02:56 -04:00
Chandler Cox
3867cb5e97 Changed how cursor is set back to default, so it doesnt keep setting itself 2022-09-30 20:52:04 -05:00
Chandler Cox
e18002dd03 Fixed regression of cursor being stuck in default when trying to change it in viewport 2022-09-30 20:01:35 -05:00
Chandler Cox
c19ff9b2ef Added a change in cursor type to assist in UX for resizing editor panels and changing the values in value boxes 2022-09-30 19:25:50 -05:00
Preben Eriksen
ea9695ac16 Added - Support for LOD meshes using _ , like LOD_0... 2022-09-25 10:31:25 +02:00
Preben Eriksen
e98d2c8a27 Added - aiProcess_SortByPType to importer, i seen many object that have a small mesh with point faces that are not part of the object, so just ignoring these make the objects import. 2022-09-25 09:33:23 +02:00
Preben Eriksen
7cae9b4ce5 Fixed - Windows, launcher use a uppercase D:\ , if you try to start your project from VS/Shortcut and use a lowercase d:\ it would ruin your project as it assign new asset IDs without remapping. 2022-09-24 13:46:55 +02:00
Wojciech Figat
66b452e90c Fix crash on shutdown due to custom JsonAsset C++ instance 2022-09-14 17:58:57 +02:00
Wojciech Figat
c553859c3b Fix invalid NetworkMessage usage in C++ 2022-09-14 17:58:50 +02:00
Wojciech Figat
439f74c540 Fix comparison operators on object reference types 2022-09-12 14:48:48 +02:00
Wojtek Figat
8694bd6af9 Fix crash on root motion extraction if source animation has no valid root node animated
#746
2022-09-12 14:48:43 +02:00
Wojtek Figat
3abbafa530 Fixes for Vulkan 2022-09-06 22:54:00 +02:00
Wojtek Figat
2cd7967ec4 Fix crash on Linux with empty log message 2022-09-06 21:53:14 +02:00
Wojtek Figat
73d0fc4973 Fix UWP build 2022-09-06 19:35:11 +02:00
784605f974 Fix crash when opening tooltip windows on Linux 2022-09-04 18:35:24 +03:00
Wojtek Figat
4e541dc0ba Revert tested disabled bokeh shapes 2022-09-02 15:33:30 +02:00
Wojtek Figat
fba60f05a0 Refactor EditorPlugins to properly initialize and deinitialize 2022-09-02 09:52:41 +02:00
Wojtek Figat
d712a83c69 Fix invisible static model if model is loaded but not yet streamed 2022-08-31 19:40:13 +02:00
Wojtek Figat
a1dea6a756 Adjust triplanar texture sample node #735 2022-08-31 17:39:01 +02:00
Wojtek Figat
2b400a7f50 Merge branch 'master' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-master 2022-08-31 17:16:20 +02:00
Wojtek Figat
88b46d1720 Fix crash when changing actor scene 2022-08-25 20:54:25 +02:00
Wojtek Figat
98616f443b Reduce actor orientation threshold 2022-08-25 19:42:06 +02:00
Wojtek Figat
57cb15486e Fix the Depth Of Field to be consistent no matter the resolution 2022-08-25 19:42:03 +02:00
Wojtek Figat
d50908e10b Cleanup DOF shader to use shader permutations for vertical/horizontal passes 2022-08-25 19:42:02 +02:00