Commit Graph

1909 Commits

Author SHA1 Message Date
Wojtek Figat
9d9ecb3ba8 Fix D3D12 resource state transitions barriers 2021-06-08 14:12:31 +02:00
Wojtek Figat
ab55c145f1 Add DRED and optional GPU-Based Validation for D3D12 2021-06-07 14:55:08 +02:00
Wojtek Figat
f7957be3e7 Fix GPU synchronization on D3D12 2021-06-07 14:53:53 +02:00
Wojtek Figat
4b42e17372 Increase D3D12 resources safe-frames timeout 2021-06-07 13:10:09 +02:00
Wojtek Figat
36c4c3c86a Fix lightmaps baking on D3D12 2021-06-07 13:09:52 +02:00
Wojtek Figat
3872d74bd2 Fix missing UAV barriers on D3D12 2021-06-07 13:09:24 +02:00
Wojtek Figat
39698c7694 Fix descriptors bindings to shaders on D3D12 2021-06-07 13:08:39 +02:00
Wojtek Figat
f4c8808d19 Add SRV slots isage info for D3D12 shaders cache 2021-06-07 12:19:49 +02:00
Wojtek Figat
fa1cd56a0d Optimize Vulkan shader compiler memory allocation 2021-06-07 11:56:41 +02:00
Wojtek Figat
cc47cb85e4 Cleanup renderer code 2021-06-07 11:56:04 +02:00
Wojtek Figat
dfee74ad1f Add missing name some for GPU resources 2021-06-04 12:38:44 +02:00
Wojtek Figat
3a6b7ea80b Add support for Function<> as method parameter in scripting 2021-06-03 15:19:00 +02:00
Wojtek Figat
9629c48d99 Revert CSharp only project build optimization to fix game cooking
#539 #529
2021-06-03 12:53:18 +02:00
Wojtek Figat
33b31f9155 Fix using Keyboard and Mouse in C# scripting 2021-06-02 09:48:02 +02:00
Wojtek Figat
398fc4be37 Add Keyboard.IsAnyKeyDown 2021-06-02 09:47:37 +02:00
Wojtek Figat
d111b2ba03 Tweaks 2021-06-01 21:20:00 +02:00
Wojtek Figat
0aa9c865ca Fix renaming selected actor in scene tree after creation and use editor shortcut 2021-06-01 21:10:57 +02:00
Wojtek Figat
0f01683c06 Fix build settings limits 2021-06-01 15:49:02 +02:00
Wojtek Figat
bcca8c9291 Add printing full object path for some warning logs 2021-06-01 14:57:32 +02:00
Wojtek Figat
c30e338f0a Fix gizmos debug draw shapes 2021-06-01 14:38:24 +02:00
Wojtek Figat
accbef6841 Fix missing mipIndex when clearing lightmap textures with a buffer on baking start 2021-06-01 13:29:42 +02:00
Wojtek Figat
c5405183c9 Fix tooltips to be constrained by monitor bounds instead of virtual desktop or parent window bounds
#470 #540
2021-06-01 12:14:04 +02:00
Wojtek Figat
8a942922fe Merge remote-tracking branch 'origin/master' 2021-06-01 11:55:44 +02:00
Wojtek Figat
772172ed6b Fix bounding box calculations for Animated Models 2021-06-01 11:55:35 +02:00
Wojtek Figat
9b0b11f08f Missing change
9618a57432
2021-06-01 11:54:56 +02:00
Wojtek Figat
9618a57432 Add BoundingBox.MakeScaled 2021-06-01 11:54:41 +02:00
Wojtek Figat
f701e35c50 Add option to show bounds of the model in Editor preview 2021-06-01 10:45:23 +02:00
Wojtek Figat
1789e879bf Add option to show bounds of the animated model in Editor preview 2021-06-01 10:36:13 +02:00
Wojtek Figat
a730c3b1af Add using immediate DebugDraw for animated model skeleton drawing in Editor preview 2021-06-01 10:27:57 +02:00
Wojtek Figat
623299e59f Add support for AssetPreview to use debug drawing if needed 2021-06-01 10:27:30 +02:00
Wojtek Figat
6877e14b04 Rename ParticleManager to Particles 2021-05-31 22:40:41 +02:00
Wojtek Figat
760b687b02 Rename AnimationManager to Animations and expose to public 2021-05-31 19:32:35 +02:00
Wojtek Figat
2c2c7744eb Add AuxTool to AOT pipeline in Game Cooker 2021-05-31 16:05:35 +02:00
Wojtek Figat
2c6f0be3cc Merge branch 'GoaLitiuM-toolchain_definitions_fix' 2021-05-31 16:04:13 +02:00
Wojtek Figat
4ffda55071 Merge branch 'toolchain_definitions_fix' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-toolchain_definitions_fix 2021-05-31 16:04:11 +02:00
GoaLitiuM
5e8da3ba5f Include toolchain preprocessor definitions in binding generation 2021-05-31 16:58:38 +03:00
Wojtek Figat
d436b71ef5 Fix CharacterController still colliding after being disabled at runtime 2021-05-31 13:30:45 +02:00
Wojtek Figat
8eadd912f7 Add ClosestPointPointLine for Vector3 to C# 2021-05-31 10:26:15 +02:00
Wojtek Figat
a74f978f89 Fix lag from single axis gizmo usage on large distance 2021-05-31 10:25:55 +02:00
Wojtek Figat
d8cb1d15c7 Fix warning 2021-05-31 09:35:52 +02:00
Wojtek Figat
d2f339dba1 Optimize scripting object data deserialziation 2021-05-30 14:12:41 +02:00
Wojtek Figat
3c72abad37 Refactor FileSystemWatcher interface to make it simpler 2021-05-30 14:12:17 +02:00
Wojtek Figat
2a3a15533c Add ignoring memory allocations from profiling tools in Editor Profiler 2021-05-30 14:11:49 +02:00
Wojtek Figat
9c66ac4656 Add MemoryCompare, MemoryClear and MemoryCopy for direct memory access in C# 2021-05-30 14:11:25 +02:00
Wojtek Figat
1bd109395a Optimize managed memory allocations 2021-05-30 14:09:24 +02:00
Wojtek Figat
8a5f50dc49 Merge branch 'GoaLitiuM-cpu_idle_sleep' 2021-05-30 12:11:58 +02:00
Wojtek Figat
4e65215b57 Merge branch 'cpu_idle_sleep' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-cpu_idle_sleep 2021-05-30 12:11:42 +02:00
Wojtek Figat
4a08ab11ad Merge branch 'jb-perrier-viewpoint-shortcuts' 2021-05-30 11:57:53 +02:00
Wojtek Figat
99c1b60493 Merge branch 'viewpoint-shortcuts' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-viewpoint-shortcuts 2021-05-30 11:57:47 +02:00
Wojtek Figat
97de7a627e Add order for Margin properties 2021-05-30 10:53:34 +02:00