Commit Graph

43 Commits

Author SHA1 Message Date
Wojtek Figat
9f313491b8 Fix game compilation error 2023-06-13 15:45:08 +02:00
Wojtek Figat
979168e82c Refactor various Editor APIs to use auto-generated bindings instead of manual code 2023-06-12 14:34:07 +02:00
Wojtek Figat
91c017713c Merge remote-tracking branch 'origin/master' into 1.6 2023-04-13 12:12:33 +02:00
Wojtek Figat
a379c551cb Fix memory leak when exporting png texture via stb 2023-04-13 11:21:15 +02:00
Wojtek Figat
0ba261d338 Add iOS platform (refactor Mac into shared Apple platform impl) 2023-03-15 20:58:23 +01:00
Wojtek Figat
b2f7ffa545 Add BC4, BC5 and BC7 formats decompression support on non-Windows platforms 2023-02-28 15:51:05 +01:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojtek Figat
8918c71312 Update old header usage 2022-12-22 19:31:01 +01:00
Wojtek Figat
98c29c4a4e Optimize compilation time 2022-12-03 10:42:58 +01:00
Wojtek Figat
9e1692e3e0 Code style cleanup
#837
2022-11-29 08:41:52 +01:00
Wojtek Figat
3f3697fbfa Code style cleanup
#837
2022-11-28 23:35:27 +01:00
Preben Eriksen
c26e0f5923 PE: DDS - Improve import time if source already has mipmaps and are compressed. 2022-11-10 13:41:40 +01:00
Wojtek Figat
a881c90b2e Refactor engine to support double-precision vectors 2022-06-13 00:40:32 +02:00
Wojciech Figat
9260b45e0e Fix resizing textures with alpha on import to preserve transparent colors (instead of black) 2022-01-31 14:21:14 +01:00
Wojciech Figat
c94e1932eb Remove not needed assertions 2022-01-17 10:18:08 +01:00
Wojciech Figat
8c2241c6dc Update copyright year 2022-01-14 13:31:12 +01:00
Wojtek Figat
5d7f8e2df9 Fix compressed textures exporting with resizing on non-Windows platforms 2022-01-13 18:15:32 +01:00
Wojciech Figat
d017dd14ca Add Mac platform 2021-12-27 14:04:16 +01:00
Wojtek Figat
7880bbe7ec Add missing support for some formats in TextureTool 2021-10-11 14:02:41 +02:00
Wojtek Figat
faf266800c Add bc7enc16 encored for BC7 textures compression on Linux 2021-10-11 14:01:29 +02:00
Wojtek Figat
48a867ef16 Add PS5 platform defines and types 2021-10-08 16:25:16 +02:00
honzapatCZ
c17d86a134 removal of old XboxOneStuff 2021-07-21 15:10:39 +02:00
Wojtek Figat
94f50ce8cb Cleanup some headers in Graphics module 2021-06-18 16:38:44 +02:00
Wojtek Figat
4744fa05ef Refactor Streaming with new settings and textures streaming configuration 2021-06-17 15:33:34 +02:00
Wojtek Figat
0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
Wojtek Figat
c7c339957b Merge remote-tracking branch 'origin/1.1' into 1.2
# Conflicts:
#	Source/Editor/Editor.Build.cs
2021-03-15 09:38:58 +01:00
Wojtek Figat
8db1a9b9ca Add support for exporting compressed textures in Editor on Linux using detex lib 2021-03-11 22:40:01 +01:00
Wojtek Figat
a1a9dfa6a2 Use color in linear format in TextureTool sampler operations 2021-03-11 19:59:34 +01:00
Wojtek Figat
6b614d5d57 Add support for importing textures with options in TextureTool with stb 2021-03-11 19:59:34 +01:00
Wojtek Figat
1eafae8888 Add support for converting textures in TextureTool with stb 2021-03-11 19:59:34 +01:00
Wojtek Figat
03f4e78158 Add support for compressing textures in TextureTool with stb 2021-03-11 19:59:34 +01:00
Wojtek Figat
cc201e198d Add Switch platform 2021-03-09 14:26:30 +01:00
Wojtek Figat
a7bb25b7d5 Add support for resizing textures with stb in TextureTool 2021-02-28 19:14:30 +01:00
Wojtek Figat
1be5815df3 Add alpha channel detection in stb texture importer 2021-02-28 17:16:45 +01:00
Wojtek Figat
4cc7ec0461 Fix compilation errors on CI 2021-02-24 00:21:02 +01:00
Wojtek Figat
f1763840c9 Fix exporting textures in format R10G10B10A2 and R11G11B10 on Windows 2021-01-27 00:28:38 +01:00
Wojtek Figat
a3fa8ff9f0 Optimize some includes 2021-01-12 19:17:08 +01:00
Wojtek Figat
89f25516fc Add inline for float16 compression and add code reference note 2021-01-12 19:05:17 +01:00
W2.Wizard
4d8cc9aef7 Fixed additional typos
Went through the source with VNNCC to correct as many found typos as possible

Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
2021-01-05 02:14:21 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
bc82ef2b86 Fix compilation warning 2020-12-17 13:24:15 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00