Wojtek Figat
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16930466d5
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Hide some compiler-generated types from TypeSearchPopup
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2023-08-29 11:43:11 +02:00 |
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Wojtek Figat
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da44babb03
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Add ignoring types with CompilerGeneratedAttribute in Editor
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2023-08-14 13:11:00 +02:00 |
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Wojtek Figat
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e4c3461053
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Merge remote-tracking branch 'origin/master' into 1.7
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2023-07-03 22:01:50 +02:00 |
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Wojtek Figat
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656866c1d4
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Various improvements in Editor code
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2023-06-29 16:41:15 +02:00 |
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Wojtek Figat
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9536c37623
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Add ability to unset type reference with null item
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2023-06-28 15:12:58 +02:00 |
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Wojtek Figat
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4755c42d70
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Fix .NET generic class typename to match old mono style without inlined assembly name and ver
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2023-03-27 17:30:48 +02:00 |
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Chandler Cox
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56c16c7078
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Delete auto save popup and utilize regular status bar text and button.
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2023-01-29 16:32:06 -06:00 |
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Wojtek Figat
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1a8f3d0e97
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Merge branch 'fix-rename-popup' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-rename-popup
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2023-01-24 19:16:45 +01:00 |
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Chandler Cox
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720dbabae1
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Fix rename popup from not focusing and selecting text.
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2023-01-18 18:42:21 -06:00 |
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Wojtek Figat
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eff24ed836
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Add support for editing path to the asset within AssetRefEditor
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2023-01-15 23:05:58 +01:00 |
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Wojtek Figat
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a2af46845d
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Merge branch 'master' into 1.5
# Conflicts:
# Source/Engine/Renderer/AmbientOcclusionPass.cpp
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2023-01-15 18:27:49 +01:00 |
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Wojtek Figat
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50fb39d238
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Merge remote-tracking branch 'origin/master' into 1.5
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2023-01-15 12:44:45 +01:00 |
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Chandler Cox
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38fc43cada
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Moved where the position movement is called for more snappy movement and increase movement amount to account for longer progress bar label text.
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2023-01-13 10:09:49 -06:00 |
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Wojciech Figat
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26c7d3dadc
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Merge branch 'auto-save-popup' of https://github.com/Tryibion/FlaxEngine into Tryibion-auto-save-popup
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2023-01-13 11:39:07 +01:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Chandler Cox
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8c78493a51
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Simplified auto save poprup and moved it to be on the status bar for better UX.
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2022-12-27 10:08:08 -06:00 |
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Chandler Cox
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c5e558172d
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Added auto save reminder popup with an option to change the reminder time.
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2022-12-22 11:40:10 -06:00 |
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Wojtek Figat
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a570d6d178
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Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting
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2022-12-20 21:11:38 +01:00 |
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Chandler Cox
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6c18ca3f45
|
changed to MouseButtonDown
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2022-11-11 12:45:10 -06:00 |
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Chandler Cox
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eab45f0c48
|
renames item when clicking off of the popup and name is changed
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2022-11-11 12:42:12 -06:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
|
Wojciech Figat
|
3e9b6caa1c
|
Fix sorting items in various contextual list popups in Editor
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2022-03-25 15:36:30 +01:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojciech Figat
|
73c22b75ea
|
Add Code Docs module for Editor tooltips
|
2021-12-22 10:55:42 +01:00 |
|
Wojtek Figat
|
9f18a27b0b
|
Improve editor tooltips for actors and scripts
|
2021-09-21 17:22:22 +02:00 |
|
Wojtek Figat
|
c91c8b66ce
|
Add Category attribute for types grouping in editor dialogs
|
2021-06-15 16:39:15 +02:00 |
|
Wojtek Figat
|
d302675d7e
|
Fix TypeSearchPopup showing types that base type is hidden
|
2021-05-12 12:42:48 +02:00 |
|
Wojtek Figat
|
759dc98737
|
Fix Rename Popup direction near screen edges
#317
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2021-03-18 16:48:07 +01:00 |
|
Jean-Baptiste Perrier
|
03eb39afe6
|
Bumping all copyright headers to 2021.
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2021-01-02 14:28:49 +01:00 |
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Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
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