Commit Graph

562 Commits

Author SHA1 Message Date
Wojtek Figat
97be8ee8cc Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Source/Engine/Content/Storage/FlaxStorage.cpp
#	Source/Engine/Renderer/GBufferPass.cpp
2024-05-15 23:49:05 +02:00
Wojtek Figat
44006dd533 Various code improvements 2024-05-09 18:59:09 +02:00
Wojtek Figat
f6aabf2d14 Optimize navmesh building and reduce scene lock time 2024-05-09 18:58:47 +02:00
Wojtek Figat
dc1f15f18d Add OnStaticFlagsChanged to Actor 2024-05-09 16:55:05 +02:00
Wojtek Figat
2edb9cc4d8 Fix compilation warnings when using 64-bit coords 2024-05-08 23:24:23 +02:00
Wojtek Figat
7018666a8c Add layer masking for PostFxVolume against Camera's RenderLayersMask
#2573
2024-05-08 22:42:35 +02:00
Wojtek Figat
e7508538e0 Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Flax.flaxproj
2024-05-08 19:27:56 +02:00
Wojtek Figat
66b828ae92 Refactor Asset::GetReferences to support file path references 2024-05-08 15:54:37 +02:00
Wojtek Figat
5e5497ff18 Add Tags.Find utility
#2492
2024-04-26 19:06:39 +02:00
Wojtek Figat
16f1e8a3e1 Merge branch 'release_prefab_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-release_prefab_fix 2024-04-25 18:01:57 +02:00
Wojtek Figat
3641e156ee Merge branch 'treenode_optimize' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-treenode_optimize 2024-04-25 17:18:54 +02:00
8c2e7bccaa Delete Prefab default instance when scripting unloads 2024-04-23 22:14:06 +03:00
Wojtek Figat
cdeb9a3b15 Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Content/Editor/Camera/M_Camera.flax
#	Content/Editor/CubeTexturePreviewMaterial.flax
#	Content/Editor/DebugMaterials/DDGIDebugProbes.flax
#	Content/Editor/DebugMaterials/SingleColor/Decal.flax
#	Content/Editor/DebugMaterials/SingleColor/Particle.flax
#	Content/Editor/DebugMaterials/SingleColor/Surface.flax
#	Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
#	Content/Editor/DebugMaterials/SingleColor/Terrain.flax
#	Content/Editor/DefaultFontMaterial.flax
#	Content/Editor/Gizmo/FoliageBrushMaterial.flax
#	Content/Editor/Gizmo/Material.flax
#	Content/Editor/Gizmo/MaterialWire.flax
#	Content/Editor/Gizmo/SelectionOutlineMaterial.flax
#	Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
#	Content/Editor/Highlight Material.flax
#	Content/Editor/Icons/IconsMaterial.flax
#	Content/Editor/IesProfilePreviewMaterial.flax
#	Content/Editor/Particles/Particle Material Color.flax
#	Content/Editor/Particles/Smoke Material.flax
#	Content/Editor/SpriteMaterial.flax
#	Content/Editor/Terrain/Circle Brush Material.flax
#	Content/Editor/Terrain/Highlight Terrain Material.flax
#	Content/Editor/TexturePreviewMaterial.flax
#	Content/Editor/Wires Debug Material.flax
#	Content/Engine/DefaultDeformableMaterial.flax
#	Content/Engine/DefaultMaterial.flax
#	Content/Engine/DefaultTerrainMaterial.flax
#	Content/Engine/SingleColorMaterial.flax
#	Content/Engine/SkyboxMaterial.flax
#	Source/Engine/Graphics/Materials/MaterialShader.h
2024-04-23 10:30:01 +02:00
Wojtek Figat
568a69081d Fix animated model skinning precision issues
#2460
2024-04-22 13:18:52 +02:00
4dcdd8b5f7 Add Actor.HasScene and Script.HasScene
Useful in managed code to check the existence of the scene in hot paths
by avoiding expensive marshalling of the Scene object.
