Olly Rybak
|
a2f52edd47
|
Updated description & comments
|
2022-12-26 20:44:53 +11:00 |
|
Olly Rybak
|
bba136c9fe
|
Added comment to denote which node it is
|
2022-12-26 20:35:22 +11:00 |
|
Wojciech Figat
|
d8805dc801
|
Tweaks
|
2022-12-24 15:24:51 +01:00 |
|
|
|
759a9bd365
|
Fix native library resolver not working after hot-reload
|
2022-12-24 03:13:40 +02:00 |
|
|
|
2c0e9faa32
|
Remove throwing exceptions from invoked methods with debugger
The same effect can be achieved by enabling all CLR exceptions in VS debugger settings, and it also supports continuation after catching exceptions.
|
2022-12-23 22:36:19 +02:00 |
|
|
|
80c3056daf
|
Fix errors when compiling plugins
|
2022-12-23 22:33:22 +02:00 |
|
Wojciech Figat
|
61bd491969
|
Fix selection outline when nothing is selected
|
2022-12-23 11:37:11 +01:00 |
|
Olly Rybak
|
5022e05c25
|
Added Stochastic Sampling material node
|
2022-12-23 21:04:13 +11:00 |
|
Wojtek Figat
|
8918c71312
|
Update old header usage
|
2022-12-22 19:31:01 +01:00 |
|
Wojtek Figat
|
01612f1b47
|
Add tag native serialization
|
2022-12-22 19:23:30 +01:00 |
|
|
|
2e502ce82a
|
Cache managed type MonoTypeEnum values
|
2022-12-22 20:17:06 +02:00 |
|
|
|
3c79be2910
|
Cleanup
|
2022-12-22 20:16:02 +02:00 |
|
|
|
e03a819176
|
Replace usage of Utils.ExtractArrayFromList with Span
|
2022-12-22 19:54:59 +02:00 |
|
|
|
6a41ab0b6d
|
Fix unnecessary allocations when creating managed arrays
|
2022-12-22 19:54:58 +02:00 |
|
|
|
22b4e25c02
|
Improve array allocations when marshalling method parameters
|
2022-12-22 19:54:58 +02:00 |
|
|
|
e71e6835de
|
Optimize allocations in return values from invoked managed methods
|
2022-12-22 18:13:23 +02:00 |
|
|
|
b449353d2f
|
Fix incorrect field reference for reference types
|
2022-12-22 18:13:23 +02:00 |
|
Wojciech Figat
|
94c5211ee6
|
Rename gchandle to MGCHandle
|
2022-12-22 13:02:00 +01:00 |
|
Wojtek Figat
|
dc81147681
|
Convert C# tags checks utilities into extension methods for better usability
|
2022-12-21 18:18:17 +01:00 |
|
Wojciech Figat
|
04799c89dc
|
Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7
|
2022-12-21 12:28:55 +01:00 |
|
Wojciech Figat
|
9a5c105db9
|
Merge branch '1.5' into dotnet7
|
2022-12-21 10:35:58 +01:00 |
|
|
|
c8cc899128
|
Optimize allocations in method parameter marshalling and invocation
|
2022-12-21 00:40:38 +02:00 |
|
|
|
55747edaae
|
Cleanup
|
2022-12-21 00:40:38 +02:00 |
|
|
|
8c4771a738
|
Fix SEH exceptions not handled properly when debugger is attached
|
2022-12-21 00:40:37 +02:00 |
|
Wojtek Figat
|
cbef100a17
|
Add FindActor/FindActors with Tag to Level
|
2022-12-20 23:01:53 +01:00 |
|
Wojtek Figat
|
e6900d9a17
|
Minor adjustments to tags
|
2022-12-20 22:39:20 +01:00 |
|
Wojtek Figat
|
2f6e793df4
|
Add utility api for Tags usage
|
2022-12-20 22:39:11 +01:00 |
|
Wojtek Figat
|
84f2e652e4
|
Fix comparison operator on Array and BitArray
|
2022-12-20 21:11:40 +01:00 |
|
Wojtek Figat
|
a570d6d178
|
Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting
|
2022-12-20 21:11:38 +01:00 |
|
Wojciech Figat
|
f874a0ad57
|
Update csprojects to the latest NetCore7
|
2022-12-19 17:39:39 +01:00 |
|
|
|
b9f11298e8
|
Avoid pre-allocating custom attributes for managed types
|
2022-12-17 15:39:04 +02:00 |
|
|
|
ff438a6219
|
Set default culture to InvariantCulture
Fixes issues such as wrong decimal separator in floating point strings when used with parameterless .ToString()
|
2022-12-17 15:38:52 +02:00 |
|
Wojciech Figat
|
84a68c5977
|
Update Newtonsoft.Json to 13.0.2 and .Net 7
|
2022-12-17 13:38:30 +01:00 |
|
Wojciech Figat
|
889eb7d846
|
Revert "Implement JSON difference serialization"
This reverts commit 6bfb0205fd.
|
2022-12-17 13:06:16 +01:00 |
|
Chandler Cox
|
a468053f46
|
Added hover begin and end event to button
|
2022-12-15 21:09:34 -06:00 |
|
Wojciech Figat
|
1cf6c5233e
|
Refactor DDGI probes to use variable ray count depending on the probe location relative to the view frustum
|
2022-12-15 17:33:44 +01:00 |
|
Wojciech Figat
|
3fcbcacd43
|
Fix empty draw call submitting
|
2022-12-15 17:33:14 +01:00 |
|
Chandler Cox
|
6677177534
|
Removed variable MClass
|
2022-12-15 08:52:37 -06:00 |
|
Chandler Cox
|
c3f23d1390
|
Added abstract check to spawning actor
|
2022-12-15 08:49:52 -06:00 |
|
Chandler Cox
|
af5f3cbd95
|
Return null if type is abstract but trying to be added as an actor or script
|
2022-12-15 08:18:09 -06:00 |
|
Wojciech Figat
|
b9244df8f7
|
Fix temporal anti-aliasing to provide better quality output
|
2022-12-15 12:40:21 +01:00 |
|
Wojciech Figat
|
63e7fb85ec
|
Fix GetNativePtr on Vulkan
|
2022-12-14 16:16:43 +01:00 |
|
Wojciech Figat
|
79f4dfcaab
|
Add GetNativePtr to GPUAdapter
|
2022-12-14 16:16:25 +01:00 |
|
Wojciech Figat
|
713aa3e0f9
|
Add SetResourceState and ForceRebindDescriptors to GPUContext for integration with external rendering libraries
|
2022-12-14 16:16:02 +01:00 |
|
Wojciech Figat
|
c38eda5799
|
Fixes for compilation
|
2022-12-14 14:04:14 +01:00 |
|
Wojciech Figat
|
188428a7a9
|
Add RenderSetup and allow customizing it by gameplay and postfx
|
2022-12-14 14:03:59 +01:00 |
|
Wojciech Figat
|
c17477abff
|
Add RenderingUpscaleLocation for customizing upscaler location in render pipeline
|
2022-12-13 11:52:52 +01:00 |
|
Wojciech Figat
|
ee019510ca
|
Remove old RT1_FloatRGB and RT2_FloatRGB in favor pooled render targets
|
2022-12-13 11:52:51 +01:00 |
|
Wojtek Figat
|
48b88af88a
|
Fix deadlock in GPUDevice caused by f2c594569d
|
2022-12-12 20:16:11 +01:00 |
|
Wojciech Figat
|
d4601ecb44
|
Add memory usage query for various asset types
|
2022-12-09 15:48:43 +01:00 |
|