Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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f5280eab74
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Refactor and improve collections code
#3043
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2025-01-23 14:44:11 +01:00 |
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Wojtek Figat
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a7daf44330
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Fix BitArray swap when using different allocators
Add unit test to ensure this works correctly.
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2024-11-19 12:21:13 +01:00 |
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Mateusz Karbowiak
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2ae3932fcc
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Revert BitArray changes
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2024-10-31 01:06:04 +01:00 |
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Mateusz Karbowiak
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5d32ed7f8e
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Collections casts constiness fix
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2024-10-31 00:49:59 +01:00 |
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Mateusz Karbowiak
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fbb840dff3
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Collections de/increment operations fix
This one is more stylistic but is consistent with practice of using pre- operations for iterators.
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2024-10-31 00:45:00 +01:00 |
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Mateusz Karbowiak
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9c448f75d8
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Collections const correctness fix (style)
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2024-10-31 00:29:38 +01:00 |
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Mateusz Karbowiak
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5439efc559
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Collections implicit cast constructor fix
This one prohibits annoying casts. It is also important for future context injection and follows STL practice.
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2024-10-30 22:30:55 +01:00 |
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Mateusz Karbowiak
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f77f551b72
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Collections type aliasing fix
This one is debatable. It follows modern C++.
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2024-10-30 22:30:54 +01:00 |
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Mateusz Karbowiak
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a55866d558
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Collections casts fix
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2024-10-30 22:18:47 +01:00 |
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Mateusz Karbowiak
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02db7d02f2
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Collections const-correctness fix
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2024-10-30 21:06:16 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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bcaa42dda2
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Fix crash on negative collection capacity due to int32 maximum value limit
#1886
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2023-11-08 15:07:20 +01:00 |
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Wojtek Figat
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47ca4228dd
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Fix compile warning
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2023-11-06 20:50:52 +01:00 |
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Wojtek Figat
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3bf7b57dbd
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Fix BitArray::SetAll() when the item is not multiple of 8
#1863
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2023-11-04 19:14:45 +01:00 |
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Wojtek Figat
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d5fcdf6edb
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Fix BitArray::Set to not be const
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2023-05-20 11:11:06 +02:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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84f2e652e4
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Fix comparison operator on Array and BitArray
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2022-12-20 21:11:40 +01:00 |
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Wojciech Figat
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bf30d7cd29
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Add Array/BitArray tests and fix some detected problems
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2022-08-19 11:18:48 +02:00 |
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Wojtek Figat
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d4d27b88f0
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Format engine codebase with ReSharper
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2022-06-14 19:05:04 +02:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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81305a10cf
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Fix crash on relocation in BitArray
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2021-04-12 12:50:46 +02:00 |
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Jean-Baptiste Perrier
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03eb39afe6
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Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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