2024-04-20 20:58:55 +03:00
Wojtek Figat
1072b90c5b Fix blend shapes normals usage
#2459
2024-04-20 16:52:07 +02:00
Wojtek Figat
5e086809ae Fix crash on prefab preview with lightmap in use
#2454
2024-04-20 15:51:20 +02:00
Wojtek Figat
e53ab10145 Add Engine::UpdateCount to sync gameplay logic updates with game loop rather than draw frames 2024-04-17 13:31:12 +02:00
Wojtek Figat
60e8d73079 Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Source/Engine/Renderer/RenderList.cpp
#	Source/Engine/Renderer/RenderList.h
2024-04-17 09:58:59 +02:00
Wojtek Figat
26c2b33fc0 Fix large world compile 2024-04-16 16:34:38 +02:00
Wojtek Figat
ce67c3a98d Add ShowDebugDrawSkeleton to preview Animated Model skeleton via Debug Draw
#2443
2024-04-16 12:00:05 +02:00
Wojtek Figat
37a02e3a7e Minor tweaks 2024-04-15 14:35:35 +02:00
Wojtek Figat
a532ea7b42 Add InvalidateShadow for manual shadow cache refresh 2024-04-11 16:34:42 +02:00
Wojtek Figat
803249f126 Minor tweaks 2024-04-11 16:19:35 +02:00
Wojtek Figat
eac1d19a09 Add additional StaticFlagsCompare to Render View for dynamic or static only drawing 2024-04-11 10:21:13 +02:00
Wojtek Figat
c4949de28f Add new Static Flag Shadow for cached shadow maps 2024-04-11 10:20:21 +02:00
Wojtek Figat
708fba5136 Add variable rate update for shadow maps atlas based on distance to light 2024-04-08 00:04:57 +02:00
Wojtek Figat
61323f8526 Refactor shadows rendering to use Shadow Map Atlas 2024-04-04 12:54:07 +02:00
Wojtek Figat
55af307c43 Optimize env probes data storage in renderer 2024-03-26 15:01:12 +01:00
Wojtek Figat
01d91bf102 Optimize decals rendering 2024-03-26 14:05:24 +01:00
Wojtek Figat
cdbb2cc813 Refactor shader structures naming with a prefix 2024-03-25 17:52:48 +01:00
Wojtek Figat
0e00f1e0eb Refactor lights data in renderer storage 2024-03-25 17:13:40 +01:00
Wojtek Figat
a3c088bb05 Fix Bone Socket transform when Animated Model pose is not yet evaluated
#2341
2024-03-20 17:41:25 +01:00
Wojtek Figat
6b35c0a161 Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Flax.flaxproj
2024-03-19 20:23:34 +01:00
Wojtek Figat
9e54827cb3 Cleanup code #2213 2024-03-19 20:13:41 +01:00
Wojtek Figat
e12919da98 Fix crash in StaticModel::GetMaterial when model is not loaded or has invalid entries count 2024-03-12 13:05:02 +01:00
Wojtek Figat
d719c381ea Merge remote-tracking branch 'origin/master' into 1.8 2024-03-11 23:49:33 +01:00
Wojtek Figat
d390938fb6 Minor improvements to usability 2024-03-08 14:39:18 +01:00
Wojtek Figat
28da656ed1 Fix preserving actors hierarchy order when performing undo of actor removal
#1751
2024-03-05 16:30:50 +01:00
Wojtek Figat
470c108ed9 Fix bug with saving Missing Script into file
#1995
2024-02-26 21:58:31 +01:00
Wojtek Figat
2f87b87b45 Minor fixes 2024-02-26 20:23:18 +01:00
Wojtek Figat
14902dc29e Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Flax.flaxproj
2024-02-26 19:49:39 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
9a21cfd092 Fix transform scaling applying to nested objects when drawing
#1796 #1350
2024-02-20 23:55:06 +01:00
Wojtek Figat
e5cfd872b2 Simplify math codebase 2024-02-20 17:52:51 +01:00
Wojtek Figat
10180de9c6 Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Source/Editor/Utilities/EditorUtilities.cpp
#	Source/Editor/Utilities/EditorUtilities.h
2024-02-19 22:26:16 +01:00
Wojtek Figat
e985d10b62 Fix nested prefabs instance building logic 2024-02-19 19:03:11 +01:00
Wojtek Figat
4c082ef17f Codestyle fixes 2024-02-19 14:59:02 +01:00
Wojtek Figat
2cce7522de Merge branch 'optimize-actors-search' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-optimize-actors-search 2024-02-18 20:31:04 +01:00
Wojtek Figat
dad3d185f1 Merge branch 'add-activeOnly-to-getactors' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-add-activeOnly-to-getactors 2024-02-18 20:17:33 +01:00