Menotdan
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976faee8a3
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Extract options from testing area and handle extra mouse deltas that were not processed during the previous movement frame.
|
2023-09-17 12:46:57 -04:00 |
|
Menotdan
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bd6ce4ae25
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Very basic grip snap working. Need to add configuration.
|
2023-09-17 02:03:01 -04:00 |
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Wojtek Figat
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fb27606541
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Add missing Particle Scale getter node to Particle Emitter graph
#1343
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2023-09-11 13:54:44 +02:00 |
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Wojtek Figat
|
90f377fa83
|
Remove leftover log
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2023-07-04 17:58:06 +02:00 |
|
Wojtek Figat
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81ae687238
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-05-28 16:34:38 +02:00 |
|
Wojtek Figat
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62946f6359
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Cleanup and improve code from #1109
|
2023-05-28 16:12:32 +02:00 |
|
Wojtek Figat
|
5a66e90b56
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Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# .github/workflows/tests.yml
# Source/Engine/Content/JsonAsset.cs
|
2023-05-07 19:46:29 +02:00 |
|
Wojtek Figat
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1a3c6bfc73
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Merge branch 'random-range-visject' of https://github.com/Tryibion/FlaxEngine into Tryibion-random-range-visject
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2023-05-05 16:22:46 +02:00 |
|
Wojtek Figat
|
22239bc2d1
|
Merge remote-tracking branch 'origin/master' into 1.6
|
2023-05-05 11:41:32 +02:00 |
|
Wojtek Figat
|
848ab51753
|
Adjust Visject CM header background
|
2023-05-05 09:24:47 +02:00 |
|
Wojtek Figat
|
273b6c0228
|
Various minor improvements
|
2023-05-04 11:55:22 +02:00 |
|
Wojtek Figat
|
39b89ada6c
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Fix Anim Graph state machine rule graph opening after transition removal undo
|
2023-04-25 10:59:31 +02:00 |
|
Wojtek Figat
|
698a9f1938
|
Add **Interruption options** to State Machine transition
|
2023-04-25 10:47:10 +02:00 |
|
Chandler Cox
|
5178caeda6
|
Add inputs to Random Range visject float nodes
|
2023-04-24 17:27:43 -05:00 |
|
Wojtek Figat
|
7158cfb5bf
|
Add **Any State to Anim Graph state machines**
|
2023-04-24 20:20:27 +02:00 |
|
Chandler Cox
|
0b3259fcc3
|
Increase size of add node so that vector3 fits correctly
|
2023-04-24 11:02:44 -05:00 |
|
Wojtek Figat
|
390460907d
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
|
2023-04-22 18:59:41 +02:00 |
|
Wojtek Figat
|
1b278f5c56
|
Update Mathf.Map usage to Mathf.Remap
#1008
|
2023-04-19 13:11:52 +02:00 |
|
Wojtek Figat
|
91c017713c
|
Merge remote-tracking branch 'origin/master' into 1.6
|
2023-04-13 12:12:33 +02:00 |
|
Wojtek Figat
|
01ced1cacd
|
Fix Visject CM item search highlight placement and center CM title text
#983
|
2023-04-13 10:59:19 +02:00 |
|
Wojtek Figat
|
09ebd7462a
|
Merge branch 'visjectCM-visual' of https://github.com/Tryibion/FlaxEngine into Tryibion-visjectCM-visual
|
2023-04-13 10:48:32 +02:00 |
|
Wojtek Figat
|
9e5a48af4b
|
Fix bug when using material instance of material that uses GlobalSDF
|
2023-04-12 16:59:59 +02:00 |
|
Wojtek Figat
|
abf68328e6
|
Fix bug when using material instance of material that uses GlobalSDF
|
2023-04-12 16:59:03 +02:00 |
|
Chandler Cox
|
7b3152885d
|
Remove animation time.
