Commit Graph

5998 Commits

Author SHA1 Message Date
Wojtek Figat
d69b005792 Move Curve data serialization to binary format into CurveSerialization.h 2021-02-01 14:16:32 +01:00
Wojtek Figat
69790f3576 Add support for deleting selected spline points (with undo) 2021-02-01 13:51:37 +01:00
Wojtek Figat
bab236c081 Add support for custom SceneGraphNode to handle delete with undo 2021-02-01 13:51:32 +01:00
Wojtek Figat
bf80827bfd Add more Spline API for curve editing 2021-02-01 13:50:56 +01:00
Wojtek Figat
283714a39f Fix PhysX header usage in public API 2021-02-01 11:40:50 +01:00
Wojtek Figat
fecf7d7804 Add virtual to Camera GetMatrices for custom cameras 2021-02-01 11:18:46 +01:00
Wojtek Figat
011b5f3e51 Add SceneRenderTask.PreRender 2021-02-01 11:14:59 +01:00
mafiesto4
5c2d3cbe7b Fix mouse down/up position on Linux 2021-02-01 10:34:13 +01:00
mafiesto4
f2ac6a970c Move LinuxInput to LinuxPlatform 2021-02-01 10:22:45 +01:00
mafiesto4
ed10c15069 Fix mono compile 2021-02-01 09:59:25 +01:00
mafiesto4
f77d0cc8fc Add Assimp lib for Linux 2021-02-01 09:58:54 +01:00
mafiesto4
d059027a47 Fixes for WIndow impl on Linux 2021-01-31 21:05:39 +01:00
mafiesto4
7fca8ae4bb Add Mono for Linux Editor 2021-01-31 21:05:14 +01:00
W2.Wizard
28d16fd620 Add notice 2021-01-30 23:32:35 +01:00
W2.Wizard
bc6de6932b Update MaterialGenerator.Material.cpp
Already evaluate calculation instead
2021-01-30 23:28:53 +01:00
W2.Wizard
e75ca148c0 Added blackbody 2021-01-30 23:21:41 +01:00
Jean-Baptiste Perrier
a5d6db6a18 Fix InputText & Typo. 2021-01-30 19:58:45 +01:00
VNC
33ce17c3fa Set minimum width and height for texture description in motion blur
The calculation `motionVectorsWidth / tileSize` can return a result of 0.

Set minimum width and height to 1.
2021-01-29 16:18:00 +01:00
Wojtek Figat
f15f7ff59f Bump up version 2021-01-29 00:36:15 +01:00
Wojtek Figat
bb8a6e5c8d Merge branch 'fix-asset-viewports' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-asset-viewports 2021-01-28 23:30:05 +01:00
Wojtek Figat
beecbffdc3 Fix error when opening Anim Graph with node name not existing in skeleton anymore
Fixes #176
2021-01-28 21:59:30 +01:00
stefnotch
06f07c2903 Fix EditorViewport zooming
Fix #162
Also improves cases like LeftMouseDown + Scroll
2021-01-28 17:17:17 +01:00
stefnotch
164da0f87a Fix spelling error 2021-01-28 16:24:36 +01:00
stefnotch
a250a23259 Fix TexturePreview zooming
Fix #164
2021-01-28 16:13:45 +01:00
W2.Wizard
bd18286fbd Refactoring and Node implementation
Refactored all recently added nodes to maintain consistency.
2021-01-28 01:26:57 +01:00
Wojtek Figat
aedc619009 Fix crash when opening prefab that fails to load root ObjectsLookupIdMapping
Fixes #126
2021-01-28 01:11:02 +01:00
Wojtek Figat
a226ff8762 Fix plane model incorrect rotation in material preview (#165) 2021-01-28 00:52:06 +01:00
Wojtek Figat
a1cee0f0bf Fix crash when applying changes to prefab 2021-01-28 00:38:08 +01:00
Wojtek Figat
bb84ad0f79 Add missing doc comment 2021-01-28 00:10:41 +01:00
Wojtek Figat
0de380ad3a Optimize Variant typename loading if length is zero 2021-01-28 00:02:37 +01:00
Wojtek Figat
4b11725226 Fix crash when creating Empty particle emitter
Fixes #174
2021-01-27 23:59:24 +01:00
Wojtek Figat
876a728b41 Fix scene animation rendering issue with game window is not selected tab
Fixes #170
2021-01-27 23:27:19 +01:00
Wojtek Figat
4cb5574a2e Merge branch 'fix-disable-ctrl-w-ingame' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-disable-ctrl-w-ingame 2021-01-27 22:41:24 +01:00
Wojtek Figat
c583b6a1a7 Merge branch 'DDX-DDY-Nodes' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-DDX-DDY-Nodes 2021-01-27 22:39:19 +01:00
Wojtek Figat
3c3b47f5b4 Fix Get Node Transform ndoe in anim graph 2021-01-27 22:37:25 +01:00
Wojtek Figat
36bd398136 Fix error when animated model skeleton has duplicated node name 2021-01-27 22:37:19 +01:00
stefnotch
c820e87d4a Slightly tweak the key processing code 2021-01-27 22:08:17 +01:00
stefnotch
f00ae7fb21 Disable CTRL+W during the game
Fix #96
2021-01-27 21:30:22 +01:00
Wojtek Figat
7c85ac61b8 Add new Spline actor initialization when spawning in editor 2021-01-27 15:39:38 +01:00
Wojtek Figat
9cdbbf590a Add spline points tangents gizmos and debug drawing 2021-01-27 15:29:33 +01:00
Wojtek Figat
bd93e46624 Tweaks for ActorChildNode 2021-01-27 15:29:14 +01:00
Wojtek Figat
f0c7fbb0cf Add more utilities for Spline 2021-01-27 15:28:26 +01:00
Wojtek Figat
560b6cf5da Fix error when animated model skeleton has duplicated node name 2021-01-27 15:12:29 +01:00
Wojtek Figat
c0e8b735ad Fix Get Node Transform ndoe in anim graph 2021-01-27 15:12:02 +01:00
Wojtek Figat
5a402df3ff Add Add/Subtract methods to Transform 2021-01-27 15:07:02 +01:00
Wojtek Figat
3dc6afef62 Improve selecting spline gizmos and add highlight sphere 2021-01-27 12:38:03 +01:00
Wojtek Figat
590fcebaec Fix drawing spline when spline point gizmo is selected 2021-01-27 12:33:46 +01:00
Wojtek Figat
37e3a85080 Optimize splines debug rendering performance 2021-01-27 12:33:32 +01:00
Wojtek Figat
fd96957819 Add gizmo handles for spline points 2021-01-27 12:13:00 +01:00
Wojtek Figat
d0c0259ee2 Add setter methods for spline points 2021-01-27 12:12:40 +01:00