Ruan Lucas
2be6a6be9e
add basic options
2023-07-18 16:48:15 -04:00
Wojtek Figat
eea0b37dc3
Merge remote-tracking branch 'origin/master' into 1.7
2023-07-18 18:35:44 +02:00
Wojtek Figat
b2b10ce7da
Fix various core types to be trivially constructible as properly POD-type
2023-07-18 18:20:11 +02:00
Wojtek Figat
a80e3f5a15
Merge branch 'log-count' of https://github.com/Tryibion/FlaxEngine into Tryibion-log-count
2023-07-18 17:45:18 +02:00
Chandler Cox
be079b9b67
Improvements to debug log count.
2023-07-18 09:51:21 -05:00
Wojtek Figat
e39a56fc4e
Merge remote-tracking branch 'origin/master' into 1.7
2023-07-18 11:47:39 +02:00
Wojtek Figat
60c0995bc3
Add undo for #1247
2023-07-18 11:46:15 +02:00
Wojtek Figat
8f8c0e4b81
Minor fixes for #1247
2023-07-18 10:55:15 +02:00
Wojtek Figat
5b40f770b1
Merge branch 'mat-entry' of https://github.com/Tryibion/FlaxEngine into Tryibion-mat-entry
2023-07-18 10:25:35 +02:00
Wojtek Figat
488958ce44
Fix DrawSceneDepth to properly draw scene objects when custom actors list is empty
...
#1253
2023-07-18 10:16:11 +02:00
Wojtek Figat
9179586f14
Fix cloth painting in prefab window
2023-07-16 12:36:38 +02:00
Chandler Cox
868db7c848
Add functionality to combine similar logs into a log with a count.
2023-07-15 13:52:10 -05:00
Chandler Cox
c89421438b
Code cleanup
2023-07-15 10:42:41 -05:00
Chandler Cox
02219beac9
Handle edge case
2023-07-15 10:27:59 -05:00
Chandler Cox
c8edaf5d6e
Fix bug with not using slot material
2023-07-15 10:10:37 -05:00
Chandler Cox
ba93e1e1d0
Add showing default materials to model entries.
2023-07-15 10:00:34 -05:00
Wojtek Figat
68d97fcc48
Improve cloth paint picking logic
2023-07-14 14:17:19 +02:00
Wojtek Figat
3141b4fb04
Merge remote-tracking branch 'origin/master' into 1.7
...
# Conflicts:
# Source/Engine/Level/Actors/SplineModel.cpp
# Source/Engine/Level/Actors/SplineModel.h
2023-07-14 14:10:21 +02:00
Wojtek Figat
f5f948ea4c
Fix culling artifacts in animated model preview in Editor
2023-07-14 12:17:21 +02:00
Wojtek Figat
40fc2f8295
Fix missing header files in deployed engine package
...
#1242
2023-07-14 11:25:54 +02:00
Wojtek Figat
843abca8ca
Fix error when opening shader asset if it's not visible in Content window
2023-07-14 10:59:04 +02:00
Wojtek Figat
24c03c0e4b
Add cloth painting tools to Editor
2023-07-13 23:30:37 +02:00
Wojtek Figat
15b2d4e041
Add IPresenterOwner to editor Custom Editor for more context and advanced interactions
2023-07-12 12:36:30 +02:00
Wojtek Figat
159beae8ae
Merge remote-tracking branch 'origin/master' into 1.7
2023-07-12 12:24:24 +02:00
Wojtek Figat
8a07c486bc
Refactor Editor gizmo modes ownership to support using them in prefab window
2023-07-12 12:24:13 +02:00
Wojtek Figat
6ae77d0c17
Merge remote-tracking branch 'origin/1.6' into 1.7
2023-07-09 11:55:50 +02:00
Chandler Cox
a0bb3f2995
Add light debug view flag to draw light shapes
2023-07-07 17:32:46 -05:00
Chandler Cox
a3dddbfa24
Remove stray debug.log
2023-07-05 16:19:25 -05:00
Wojtek Figat
90f377fa83
Remove leftover log
2023-07-04 17:58:06 +02:00
Wojtek Figat
d49def6f7e
More stuff from d31fc32399
2023-07-04 11:46:42 +02:00
Wojtek Figat
72d1d8f085
More stuff from d31fc32399
2023-07-04 11:06:48 +02:00
Wojtek Figat
d31fc32399
Fix and update engine assets
2023-07-04 11:05:32 +02:00
Wojtek Figat
e4c3461053
Merge remote-tracking branch 'origin/master' into 1.7
2023-07-03 22:01:50 +02:00
Wojtek Figat
5d9e6b7364
Fix C# building to properly use reference assemblies for .NET 7
2023-07-03 22:00:23 +02:00
Wojtek Figat
9a1fd12a85
Fix sizeof struct within generic type instance
...
#1219
2023-07-03 11:42:15 +02:00
Wojtek Figat
df3969dae1
Merge branch 'new_project_defaultscene' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-new_project_defaultscene
2023-07-03 11:09:56 +02:00
Wojtek Figat
99ee0b1bfe
Add MeshDeformation utility for generic meshes vertices morphing (eg. via Blend Shapes or Cloth)
2023-07-03 09:49:23 +02:00
58618bd402
Fix garbage DefaultScene value in new projects
2023-06-30 14:41:14 +03:00
0ee6aad3ec
Remove old hot-reload files in project references
2023-06-30 13:01:02 +03:00
Wojtek Figat
e3cbe1458d
Add MeshReference to ModelInstanceActor for easy mesh referencing and its data access interface
2023-06-29 16:50:00 +02:00
Wojtek Figat
656866c1d4
Various improvements in Editor code
2023-06-29 16:41:15 +02:00
Wojtek Figat
96589557b3
Fix access level 96a1f20bee
2023-06-28 20:09:18 +02:00
Wojtek Figat
3119c50789
Fix nullable warnings
2023-06-28 20:09:01 +02:00
Wojtek Figat
ac54838eea
Fix custom editor window restore after hot-reload
...
#1208
2023-06-28 18:46:46 +02:00
Wojtek Figat
bb9711277a
Cleanup code from #1213
2023-06-28 16:27:42 +02:00
Wojtek Figat
96a1f20bee
Merge branch 'new_window_improvements' of https://github.com/PhyresiCompany/FlaxEngine into PhyresiCompany-new_window_improvements
2023-06-28 16:14:15 +02:00
Wojtek Figat
9536c37623
Add ability to unset type reference with null item
2023-06-28 15:12:58 +02:00
envision3d
940b0e02e5
improve state syncing of context menus and editor options
2023-06-28 04:08:36 -05:00
envision3d
39f4c00135
add play button actions, number of players
...
- add context menu support for toolstrip buttons
- add "Play Game" vs. "Play Scenes"
- add context menu for choosing play button action to toolstrip button
- add number of game client selection for cook & run
- add context menu for cook & run to toolstrip button
- add menu items for the above
- add editor option entries for saving user preferences for the above
2023-06-28 02:02:10 -05:00
PhyresiCompany
fe8260fe14
Window improvements with a new approach
2023-06-27 19:58:37 -03:00