Wojciech Figat
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f7e48d9b23
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Add shader getter to IMaterial interface
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2022-05-12 13:47:19 +02:00 |
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Wojciech Figat
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abcc319168
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Minor rename fixes
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2022-05-12 13:46:05 +02:00 |
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Wojciech Figat
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ab37cc72a9
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Minor renaming
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2022-05-02 12:52:38 +02:00 |
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Wojciech Figat
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acd064c364
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Introduce separate GI directory
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2022-05-02 12:09:53 +02:00 |
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Wojciech Figat
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04a7dab7e7
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Minor fixes
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2022-05-02 10:36:31 +02:00 |
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Wojciech Figat
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8428f28239
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Various improvements for SDF rendering
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2022-04-29 17:11:39 +02:00 |
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Wojciech Figat
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5465652466
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Add terrain rendering support for Global Surface Atlas
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2022-04-29 14:05:03 +02:00 |
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Wojciech Figat
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1a711ea14f
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Improve Global Surface Atlas debug view to display multiple view types
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2022-04-28 14:17:30 +02:00 |
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Wojciech Figat
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70b9db7598
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Add support for rasterizing terrain into Global SDF as heightfield
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2022-04-28 14:17:10 +02:00 |
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Wojciech Figat
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3ec856778c
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Optimize Global SDF chunk data
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2022-04-28 10:42:58 +02:00 |
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Wojciech Figat
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a7e512bd50
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Add GlobalSurfaceAtlas draw pass
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2022-04-27 16:41:40 +02:00 |
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Wojciech Figat
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49aa4abc20
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Optimize Global Surface Atlas sampling with 3d-grid culling into chunks
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2022-04-27 12:47:11 +02:00 |
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Wojciech Figat
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77dcc9b7a3
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Refactor Global Surface Atlas objects buffer into separate tiles buffer to reduce memory usage and increase cache hit ratio
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2022-04-22 14:24:06 +02:00 |
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Wojciech Figat
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9d205cbb7d
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Fix
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2022-04-21 13:08:28 +02:00 |
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Wojciech Figat
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cad9bad950
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Merge remote-tracking branch 'origin/master' into gi
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2022-04-21 12:57:08 +02:00 |
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Wojciech Figat
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ca935f4f08
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Improve Global SDF static chunks cache to track SDF textures streaming
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2022-04-21 12:40:23 +02:00 |
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Wojciech Figat
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0a458d94c4
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Add support for Volume textures to have residency changed as regular textures
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2022-04-21 12:36:16 +02:00 |
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Wojciech Figat
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60d2670e2e
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Fixes
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2022-04-21 12:29:09 +02:00 |
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Wojciech Figat
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e44c09aa6e
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Optimize SDF model buffer flushing to be used only if needed
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2022-04-21 12:10:22 +02:00 |
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Wojciech Figat
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1523fa98ec
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Add static chunks caching to Global SDF
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2022-04-19 17:17:27 +02:00 |
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Wojciech Figat
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d52e70af6c
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Implement shadows rendering to direct light atlas (with Glboal SDF tracing)
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2022-04-14 16:26:45 +02:00 |
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Wojciech Figat
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0668a23167
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Add direct lighting rendering into Global Surface Atlas
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2022-04-13 16:26:19 +02:00 |
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Wojtek Figat
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96ed170871
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Use TraceSceenSpaceReflection in SSR shader for opaque
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2022-04-12 22:16:45 +02:00 |
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Wojtek Figat
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e32ad93020
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Add support for sampling Scene Color in transparent materials (forward pass)
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2022-04-12 21:48:52 +02:00 |
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Wojciech Figat
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0a27d277a0
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Adjustments
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2022-04-12 14:27:06 +02:00 |
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Wojciech Figat
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74b95a6ebb
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Add Global Surface Atlas automatic defragmentation on insertion failure
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2022-04-12 11:10:38 +02:00 |
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Wojciech Figat
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e8774ebd29
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Fixes and improvements for global sdf and global surface atlas
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2022-04-11 16:15:28 +02:00 |
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Wojciech Figat
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db0cb04b83
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Merge remote-tracking branch 'origin/master' into gi
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2022-04-11 10:37:23 +02:00 |
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Wojciech Figat
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bd48829a09
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Improve quality for atlas sampling
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2022-04-11 10:36:39 +02:00 |
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Wojciech Figat
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52245d36d6
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Fixes for global atlas cache rendering
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2022-04-11 10:36:19 +02:00 |
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Wojciech Figat
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7735849b7f
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Add Global Surface Atlas sampling
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2022-04-08 13:54:31 +02:00 |
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Wojciech Figat
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da4008575b
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Progress on surface atlas sampling
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2022-04-07 17:16:06 +02:00 |
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Wojciech Figat
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49a67be419
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Add objects culling in Global Surface Atlas
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2022-04-06 16:56:04 +02:00 |
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Wojciech Figat
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430ef09ab1
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Fix render pass resource checking
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2022-04-06 13:16:12 +02:00 |
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Wojciech Figat
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34c0d6c442
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Add Global Surface Atlas objects redrawing
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2022-04-06 13:15:45 +02:00 |
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Wojciech Figat
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60d6e6b9ce
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Add dirty tiles clearing before mesh rasterization to Global Surface Atlas
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2022-04-05 17:22:45 +02:00 |
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Wojciech Figat
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016b96e9f0
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Add objects rasterization to Global Surface Atlas
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2022-04-04 17:13:31 +02:00 |
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Wojciech Figat
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8bf01146f1
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Add profile event to Global SDF objects drawing loop
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2022-04-04 17:11:26 +02:00 |
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Wojciech Figat
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4c98e0a335
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Add IsSingleFrame to RenderView for thumbnails/pre-render views drawing without temporal effects and LOD transitions
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2022-04-04 17:11:01 +02:00 |
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Wojciech Figat
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de8a6bea58
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Add drawing RenderList if it was not batched/sorted
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2022-04-01 12:40:26 +02:00 |
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Wojciech Figat
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94799a9e28
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Fixes and tweaks for rendering
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2022-04-01 12:39:46 +02:00 |
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Wojciech Figat
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63b8b0cb50
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Add GlobalSurfaceAtlas pass to Renderer (wip)
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2022-03-29 15:07:00 +02:00 |
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Wojciech Figat
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9d56093381
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Add lazy init for Global SDF shader
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2022-03-29 15:06:48 +02:00 |
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Wojciech Figat
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26b2cb291e
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Expose GlobalSignDistanceFieldPass to user scripts
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2022-03-29 15:06:41 +02:00 |
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Wojciech Figat
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79669a8789
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Fix upscaler usage if resolution is higher than 1
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2022-03-28 16:31:23 +02:00 |
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Wojciech Figat
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fc138bbbbb
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Fix GPU context error during lights rendering
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2022-03-28 14:01:51 +02:00 |
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Wojciech Figat
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a5af0a1c81
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Fix game build
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2022-03-25 11:42:09 +01:00 |
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Wojciech Figat
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4a18185e81
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Add **Sample Global SDF** node to particles
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2022-03-25 11:41:17 +01:00 |
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Wojciech Figat
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b847b9ccba
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Add **Sample Global SDF** node to materials
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2022-03-25 10:09:52 +01:00 |
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Wojciech Figat
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d5297f9047
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Add option to always render Global SDF
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2022-03-24 14:59:14 +01:00 |
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