W2Wizard
8e781ccf7b
Apply asset new icons
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Apply the Icons for SwitchSettings, LocalizationSettings and Json Asset.
2021-06-13 17:33:58 +02:00
W2Wizard
7e3b64b328
Adjust track icon size
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Go down from 20 to 18 instead.
2021-06-13 16:46:08 +02:00
W2Wizard
96089d5396
Fix timeline track icons
2021-06-13 16:20:23 +02:00
W2Wizard
eb6e3a7e8e
Replace clickable images with actual buttons
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With the new icons the clickable images for adding functions for the Visject surface got too small and unreadable. Instead using more visible buttons should counteract this.
2021-06-13 14:49:10 +02:00
Wojtek Figat
63ef1e544a
Merge branch 'stefnotch-perf-buildtool'
2021-06-12 23:20:30 +02:00
Wojtek Figat
23709a1b11
Merge branch 'perf-buildtool' of git://github.com/stefnotch/FlaxEngine into stefnotch-perf-buildtool
2021-06-12 23:20:24 +02:00
Wojtek Figat
4a92850d9a
Add async animations updating via Task Graph
2021-06-12 23:20:12 +02:00
Wojtek Figat
360f498e47
Add Engine::UpdateGraph for async engine/game update
2021-06-12 23:20:11 +02:00
Wojtek Figat
d7e7dcc823
Add Task Graph
2021-06-12 23:20:10 +02:00
Wojtek Figat
25c00a0d55
Fix C# profiler events from other threads
2021-06-12 23:20:10 +02:00
Wojtek Figat
93cdb7ce8f
Bump up build number
2021-06-12 23:20:09 +02:00
Wojtek Figat
47af31a8c4
Tweaks
2021-06-12 23:20:09 +02:00
Wojtek Figat
41ad835d86
Refactor AnimGraph to support asynchronous execution
2021-06-12 23:20:08 +02:00
Wojtek Figat
b8ad4bdd2a
Refactor AnimGraph debug flows to use scripting API event
2021-06-12 23:20:07 +02:00
Wojtek Figat
544cb1ff6d
Finish job system
2021-06-12 23:20:07 +02:00
Wojtek Figat
07ad94de13
Optimize Animated Model bones matrices buffer update
2021-06-12 23:20:06 +02:00
Wojtek Figat
982b22b4b1
Add Job System
2021-06-12 23:20:05 +02:00
Wojtek Figat
e0b587251a
Add RingBuffer template
2021-06-12 23:20:05 +02:00
Wojtek Figat
cdc85a1961
Add profiler entry for Audio Source update
2021-06-12 23:20:04 +02:00
Wojtek Figat
4cd31ce2b4
Remove some unsued lines
2021-06-12 23:20:04 +02:00
Wojtek Figat
7c9e170a40
Tweaks
2021-06-11 16:49:30 +02:00
Wojtek Figat
8f78ccf414
Add pooling for timeline table row controls in profiler
2021-06-11 16:49:12 +02:00
Wojtek Figat
81fd026313
Add pooling for timeline event controls in profiler
2021-06-11 16:44:26 +02:00
Wojtek Figat
9c7378cf5b
Optimize Profiler window update to refresh only visible tab UI
2021-06-11 12:03:01 +02:00
Wojtek Figat
3a51320ea6
Increase profiler samples length to 10s at 60hz
2021-06-11 09:53:43 +02:00
Wojtek Figat
dfa6f5c75f
Fix profiler shutdown issue on end
2021-06-10 17:01:24 +02:00
Wojtek Figat
3d4309457b
Improve stability of Vulkan and D3D12 backends on large worlds
2021-06-10 17:01:07 +02:00
Wojtek Figat
14bc9501c7
Cleanup some code
2021-06-10 16:59:59 +02:00
Wojtek Figat
90d9f83f8c
Fix crash due to SamplesBuffer::Add bug
2021-06-10 15:59:01 +02:00
Wojtek Figat
82a39e5d98
Fix Asset::ToString() to not depend on refs count and look simpler
2021-06-10 15:58:32 +02:00
Wojtek Figat
101e803ca6
Fix WeakAssetReference handling asset unload
2021-06-10 11:07:36 +02:00
Wojtek Figat
907f289ea7
Cleanup asset references code
2021-06-10 11:01:35 +02:00
Wojtek Figat
9fd62cf9aa
Add support for using references in scripting API events
2021-06-10 10:26:57 +02:00
Wojtek Figat
05d095b35e
Add support for using pointers in scripting API events
2021-06-09 17:15:32 +02:00
Wojtek Figat
5a710ccd7a
Hide GetPxShape impl
2021-06-09 14:49:36 +02:00
Wojtek Figat
4764ab17bf
Merge branch 'GoaLitiuM-uwp_fixes'
2021-06-09 13:31:54 +02:00
Wojtek Figat
ba7332f55c
Merge branch 'uwp_fixes' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-uwp_fixes
2021-06-09 13:31:47 +02:00
Wojtek Figat
c38b81d682
Fix errors when changing UIControl type in prefab
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#548
2021-06-09 13:27:37 +02:00
Wojtek Figat
384172050d
Add missing doc comment
2021-06-09 13:25:04 +02:00
Wojtek Figat
f237d5d87d
Post merge fixes to font reference as class
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#420
2021-06-09 12:16:50 +02:00
Wojtek Figat
3c2b1a232c
Merge commit '4bb703e9bfadf44c562f69bab069fd8be26eda97'
2021-06-09 12:04:12 +02:00
Wojtek Figat
a6ff0c3ed1
Fix selecting multiple different UI controls in Editor
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#548
2021-06-09 11:22:13 +02:00
Wojtek Figat
79b03f6b5c
Fix cached font usage to use proper unmanaged object validation check (not only managed object ref)
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#546
2021-06-09 11:11:32 +02:00
Wojtek Figat
9614b7b014
Fix scripts projects opening to support adync open when uisng Editor menu option
2021-06-09 10:59:15 +02:00
Wojtek Figat
484bc409d4
Add support for NotNullItems option in collections editors
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#542
2021-06-09 10:58:54 +02:00
Wojtek Figat
0ba4a0cabc
Merge branch 'Crawcik-fix-collections'
2021-06-09 09:54:32 +02:00
Wojtek Figat
ebcf584117
Merge branch 'fix-collections' of git://github.com/Crawcik/FlaxEngine into Crawcik-fix-collections
2021-06-09 09:54:28 +02:00
Wojtek Figat
2bc6ca089f
Add HasTypedUAVLoad to GPULimits (use for GPU lightmaps support baking detection)
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#526
2021-06-08 16:11:27 +02:00
Wojtek Figat
39f50726a6
Fix lightmaps bake on D3D12
2021-06-08 15:21:37 +02:00
Wojtek Figat
4c6fd783e1
Add Bokeh DoF rendering on D3D12 (works fine after fixes)
2021-06-08 15:18:33 +02:00