mafiesto4
|
8fe04d6db4
|
Fix window auto-focus on Linux
|
2021-02-09 21:52:34 +01:00 |
|
mafiesto4
|
4ce6882fc0
|
Add support for using VS Code as IDE for scripts on Linux
|
2021-02-09 21:01:05 +01:00 |
|
mafiesto4
|
dc63d908b8
|
Fix resizing and maximizing window on Linux
|
2021-02-09 19:54:46 +01:00 |
|
Vizepi
|
6673d70d0a
|
[C++] Add missing header forcing client code to include two headers instead of one
|
2021-02-09 18:20:20 +01:00 |
|
Vizepi
|
cb6b96dea6
|
[C++] Added FLAXENGINE_API macro on SettingsBase class so static symbol are retrieved by linker
|
2021-02-09 18:08:50 +01:00 |
|
W2.Wizard
|
042694f45e
|
Added random enum
|
2021-02-09 17:11:44 +01:00 |
|
Wojtek Figat
|
d4f959b681
|
Add support for Deformable material preview
|
2021-02-09 16:46:10 +01:00 |
|
Wojtek Figat
|
311dad7b82
|
Add Spline Model
|
2021-02-09 16:04:47 +01:00 |
|
Wojtek Figat
|
2b962e4389
|
Fix invalid comment
|
2021-02-09 10:58:13 +01:00 |
|
stefnotch
|
05a7b911f1
|
Fix screen size getting
The game window size should *not* be DPI adjusted
|
2021-02-09 10:29:29 +01:00 |
|
mafiesto4
|
e8dc48690e
|
Improve VS Code project launch tasks file for better debugging
|
2021-02-08 23:43:55 +01:00 |
|
mafiesto4
|
be7024784e
|
Fix PathRemoveRelativeParts for rooted paths
|
2021-02-08 23:17:50 +01:00 |
|
mafiesto4
|
b30ab38ef2
|
Window impl on Linux progress
|
2021-02-08 22:53:32 +01:00 |
|
mafiesto4
|
dfe7963436
|
Fix window maximize on Linux if it's not shown yet
|
2021-02-08 22:19:18 +01:00 |
|
mafiesto4
|
034890ee7c
|
Window impl on Linux progress
|
2021-02-08 21:33:38 +01:00 |
|
Wojtek Figat
|
58350c87e2
|
Fix missing CharacterController bounds if controller is missing
|
2021-02-08 20:20:39 +01:00 |
|
Wojtek Figat
|
c9860f21ec
|
Fix scripting object issue
|
2021-02-08 19:42:04 +01:00 |
|
Wojtek Figat
|
85167b2d4b
|
Fix using Bezier curve for Transform
|
2021-02-08 15:45:39 +01:00 |
|
Wojtek Figat
|
8e87c98644
|
Cleanup material shaders code
|
2021-02-08 15:45:22 +01:00 |
|
Wojtek Figat
|
da784e98e5
|
Add Deformable material domain
|
2021-02-08 15:44:38 +01:00 |
|
stefnotch
|
20d9c7181f
|
Untested cross platform implementation
|
2021-02-08 10:07:47 +01:00 |
|
stefnotch
|
8f8f0266ce
|
Add DpiScale to RootWindow
|
2021-02-08 09:48:57 +01:00 |
|
stefnotch
|
c7feeb624d
|
Tweaks
|
2021-02-08 09:48:46 +01:00 |
|
Wojtek Figat
|
57f9e42486
|
Fix Editor timeline editor controls API visible in Visual Scripting
|
2021-02-07 21:41:46 +01:00 |
|
Wojtek Figat
|
103d630d80
|
Fix tooltips generation for native properties to reflect getter and setter docsa
|
2021-02-07 21:41:17 +01:00 |
|
Wojtek Figat
|
57fab6a7f7
|
Merge branch 'master' of git://github.com/Evildea/FlaxEngine into Evildea-master
|
2021-02-07 21:12:39 +01:00 |
