Commit Graph

1970 Commits

Author SHA1 Message Date
W2Wizard
8e781ccf7b Apply asset new icons
Apply the Icons for SwitchSettings, LocalizationSettings and Json Asset.
2021-06-13 17:33:58 +02:00
W2Wizard
7e3b64b328 Adjust track icon size
Go down from 20 to 18 instead.
2021-06-13 16:46:08 +02:00
W2Wizard
96089d5396 Fix timeline track icons 2021-06-13 16:20:23 +02:00
W2Wizard
eb6e3a7e8e Replace clickable images with actual buttons
With the new icons the clickable images for adding functions for the Visject surface got too small and unreadable. Instead using more visible buttons should counteract this.
2021-06-13 14:49:10 +02:00
Wojtek Figat
63ef1e544a Merge branch 'stefnotch-perf-buildtool' 2021-06-12 23:20:30 +02:00
Wojtek Figat
23709a1b11 Merge branch 'perf-buildtool' of git://github.com/stefnotch/FlaxEngine into stefnotch-perf-buildtool 2021-06-12 23:20:24 +02:00
Wojtek Figat
4a92850d9a Add async animations updating via Task Graph 2021-06-12 23:20:12 +02:00
Wojtek Figat
360f498e47 Add Engine::UpdateGraph for async engine/game update 2021-06-12 23:20:11 +02:00
Wojtek Figat
d7e7dcc823 Add Task Graph 2021-06-12 23:20:10 +02:00
Wojtek Figat
25c00a0d55 Fix C# profiler events from other threads 2021-06-12 23:20:10 +02:00
Wojtek Figat
93cdb7ce8f Bump up build number 2021-06-12 23:20:09 +02:00
Wojtek Figat
47af31a8c4 Tweaks 2021-06-12 23:20:09 +02:00
Wojtek Figat
41ad835d86 Refactor AnimGraph to support asynchronous execution 2021-06-12 23:20:08 +02:00
Wojtek Figat
b8ad4bdd2a Refactor AnimGraph debug flows to use scripting API event 2021-06-12 23:20:07 +02:00
Wojtek Figat
544cb1ff6d Finish job system 2021-06-12 23:20:07 +02:00
Wojtek Figat
07ad94de13 Optimize Animated Model bones matrices buffer update 2021-06-12 23:20:06 +02:00
Wojtek Figat
982b22b4b1 Add Job System 2021-06-12 23:20:05 +02:00
Wojtek Figat
e0b587251a Add RingBuffer template 2021-06-12 23:20:05 +02:00
Wojtek Figat
cdc85a1961 Add profiler entry for Audio Source update 2021-06-12 23:20:04 +02:00
Wojtek Figat
4cd31ce2b4 Remove some unsued lines 2021-06-12 23:20:04 +02:00
Wojtek Figat
7c9e170a40 Tweaks 2021-06-11 16:49:30 +02:00
Wojtek Figat
8f78ccf414 Add pooling for timeline table row controls in profiler 2021-06-11 16:49:12 +02:00
Wojtek Figat
81fd026313 Add pooling for timeline event controls in profiler 2021-06-11 16:44:26 +02:00
Wojtek Figat
9c7378cf5b Optimize Profiler window update to refresh only visible tab UI 2021-06-11 12:03:01 +02:00
Wojtek Figat
3a51320ea6 Increase profiler samples length to 10s at 60hz 2021-06-11 09:53:43 +02:00
Wojtek Figat
dfa6f5c75f Fix profiler shutdown issue on end 2021-06-10 17:01:24 +02:00
Wojtek Figat
3d4309457b Improve stability of Vulkan and D3D12 backends on large worlds 2021-06-10 17:01:07 +02:00
Wojtek Figat
14bc9501c7 Cleanup some code 2021-06-10 16:59:59 +02:00
Wojtek Figat
90d9f83f8c Fix crash due to SamplesBuffer::Add bug 2021-06-10 15:59:01 +02:00
Wojtek Figat
82a39e5d98 Fix Asset::ToString() to not depend on refs count and look simpler 2021-06-10 15:58:32 +02:00
Wojtek Figat
101e803ca6 Fix WeakAssetReference handling asset unload 2021-06-10 11:07:36 +02:00
Wojtek Figat
907f289ea7 Cleanup asset references code 2021-06-10 11:01:35 +02:00
Wojtek Figat
9fd62cf9aa Add support for using references in scripting API events 2021-06-10 10:26:57 +02:00
Wojtek Figat
05d095b35e Add support for using pointers in scripting API events 2021-06-09 17:15:32 +02:00
Wojtek Figat
5a710ccd7a Hide GetPxShape impl 2021-06-09 14:49:36 +02:00
Wojtek Figat
4764ab17bf Merge branch 'GoaLitiuM-uwp_fixes' 2021-06-09 13:31:54 +02:00
Wojtek Figat
ba7332f55c Merge branch 'uwp_fixes' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-uwp_fixes 2021-06-09 13:31:47 +02:00
Wojtek Figat
c38b81d682 Fix errors when changing UIControl type in prefab
#548
2021-06-09 13:27:37 +02:00
Wojtek Figat
384172050d Add missing doc comment 2021-06-09 13:25:04 +02:00
Wojtek Figat
f237d5d87d Post merge fixes to font reference as class
#420
2021-06-09 12:16:50 +02:00
Wojtek Figat
3c2b1a232c Merge commit '4bb703e9bfadf44c562f69bab069fd8be26eda97' 2021-06-09 12:04:12 +02:00
Wojtek Figat
a6ff0c3ed1 Fix selecting multiple different UI controls in Editor
#548
2021-06-09 11:22:13 +02:00
Wojtek Figat
79b03f6b5c Fix cached font usage to use proper unmanaged object validation check (not only managed object ref)
#546
2021-06-09 11:11:32 +02:00
Wojtek Figat
9614b7b014 Fix scripts projects opening to support adync open when uisng Editor menu option 2021-06-09 10:59:15 +02:00
Wojtek Figat
484bc409d4 Add support for NotNullItems option in collections editors
#542
2021-06-09 10:58:54 +02:00
Wojtek Figat
0ba4a0cabc Merge branch 'Crawcik-fix-collections' 2021-06-09 09:54:32 +02:00
Wojtek Figat
ebcf584117 Merge branch 'fix-collections' of git://github.com/Crawcik/FlaxEngine into Crawcik-fix-collections 2021-06-09 09:54:28 +02:00
Wojtek Figat
2bc6ca089f Add HasTypedUAVLoad to GPULimits (use for GPU lightmaps support baking detection)
#526
2021-06-08 16:11:27 +02:00
Wojtek Figat
39f50726a6 Fix lightmaps bake on D3D12 2021-06-08 15:21:37 +02:00
Wojtek Figat
4c6fd783e1 Add Bokeh DoF rendering on D3D12 (works fine after fixes) 2021-06-08 15:18:33 +02:00