Wojtek Figat
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9f313491b8
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Fix game compilation error
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2023-06-13 15:45:08 +02:00 |
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Wojtek Figat
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979168e82c
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Refactor various Editor APIs to use auto-generated bindings instead of manual code
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2023-06-12 14:34:07 +02:00 |
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Wojtek Figat
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91c017713c
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-04-13 12:12:33 +02:00 |
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Wojtek Figat
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a379c551cb
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Fix memory leak when exporting png texture via stb
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2023-04-13 11:21:15 +02:00 |
|
Wojtek Figat
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0ba261d338
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Add iOS platform (refactor Mac into shared Apple platform impl)
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2023-03-15 20:58:23 +01:00 |
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Wojtek Figat
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b2f7ffa545
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Add BC4, BC5 and BC7 formats decompression support on non-Windows platforms
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2023-02-28 15:51:05 +01:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojtek Figat
|
8918c71312
|
Update old header usage
|
2022-12-22 19:31:01 +01:00 |
|
Wojtek Figat
|
98c29c4a4e
|
Optimize compilation time
|
2022-12-03 10:42:58 +01:00 |
|
Wojtek Figat
|
9e1692e3e0
|
Code style cleanup
#837
|
2022-11-29 08:41:52 +01:00 |
|
Wojtek Figat
|
3f3697fbfa
|
Code style cleanup
#837
|
2022-11-28 23:35:27 +01:00 |
|
Preben Eriksen
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c26e0f5923
|
PE: DDS - Improve import time if source already has mipmaps and are compressed.
|
2022-11-10 13:41:40 +01:00 |
|
Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
|
2022-06-13 00:40:32 +02:00 |
|
Wojciech Figat
|
9260b45e0e
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Fix resizing textures with alpha on import to preserve transparent colors (instead of black)
|
2022-01-31 14:21:14 +01:00 |
|
Wojciech Figat
|
c94e1932eb
|
Remove not needed assertions
|
2022-01-17 10:18:08 +01:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojtek Figat
|
5d7f8e2df9
|
Fix compressed textures exporting with resizing on non-Windows platforms
|
2022-01-13 18:15:32 +01:00 |
|
Wojciech Figat
|
d017dd14ca
|
Add Mac platform
|
2021-12-27 14:04:16 +01:00 |
|
Wojtek Figat
|
7880bbe7ec
|
Add missing support for some formats in TextureTool
|
2021-10-11 14:02:41 +02:00 |
|
Wojtek Figat
|
faf266800c
|
Add bc7enc16 encored for BC7 textures compression on Linux
|
2021-10-11 14:01:29 +02:00 |
|
Wojtek Figat
|
48a867ef16
|
Add PS5 platform defines and types
|
2021-10-08 16:25:16 +02:00 |
|
honzapatCZ
|
c17d86a134
|
removal of old XboxOneStuff
|
2021-07-21 15:10:39 +02:00 |
|
Wojtek Figat
|
94f50ce8cb
|
Cleanup some headers in Graphics module
|
2021-06-18 16:38:44 +02:00 |
|
Wojtek Figat
|
4744fa05ef
|
Refactor Streaming with new settings and textures streaming configuration
|
2021-06-17 15:33:34 +02:00 |
|
Wojtek Figat
|
0e75dba142
|
Optimize C++ compilation time
|
2021-04-30 16:27:57 +02:00 |
|
Wojtek Figat
|
c7c339957b
|
Merge remote-tracking branch 'origin/1.1' into 1.2
# Conflicts:
# Source/Editor/Editor.Build.cs
|
2021-03-15 09:38:58 +01:00 |
|
Wojtek Figat
|
8db1a9b9ca
|
Add support for exporting compressed textures in Editor on Linux using detex lib
|
2021-03-11 22:40:01 +01:00 |
|
Wojtek Figat
|
a1a9dfa6a2
|
Use color in linear format in TextureTool sampler operations
|
2021-03-11 19:59:34 +01:00 |
|
Wojtek Figat
|
6b614d5d57
|
Add support for importing textures with options in TextureTool with stb
|
2021-03-11 19:59:34 +01:00 |
|
Wojtek Figat
|
1eafae8888
|
Add support for converting textures in TextureTool with stb
|
2021-03-11 19:59:34 +01:00 |
|
Wojtek Figat
|
03f4e78158
|
Add support for compressing textures in TextureTool with stb
|
2021-03-11 19:59:34 +01:00 |
|
Wojtek Figat
|
cc201e198d
|
Add Switch platform
|
2021-03-09 14:26:30 +01:00 |
|
Wojtek Figat
|
a7bb25b7d5
|
Add support for resizing textures with stb in TextureTool
|
2021-02-28 19:14:30 +01:00 |
|
Wojtek Figat
|
1be5815df3
|
Add alpha channel detection in stb texture importer
|
2021-02-28 17:16:45 +01:00 |
|
Wojtek Figat
|
4cc7ec0461
|
Fix compilation errors on CI
|
2021-02-24 00:21:02 +01:00 |
|
Wojtek Figat
|
f1763840c9
|
Fix exporting textures in format R10G10B10A2 and R11G11B10 on Windows
|
2021-01-27 00:28:38 +01:00 |
|
Wojtek Figat
|
a3fa8ff9f0
|
Optimize some includes
|
2021-01-12 19:17:08 +01:00 |
|
Wojtek Figat
|
89f25516fc
|
Add inline for float16 compression and add code reference note
|
2021-01-12 19:05:17 +01:00 |
|
W2.Wizard
|
4d8cc9aef7
|
Fixed additional typos
Went through the source with VNNCC to correct as many found typos as possible
Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
|
2021-01-05 02:14:21 +01:00 |
|
Jean-Baptiste Perrier
|
03eb39afe6
|
Bumping all copyright headers to 2021.
|
2021-01-02 14:28:49 +01:00 |
|
Wojtek Figat
|
bc82ef2b86
|
Fix compilation warning
|
2020-12-17 13:24:15 +01:00 |
|
Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
|