|
2023-04-08 19:01:55 -05:00 |
|
Chandler Cox
|
a82856176e
|
Small fixes
|
2023-04-08 08:54:06 -05:00 |
|
Chandler Cox
|
4e3d5ad11c
|
First pass on visject CM visual changes
|
2023-04-07 23:17:57 -05:00 |
|
Wojtek Figat
|
2475706df4
|
Merge remote-tracking branch 'origin/master' into 1.6
|
2023-04-04 18:08:25 +02:00 |
|
Wojtek Figat
|
12f4dc74d2
|
Optimize default C# stdlib references to prevent using jit-ed features in a game assembly
|
2023-04-01 23:34:05 +02:00 |
|
Wojtek Figat
|
4755c42d70
|
Fix .NET generic class typename to match old mono style without inlined assembly name and ver
|
2023-03-27 17:30:48 +02:00 |
|
Chandler Cox
|
98ebbf8b99
|
Fix double color change on animation state machine states
|
2023-03-16 21:03:36 -05:00 |
|
Wojtek Figat
|
0ba261d338
|
Add iOS platform (refactor Mac into shared Apple platform impl)
|
2023-03-15 20:58:23 +01:00 |
|
Wojtek Figat
|
74758f5380
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Source/Tools/Flax.Build/Build/Builder.Projects.cs
# Source/Tools/Flax.Build/Build/Plugins/NetworkingPlugin.cs
|
2023-03-14 11:52:41 +01:00 |
|
Wojtek Figat
|
39c3b760ac
|
Merge branch 'blend-with-mask-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-blend-with-mask-fix
|
2023-03-14 09:39:42 +01:00 |
|
Wojtek Figat
|
55a439645c
|
Merge branch 'better-looking-states' of https://github.com/Tryibion/FlaxEngine into Tryibion-better-looking-states
|
2023-03-14 09:35:21 +01:00 |
|
Wojtek Figat
|
086c2f155d
|
Fix error when using nested Visject Surface context during State Machines editing in Anim Graph
|
2023-03-13 15:39:36 +01:00 |
|
Chandler Cox
|
57014851a7
|
Fix visuals of the Blend with Mask node
|
2023-03-03 16:46:22 -06:00 |
|
Chandler Cox
|
38c027704e
|
Better looking state machine states.
|
2023-03-03 12:31:13 -06:00 |
|
Wojtek Figat
|
30fa911832
|
Merge remote-tracking branch 'origin/master' into dotnet7
# Conflicts:
# README.md
|
2023-02-16 09:54:22 +01:00 |
|
Wojtek Figat
|
835127ac21
|
Add **Animation Instance Data node to Anim Graph** for caching value per-model
|
2023-02-14 12:39:58 +01:00 |
|
Wojtek Figat
|
0709288eac
|
Revert Depth Offset (wrong impl, can be done later)
|
2023-01-31 14:22:37 +01:00 |
|
Wojtek Figat
|
a219a3d2eb
|
Add **Depth Offset to materials**
|
2023-01-29 22:09:51 +01:00 |
|
Wojciech Figat
|
7b20bc38a4
|
Merge branch '1.5' into dotnet7
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Tools/Flax.Build/Projects/VisualStudio/VCProjectGenerator.cs
|
2023-01-17 11:52:52 +01:00 |
|
Wojtek Figat
|
50fb39d238
|
Merge remote-tracking branch 'origin/master' into 1.5
|
2023-01-15 12:44:45 +01:00 |
|
Wojciech Figat
|
8e354cc36e
|
Merge branch 'visject-cm-search-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-visject-cm-search-fix
|
2023-01-13 12:01:20 +01:00 |
|
Wojciech Figat
|
986fa13585
|
Reuse texture sampling code for procedural sampling node #872
|
2023-01-13 11:37:53 +01:00 |
|
Wojciech Figat
|
2d44ae3a4d
|
Merge branch 'stochastic-sampling-node' of https://github.com/Swiggies/FlaxEngine into Swiggies-stochastic-sampling-node
|
2023-01-13 10:40:16 +01:00 |
|
Wojciech Figat
|
eebc4951de
|
Merge branch '1.5' into dotnet7
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
|
2023-01-10 15:49:44 +01:00 |
|
Wojciech Figat
|
a7e428a21c
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Chandler Cox
|
0cd562c528
|
Fix in visject cm sometimes not populating all options once search box is cleared.
|
2023-01-08 16:04:55 -06:00 |
|