|
Wojtek Figat
|
2325de3ddc
|
Fix missing terrain bounds update after modifying terrain
Fixes #5
|
2021-02-07 21:11:04 +01:00 |
|
Wojtek Figat
|
96f1d9e820
|
Add UIControl outlines drawing in Prefab window
|
2021-02-07 20:19:21 +01:00 |
|
Wojtek Figat
|
04bb83fe31
|
Fixes
|
2021-02-07 20:19:10 +01:00 |
|
Wojtek Figat
|
5768eefe49
|
Optimize Texture::DownloadData for staging textures
|
2021-02-07 20:06:44 +01:00 |
|
Wojtek Figat
|
8c1f56b7db
|
Fixes for scripting objects
|
2021-02-07 19:28:57 +01:00 |
|
Wojtek Figat
|
9f3be80f9c
|
Fix VS debugger config for Dictionary and HashSet to show only Occupied buckets
|
2021-02-07 19:28:23 +01:00 |
|
Wojtek Figat
|
6ea897b0f5
|
Update Mono for Windows
|
2021-02-07 19:27:54 +01:00 |
|
stefnotch
|
f9deb97229
|
Fix custom title bar high dpi issues
Fix #4
|
2021-02-07 18:03:23 +01:00 |
|
stefnotch
|
f5b48e03e9
|
Per window DPI
|
2021-02-07 17:26:41 +01:00 |
|
Wojtek Figat
|
ca6afc0c2d
|
Fix HorizontalPanel and VerticalPanel auto-sizing if child control is using anchors
Fixes #203
|
2021-02-07 16:49:44 +01:00 |
|
Wojtek Figat
|
08abc798cc
|
Fix FindActor and FindScript in Level
|
2021-02-07 16:31:30 +01:00 |
|
Wojtek Figat
|
5529bd7bc0
|
Merge branch 'DebugDrawFix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-DebugDrawFix
|
2021-02-07 13:08:46 +01:00 |
|
Wojtek Figat
|
0242e29873
|
Fix painting foliage on inactive objects
Fixes #209
|
2021-02-07 13:06:33 +01:00 |
|
Wojtek Figat
|
8d3f4aa9d9
|
Merge branch 'Missing-FLAXENGINE_API-Macro' of git://github.com/intolerantape/FlaxEngine into intolerantape-Missing-FLAXENGINE_API-Macro
|
2021-02-07 12:56:08 +01:00 |
|
Wojtek Figat
|
6e5a13111a
|
Fix auto-importing materials and textures from model file with invalid path characters used in name
Fixes #208
|
2021-02-07 12:49:14 +01:00 |
|
Wojtek Figat
|
46b15551b4
|
Merge branch 'win-btf' of git://github.com/SilentCLD/FlaxEngine into SilentCLD-win-btf
|
2021-02-07 12:19:45 +01:00 |
|
W2.Wizard
|
522e1eb769
|
Inverted condition
|
2021-02-06 20:10:22 +01:00 |
|
intolerantape
|
633357cc9b
|
Added FLAXENGINE_API macro to class JsonAsset.
|
2021-02-06 09:52:30 -08:00 |
|
Wojtek Figat
|
5cb0da3340
|
Move GPU particles generator code to be more compact
|
2021-02-06 15:58:33 +01:00 |
|
Wojtek Figat
|
25f35b22be
|
Add safety checks for particles data to prevent division by 0
|
2021-02-06 15:58:12 +01:00 |
|
W2.Wizard
|
f5d1ad5a9b
|
Use ThrowException instead
|
2021-02-06 13:32:04 +01:00 |
|
W2.Wizard
|
5b32756536
|
Remove empty space
Just noticed it, so bye bye.
|
2021-02-06 11:32:58 +01:00 |
|
W2.Wizard
|
8a567f0849
|
Fix issue #214
|
2021-02-06 11:29:48 +01:00 |
|
Wojtek Figat
|
d27edbf5a9
|
Format code
|
2021-02-05 21:18:21 +01:00 |
|