Wiktor Kocielski
163abb107c
GPUResource Name property glu e generation fix
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This fixes the issue when compiling the editor in the `Release`
2022-12-28 16:23:54 +03:00
5c9a27a6d6
Serialize C++ includes cache results
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Almost half the build tool runtime is spent scanning includes in C++-files, now the results are cached and invalidated when files last write timestamp changes.
2022-12-28 14:25:11 +02:00
Chandler Cox
bdbf931046
Added CM button in ParticleEmitterPreview
2022-12-27 23:08:16 -06:00
Wojtek Figat
cdf50b2560
Merge branch 'center-script-cm' of https://github.com/Tryibion/FlaxEngine into Tryibion-center-script-cm
2022-12-27 22:34:19 +01:00
Wojtek Figat
85f7d81ce4
Merge branch 'cancel-search-button' of https://github.com/Tryibion/FlaxEngine into Tryibion-cancel-search-button
2022-12-27 21:53:47 +01:00
Wojtek Figat
6b0ead59d2
Fix code style
2022-12-27 20:24:01 +01:00
Wojtek Figat
1d359d9ed2
Merge branch 'add-button-hover-events' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-button-hover-events
2022-12-27 20:23:04 +01:00
Wojtek Figat
3fdbfab98b
Merge branch 'add-author' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-author
2022-12-27 20:00:15 +01:00
Wojtek Figat
025345d99a
Merge branch 'add-child-abstract-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-child-abstract-change
2022-12-27 19:47:18 +01:00
Wojtek Figat
c9f4b6e55c
Merge branch 'anchor-drop-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-anchor-drop-fix
2022-12-27 19:42:07 +01:00
Wojtek Figat
5bccd010cb
Code style fix
2022-12-27 19:22:17 +01:00
Wojtek Figat
8735e0d99c
Merge branch 'editor-layout-cache' of https://github.com/Tryibion/FlaxEngine into Tryibion-editor-layout-cache
2022-12-27 19:19:46 +01:00
Wojtek Figat
df2e15fe8a
Merge branch 'remove-sorting-content-tree' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-sorting-content-tree
2022-12-27 19:09:44 +01:00
Wojtek Figat
25028e1d67
Improve renaming ContentTreeNode as in #849
2022-12-27 19:07:24 +01:00
Wojtek Figat
d8f092b60b
Merge branch 'UI-actornode-rename-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-UI-actornode-rename-change
2022-12-27 19:04:25 +01:00
Wojtek Figat
9050377526
Fix imported shader source last char value to prevent strange diffs in Version Control Systems
2022-12-27 19:04:09 +01:00
Wojtek Figat
cb6590e7ef
Format code
2022-12-27 18:50:08 +01:00
Wojtek Figat
2c7a83f8b9
Merge branch 'GoaLitiuM-fix_stringview_dict'
2022-12-27 18:45:05 +01:00
Wojtek Figat
489c7b46ee
Merge branch 'fix_stringview_dict' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_stringview_dict
2022-12-27 18:43:52 +01:00
Wojtek Figat
762f460e23
Fix missing NetworkManager::ClientDisconnected call for local host client
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#845
2022-12-27 18:41:36 +01:00
d3e02e23e5
Cleanup
2022-12-27 19:40:50 +02:00
f12475ea99
Prefer NativeMemory.AlignedAlloc over Marshal.Alloc*
2022-12-27 19:08:56 +02:00
d966519d95
Remove Mono files from cooked builds
2022-12-27 19:03:19 +02:00
3f14d4bf64
Fix deserialization errors preventing context menus to open
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Not a proper fix but Mono runtime seems to silently ignore this error when clipboard contains garbage data.
2022-12-27 19:03:18 +02:00
dfc69c9c8e
Fix array return type marshalling
2022-12-27 19:02:40 +02:00
53de6d018b
Return container types as return parameters
2022-12-27 19:02:40 +02:00
Chandler Cox
8c78493a51
Simplified auto save poprup and moved it to be on the status bar for better UX.
2022-12-27 10:08:08 -06:00
Wojciech Figat
3e8e839cd1
Refactor Editor Windows layout serialization of splitter values to prevent invalid state when loading windows
2022-12-27 13:54:53 +01:00
Wojciech Figat
c53bf2b7e3
Fix crash when catching exception in managed code but native code ignores it in dotnet7
2022-12-27 13:50:38 +01:00
Wojciech Figat
219ad40088
Fix exception when using null version object for marshalling into native data
2022-12-27 13:50:11 +01:00
Wojciech Figat
d9042b3db2
Fix building various plugin projects with new dotnet7
2022-12-27 13:49:47 +01:00
Olly Rybak
9099197a88
Added ability to change sample method
2022-12-27 22:26:01 +11:00
Olly Rybak
a2f52edd47
Updated description & comments
2022-12-26 20:44:53 +11:00
Olly Rybak
bba136c9fe
Added comment to denote which node it is
2022-12-26 20:35:22 +11:00
Wojciech Figat
7440cb0963
Rename generated method parameters in bindings to prevent name collisions
2022-12-24 15:35:46 +01:00
Wojciech Figat
d8805dc801
Tweaks
2022-12-24 15:24:51 +01:00
759a9bd365
Fix native library resolver not working after hot-reload
2022-12-24 03:13:40 +02:00
48214f925b
Fix wrong import name in generated plugin bindings
2022-12-24 01:13:56 +02:00
2c0e9faa32
Remove throwing exceptions from invoked methods with debugger
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The same effect can be achieved by enabling all CLR exceptions in VS debugger settings, and it also supports continuation after catching exceptions.
2022-12-23 22:36:19 +02:00
80c3056daf
Fix errors when compiling plugins
2022-12-23 22:33:22 +02:00
Chandler Cox
fc0befd773
Fixed some CM buttons that shouldnt close when clicked.
2022-12-23 11:08:14 -06:00
Wojciech Figat
61bd491969
Fix selection outline when nothing is selected
2022-12-23 11:37:11 +01:00
Olly Rybak
5022e05c25
Added Stochastic Sampling material node
2022-12-23 21:04:13 +11:00
Chandler Cox
d7d7c1e98f
Center the context menu that is spawned from clicking the add scripts button on an actor
2022-12-22 12:44:34 -06:00
Wojtek Figat
8918c71312
Update old header usage
2022-12-22 19:31:01 +01:00
Wojtek Figat
01612f1b47
Add tag native serialization
2022-12-22 19:23:30 +01:00
2e502ce82a
Cache managed type MonoTypeEnum values
2022-12-22 20:17:06 +02:00
3c79be2910
Cleanup
2022-12-22 20:16:02 +02:00
e03a819176
Replace usage of Utils.ExtractArrayFromList with Span
2022-12-22 19:54:59 +02:00
6a41ab0b6d
Fix unnecessary allocations when creating managed arrays
2022-12-22 19:54:58 +02:00